Looks like I need to unsubscribe to Lady Insanity's Youtube channel since she advocates cheating.
You're not forced to use it... ![]()
Looks like I need to unsubscribe to Lady Insanity's Youtube channel since she advocates cheating.
You're not forced to use it... ![]()
Stop liking what I don't like!
OK
I'll continue to like what you don't like ![]()
You know whats annoying, sending all your troops out to search for coin an they come back with 100 gold, or send them for resources an yip you guessed it 6 blinking elfroot
I'm surprised you can't rush the operations with platinum. </semi-serious>
Cheating can be used responsibly? I never knew that.
Why do you care people cheat in their own singleplayer game? How does it affect you?
I can't believe that this thread is still live... I voiced my opinion, so have a lot of ppl. let it die please. Until either Lady Insanity or someone from BW tells us, we will have no idea if they care or not... it doesn't matter, it's your own game.
Absolutely true!If the game is getting old on your 7th playthrough then perhaps you should play a different game.
Why do you care people cheat in their own singleplayer game? How does it affect you?
How does it affect me? Waste of energy and time of trying to figure out the human psychology of why people ****** away $$$$ on a game just to end up cheating on it. I'm just trying to make sense of all of this.
Curiosity is part of being human. The more we ask the more we know, and the better we understand our species ![]()
How does it affect me? Waste of energy and time of trying to figure out the human psychology of why people ****** away $$$$ on a game just to end up cheating on it. I'm just trying to make sense of all of this.
Curiosity is part of being human. The more we ask the more we know, and the better we understand our species
I would try not to worry so much.
Bioware's position is that cheating in single-player is irrelevant, but cheating in multiplayer leads to bans from multiplayer.
There were early reports with people being locked out of all their games on Origin based on a multiplayer ban and/or being banned from the EA forums, but it turns out that it was a specific customer service representative or two applying the wrong 'ban' commands to the accounts, if I recall correctly. Those people recovered access to their Origin library, but were not reinstated to the forums or multiplayer.
I don't get what bad it would be cheat on a game (that's single player). I have done that even as kid with Ages of Empires 2. Those cars shooting bullets with flapping doors in the medieval setting was hilarious. Also enjoyment of Sims 2 increases a lot with couple cheats. I doubt I'll cheat in DAI though and since I'm console player I won't have that chance I think.
How does it affect me? Waste of energy and time of trying to figure out the human psychology of why people ****** away $$$$ on a game just to end up cheating on it. I'm just trying to make sense of all of this.
Curiosity is part of being human. The more we ask the more we know, and the better we understand our species
Pretty sure people can play the game they paid for the way they want to play it without it affecting anybody else (single player, of course, I don't advocate at all the use of any kind of cheats in a multiplayer environment). If that confuses you, the problem is yours and not theirs and if you are so self-righteous as to unfollow someone on you tube simply because they explained a responsible way to use a cheat engine that doesn't affect the multi-player or your game the problem again is yours.
Curiosity about something you don't 'get' can be a great thing. Being judgmental of an activity that harms nobody is not.
Cheating can be used responsibly? I never knew that.
On an unrelated note, I'm surprised no one here has expressed their outrage at the fact that you could spawn 100s of skill tomes using the console in Origins.
I'm not sure about BONE/PS4, but being on a console doesn't change anything. The software may not be written yet, but there are several games (Mass effect, ME2, DA:O, DA2, Skyrim to name a few) where you can simply Cheat Engine/Console all you want (no mods for Skyrim, consoles don't have those, so base game items only), save, convert save to console format, flash drive it over, superbrokenmegaawesomeop character on console. Takes about 5 minutes.
Varric doesn't look at you differently, nor is your in-game hubby asking you to buy them despair cheese with your fortune. I think it's unfair to dwell on how others choose to experience it, given it is only single player.
I'm sure Alistair would have liked some despair cheese. ![]()
The video only shows how to boost gold and materials
The video shows that cheat engine exists, which will obviously spell doom for the entire world, corrupting all the gamers who would have cheated if only they had known hex editors exist.
I'm not sure about BONE/PS4, but being on a console doesn't change anything
The point is that on PC you can generally modify any file (including operating system files) in any way you wish, allowing you to - in theory - bypass any anti-cheat mechanism EA and/or Microsoft can dream up.
