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More Mage Robes


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#26
Patchwork

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It would have been nice if after you've chosen your specialisation you get a schematic of your trainer's outfit and a evolving weapon. I probably would have become a KE just for that robe.

 

There's a serious lack of variety in what the quizzy can wear and the same coat but in many colours is dull. 



#27
Nejeli

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I wish there were more options for the Inquisitor's armor, too. I don't really like any of the rogue options. The mage options aren't as bad, but some of the NPC robes are really nice and I wouldn't mind having them.



#28
Mr.House

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Thank the Maker for no silly robes this time. Coat and light mail is awesome.


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#29
Lord Surinen

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Holy sh*t, those robes and armours look amazing. Need to be in SP stat.

Yes, all they need to do is to place them as schematics in SP. There are different preferences, but these armours, especially arcane warrior one: looks simply wonderful.



#30
In Exile

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I really like the coats. I hate regular mage robes and I'm glad we don't have them in at all.
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#31
Guest_Caladin_*

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The armors, although looking basically the same across all classes, to me are pretty lazy, there all just your jammies with flaps added



#32
Spirit Keeper

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I took a comparison pic of the Templar armour for Mages/Rogues and Warriors...

KBYHjht.png

Beautiful...



#33
Nefla

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I miss traditional robes...and having more than 3 looks to choose from the entire game. :pinched:


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#34
Tex

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Some of the robes that the NPCs had where amazing it was quite disheartening that we weren't able to use them.
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#35
Xilvermane

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I wish I could have/craft the royal blue robes with the bitchin' belt and white fur detail on the skirt.

 

I also wish the unique ancient light elven armor I found in the Exalted Plains were a schematic so I could upgrade it as my Inquisitor levels. It's the nicest looking armor I've found so far in my 1 1/2 playthroughs.


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#36
Cell1e

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I don't really like most of the Human mage options, never been one for the western trenchcoat look. I always end up just using the Warden Mage schematic, If I make a Dalish mage though I plan on sticking with the Keeper robes you get from that dalish vendor(unless there is a schem for that design).

 

 

I'm one of the few people that will use a item that is seriously underpowered if it looks better.

 

I'm exactly the same Juromaro, armour design is more important than stats for me.

 

I was hoping my elven mage would have unique Sera type armours but I didn't find anything for her other than the trench coat one and the big scarfy one. I think I've only discovered three designs so far and am really desperate for some new designs. Boo :(


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#37
Kierro Ren

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Just give my Ataashi a Saarebas robe like soo ---

my_oc_saarebas_talsaar_by_victoriadaedra

 

And I'll be happy... and maybe a few robes for the puny bas  :devil:


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#38
Wompoo

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Agree, the trench coat look on Mages (actually all classes) is horrible, after awhile it is a bland and over used model as well. There is no omg armours in the game, just the same rinse repeat raincoat (ignoring the dalish armour with its horrible oversized rear surfboard being used as a flap) with added metal or leather objects for variation...  is the frost bite engine that hopeless that it can't animate cloth physics. The world design is almost perfect (for a BW game), but armour and robes are totally forgettable, a failure imo of DA 2 being carried over, boring. Gets even worse when nearly all the unique items in the game are useless (stat wise) by the time you get them. DA:O was just so much better in this department, factor in the tool kit and armour and robes could be made to satisfy such a diverse array of tastes.


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#39
Cell1e

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Yeah, Im really really missing mods now.

 

I was hoping that without mod support they would have released a whole pile of cosmetic/armours etc dlc by now. Havent heard anything about that coming up...Im hoping they don't leave it too long.


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#40
Chaos17

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Dear OP, you may want to ask Bioware to implement MP armors in SP player content. ^_^

 

mXhWS6g.jpg

 

58uKteh.jpg

 

And that's just a beginning because of updates, MP will continue to get new armors.

Just like in the new update : http://forum.bioware...odels-dec-2014/

 

While in SP, we will get nothing for the moment.


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#41
Lord Surinen

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It is the armour that they have showed to us in promotional materials as SinglePlayer one. They cut it out and now offer you it to get easily through microtransactions in the MultiPlayer system.


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#42
In Exile

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Dear OP, you may want to ask Bioware to implement MP armors in SP player content. ^_^

mXhWS6g.jpg

58uKteh.jpg

And that's just a beginning because of updates, MP will continue to get new armors.
Just like in the new update : http://forum.bioware...odels-dec-2014/

While in SP, we will get nothing for the moment.


Those things are absolutely atrocious. We're better off.

#43
Spirit Keeper

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Yeah, Im really really missing mods now.

 

I was hoping that without mod support they would have released a whole pile of cosmetic/armours etc dlc by now. Havent heard anything about that coming up...Im hoping they don't leave it too long.

A lof of the MP robes and armours look good, they just need to make versions for both genders and put them in SP. That's fixes some of the problem. Add NPC robes and armour and schematics too. Problem solved.

 

Right now it's just coats, coats, coats and more coats. Oh but I can slap on different gloves and boots...I guess that makes it all okay >_>. I think Bioware have been taking trolling lessons from the lady in the lake. Frankly Bioware doesn't know how to use the Frostbye 3 engine properly, the game is buggy as hell and we lost modding support were we could have solved our own problems and users could show their creativity. Sure the game looks pretty, but I can get texture and ENB mods which make Skyrim look nicer than DA:I and performance far better.


