Alright folks, we're all looking forward to see what types of characters (Not factions: Characters) we'll get in future multiplayer DLCs. The objective of this thread is to argue against a (singular...or two) character type you would like to see. Why? I dunno, think tank?
To start us off: Mabari.
The glorious Mabari. The wonderful Mabari. The Mabari we all know and love. Mabari.
The problem with the Mabari (besides killing people with adorableness and overwhelm spam), is simply this: how does a dog pull a lever? Drink a potion (eating animation of DA:O?) or throw them? Or open a door, for that matter (yes you could in DA:O, and yes there are no door opening animations)? How does a dog plant a flag? Would they actually come up with animations for this door related dilemma? Or would these things simply..happen, while a happy mabari stands there waiting for the non-existent animation to time out? ![]()
Also: Mabaris don't exactly share class trees with any of the cardinal groups. They'd obviously be relegated into the warrior sub-group (unless we can have a mabari that shoots lightning/fire/bees from it's mouth when it barks. Arf Arf BZZZZZZZZZZZZZZZZZZZZ!), but the amount of work and planning required for a mabari to be a fully fleshed character (unlike what was done in DA:O, then in DA2, then removed entirely in DA:I! ;-; )...will they go through the hassle? ![]()
Not to mention weapon type (Kadis? Greatsword in the mouth?) and armor (collars? Mabari Armor? More Kadis?). How would you upgrade a mabari via equipment? Can you enchant Mabari barks/bites/farts with lightning powers? (please say yes to this, Bioware.)
Your turn to denounce a character type: go! (and try and avoid SP spoilers for those people who aren't through like myself.
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