Most consoles, on the other hand, have a tamperproof chip (that is to say, a chip you can't modify without having access to Intel's reverse engineering labs) that could in theory be used to prevent you from running a modified operating system, and thus could in theory be used to prevent you from modify the memory of a running process the way cheat engine does.
I can't believe that this thread is still live... I voiced my opinion, so have a lot of ppl. let it die please. Until either Lady Insanity or someone from BW tells us, we will have no idea if they care or not... it doesn't matter, it's your own game.
Bioware doesnt care what you do to your game files as long as you don't cheat in multiplayer.
Which is how it's always been.
You don't need cheat engine to get a **** tonne of gold in single player..
If you have a controller, PS, Xbox or PC controller, not KBM though. You mark dragon bone, or any crafting item for that matter as valuable, go to a merchant, and at the same time click sell all and sell.. so Y and A simultaneously with an xbox controller, it duplicates the items, and gives you the gold for the items by selling an extra 99 (if you have more than 99 of the resource).
This can be repeated indefinitely for infinite gold. Same exploit as the first couple of games.
If you want to hit max influence, get 7000 gold and go to the merchant who sells influence at skyhold and buy 1 of the most expensive items, and instantly resell it back.. do not close the window, keep buying and selling, buying and selling until you think you have enough. close the window and you will see you hit the 20 influence cap. No cheat engine required, you merely used items already in game..
You could also get the two merchant perks that you sell for 10% more and buy for 10% less.. but this only gives you menial gold.
Infinite Influence:
Not sure how this factors into anyone's ideas but games with multiplayer components often scan for memory hacking software. Just loading something that can hack memory can result in a ban or just a temp boot. That said, I've already tried it with singleplayer and was not automatically banned, so I don't think there's anything to worry about for SP. No one is going to "report" me in singleplayer and since it's not automatic I really don't see how I could get banned unless they update their anti-cheat software to scan constantly during singleplayer.
Most consoles, on the other hand, have a tamperproof chip (that is to say, a chip you can't modify without having access to Intel's reverse engineering labs) that could in theory be used to prevent you from running a modified operating system, and thus could in theory be used to prevent you from modify the memory of a running process the way cheat engine does.
You're not incorrect, but my entire post explains why the point you're making doesn't matter. Modify the information on PC and then move it to said console. Same effect as modifying it on the console.
Not sure how this factors into anyone's ideas but games with multiplayer components often scan for memory hacking software. Just loading something that can hack memory can result in a ban or just a temp boot. That said, I've already tried it with singleplayer and was not automatically banned, so I don't think there's anything to worry about for SP. No one is going to "report" me in singleplayer and since it's not automatic I really don't see how I could get banned unless they update their anti-cheat software to scan constantly during singleplayer.
Well you can always go to the extreme and put origins in offline mode while cheating
Bioware doesnt care what you do to your game files as long as you don't cheat in multiplayer.
Which is how it's always been.
And how it should always be. What people do in their own single player universe is nobody's problem but theirs. If they want to change memory addresses and spawn things from the console until the game caves in on itself and corrupts their save or they get some kind of hilarious bug or something, whatever. Have at it. Some of the best moments I had in Skyrim was spawning like 150 wolves and murdering them all with Ice Storm or something. I broke it thoroughly a few times and ruined a save or two, but who cares? Had fun.
And how it should always be. What people do in their own single player universe is nobody's problem but theirs. If they want to change memory addresses and spawn things from the console until the game caves in on itself and corrupts their save or they get some kind of hilarious bug or something, whatever. Have at it. Some of the best moments I had in Skyrim was spawning like 150 wolves and murdering them all with Ice Storm or something. I broke it thoroughly a few times and ruined a save or two, but who cares? Had fun.
I always crash skyrim spawning anything more than 30.
I levelled up my vampire lord skill tree by spawning lots of bandits.
Bioware doesnt care what you do to your game files as long as you don't cheat in multiplayer.
Which is how it's always been.
Apparently Bioware does care what we do to our game files because they do not allow us to mod our game like Bethesda did with Skyrim.
To that respect I can understand where Bioware is coming from considering the fact that if people start modifying their game files without an approval of the developers can become a huge problem later down the road with new games being released.
/facepalm
like this game gave you a challange in collecting few elfroots and some ores...