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#44
RobRam10

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I am tired of this stupid ass trench coats I want my sorceror looking robes! I want my Venatori battle mage armor!


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#45
sunnydxmen

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ewww no more mage pants robes are so last gen no need to get back to the horrible robes the pants are far better.


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#46
Bliss

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They do have some options. I just wish I didn't feel like I was trading utility for design. My dalish runs around in dalish armor, because it feels right, and is weird having her run around as a dalish in shem clothing. However, it comes at a higher cost. I have to accept a lower quality in order to pull it off. Having resistance stacks is nice, but I'd rather have the stat bonuses that "default" armor can be customized with. Not to mention they don't get additional bonuses for adding arms and legs, because those designer armors don't get those :/ Which is a shame.....

 

But I agree with mage robes. I miss them. At least some of them. Did someone tell Bioware dresses were bad?


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#47
sunnydxmen

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They do have some options. I just wish I didn't feel like I was trading utility for design. My dalish runs around in dalish armor, because it feels right, and is weird having her run around as a dalish in shem clothing. However, it comes at a higher cost. I have to accept a lower quality in order to pull it off. Having resistance stacks is nice, but I'd rather have the stat bonuses that "default" armor can be customized with. Not to mention they don't get additional bonuses for adding arms and legs, because those designer armors don't get those :/ Which is a shame.....

 

But I agree with mage robes. I miss them. At least some of them. Did someone tell Bioware dresses were bad?

 

yes they did you must have miss the mage pants thread where people complain about the robes in wanted more mage pants less dresses.



#48
Wompoo

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yes they did you must have miss the mage pants thread where people complain about the robes in wanted more mage pants less dresses.

BW have been around long enough to know variety and choice in these types of games are very very good things (at the moment it is hiding behind a graphically  well crafted game world). People wanting pants are not the majority, neither is the robe camp, there is a 3rd multi group... those who like lore friendly armours and designs, rp friendly designs and who prefer to see their characters run less like a bow legged cowboy in coats (the oversized lap laps on armours are horrid). The pants thread was a small sub group... BWs pants only and a lack of social items and rp actions were design choices, and definitely not good ones.

 

Old games like the Neverwinter series had better options then DA:I. DA:O offered choices in gearing and play style which the next 2 fail to do. At the moment the outfits in the game are as boring as watching grass grow for me... nothing worse then seeing NPCs with better gear designs and spell effects, and it happens over and over in the game. With everything on ultra, the game looks fantastic for a BW game and hides so many faults present, at least for now ( I feel like ME3 met DA2 and birthed this game).  I see the skeleton of the usual BioWare quality of story telling, now damaged by the size of the world or the lack of depth and complexity within the story (Dragon Age, gritty it no longer is and actions also mean almost nothing now)... that same lack of depth is also evident in the gearing and skill trees and/or ability effects. More gearing design options are a very good thing... why make such a large and times gorgeous world and then castrate it with so many debatable design choices.


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#49
Grondoth

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All you mofos who don't like robes can stuff it, y'all ain't REAL wizards.

 

Also, the reason we look the same through the game is that they had a design for the inquisitor, regardless of how you built them. If you're a surly dwarf or an ancient wizard with a foot long beard you've still got the same tight pants and leather vest design that everyone has. They tried to make this up with adding additional armor schematics based on race, but fell quite short of the diversity we see in NPCs. And not your companions, either. Just normal NPCs walking around. I can sort of understand the design theory, but it's silly in a game where people design their own main character and control how they feel, speak, and dress. All it does is leave people who don't fit their design profile feeling frustrated.

 

At the VERY LEAST, let us Proper Wizards use the actual Orlesian Battlemage armor instead of the Free Army version. I mean cmon it's in the game, why would you make them both the same armor guys.



#50
Cell1e

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BW have been around long enough to know variety and choice in these types of games are very very good things (at the moment it is hiding behind a graphically  well crafted game world). People wanting pants are not the majority, neither is the robe camp, there is a 3rd multi group... those who like lore friendly armours and designs, rp friendly designs and who prefer to see their characters run less like a bow legged cowboy in coats (the oversized lap laps on armours are horrid). The pants thread was a small sub group... BWs pants only and a lack of social items and rp actions were design choices, and definitely not good ones.

 

Old games like the Neverwinter series had better options then DA:I. DA:O offered choices in gearing and play style which the next 2 fail to do. At the moment the outfits in the game are as boring as watching grass grow for me... nothing worse then seeing NPCs with better gear designs and spell effects, and it happens over and over in the game. With everything on ultra, the game looks fantastic for a BW game and hides so many faults present, at least for now ( I feel like ME3 met DA2 and birthed this game).  I see the skeleton of the usual BioWare quality of story telling, now damaged by the size of the world or the lack of depth and complexity within the story (Dragon Age, gritty it no longer is and actions also mean almost nothing now)... that same lack of depth is also evident in the gearing and skill trees and/or ability effects. More gearing design options are a very good thing... why make such a large and times gorgeous world and then castrate it with so many debatable design choices.

Wompoo good call!

 

I loved the designs of armours for the Neverwinter Nights 2 game. My goodness there seemed to be hundreds of designs and most of them really gorgeous, loads of details and fabrics and colours. Wish Bioware would hire that designer!