I'm now at about the 80 hr mark split between 2 characters. So I would say I am pretty familiar with the mechanics of the game and would like to share some of the suggestions that I have for the game.
First | Remove the scrolling limit on the tactical cam. This is my biggest issue. Characters often have to move within range of their abilities to activate anyway so there isn't a point in limiting our ability to scroll over enemies that we can see on screen.
Second | Don't make the tactical cam move like a character. It shouldn't be so hard for me to target someone above or below me when it comes to ledges.
Third | Do something with the mounts so that they don't stop galloping so often. Little stones shouldn't stop me from running to my destination. Defeats the purpose of having the mounts in the first place.
Fourth | Turn the right d-pad into a short cut to the inventory. Every button on my controller should do something.
Fifth | When I complete a war-room mission, clear it from the map. We don't need all the clutter. Or at least add an option to hide completed missions, whether it be toggled on and off or selected in some menu.
Sixth | Show the level ranges for each area. I don't see why that was used only once or twice and not in all areas. I don't like wasting time going to an area that is too high a lvl for me. Its a waste of time and clutters my mission log.
Seventh | When we use the search function, let what we find appear in the mini map/radar and possibly give some indication as to what it is (ie. different icons for ladders, herbs, ore, etc.) I hate spinning my camera around to find the outline, which can be impossibly hard to see in sunlit areas.
And that's all I can think of when it comes to gameplay at the moment. Otherwise I have been enjoying my time with DA:I immensely.
((May add more to the list as I think of them))





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