I am pretty okay with how the looting of weapons, armour and upgrades was handled in ME2 and 3. It felt natural, it made sense. It seemed strange to me in ME1 that you would have to collect numerous whole armours off dead bodies or tons of some junk weapons - being a spectre with access to vast(well, comparably to some random military team) ressources.
In ME2, after they substancially improved the speed of scanning in a patch, i found it to be somewhat relaxing actually. Really, i was surprised by it myself, because prior to this scanning wasn't particularily fun and felt super annoying. What i really liked then, was having to do a quick scan for the mission site, because that felt just right for some reason. Also i thought it was quite logical that you could build anything you wanted(well, in a reasonable frame and numbers) on your ship as long as you had the right schematics and materials.
Now the planetary scan in ME3 was bad, in my opinion. Mostly because of it feeling like a toy play due to visuals and because of the annoying and in a way meaningless reaper threat mechanic. I used to just fly into a system, spam the heck out of the scan, alerting ALL of the reapers in the process, and then fly out. Repeat for every accessible system on the map. Then do a mission and after that visit every scanned system again, collecting everything i previously scanned. Annoying and pointless.
For the next ME, i'd like to see a loot system similar to ME2/3, where we would collect not only just components/weapons/armour or scan them, but also more thingslike rare plants, organisms, strange metals and artifacts someone would have to anylize back at our base and find a good use for. I hope for no loot inventory whatsoever because everytime a console port is involved, the inventory is just an absolute mess - just look at ME1 or recently at DA:I, it is disgusting.
I would like planet scanning come back as a combination of ME2 and 3:
When you enter a system, you ping it for a bit to get a general idea what's there. And for each interesting object you send a drone to get first more detailed information. On planets you would do a quick scan to find general points of interest and then drop a drone down there to get yourself some images and more details of what you may find - which would give you a general idea of how to form your squad, what weapons to chose and what loadout the mako might use etc. Maybe you would even be able to designate the landing point for the planetary vehicles in the same way.
Maybe with every drone or discovered surface object the planet information would then get an update to deliver a more detailed description about the celestial object you are looking at.
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KrrKs et Vazgen aiment ceci