Not so. Modding a single player game is different from modding a MP game. You do not bring your SP character into the MP game. They are entirely separate. I just looked at it and you create an entirely separate character that has no connection to the SP which clearly you haven't even done or do not even understand. This means you don't bring in SP weapons, armor, or stats and skills into a MP game. So your are talking out of your arse. Game files for SP and MP are separate. Your assumption is entirely wrong. You statements are so lacking of knowledge that it's comical. There is no way that a mod in a SP can 'get into' a MP game that runs off its own system. You log into a MP game and your SP game is left behind. It's an entirely different system. If it is anything like ME MP, which it sure looks like, only glitches can be exploited and that is BW's job to make sure there are none. But an SP mod cannot magically sneak into the MP game. If you think it can you clearly do not comprehend that they are two entirely different systems.
Also, how is modding your own game wrong? That's the equivalent of telling someone how they have sex is wrong when they do it in their own home and it impacts no one but themselves and their partner.
Close minds are often so uneducated it's laughable.
So your brilliant solution, for all us unwashed masses of uneducated people, is to allow people to glitch MP matches? Do you have any idea what we're actually discussing here? Seriously, do you have a clue, even one, about how the game code functions? How many scripts have you written, for anything? What mods do you have on Nexxus, or any other source, so I can see just how "uneducated" I am when it comes to scripting in a SP game with MP components.
Did you know that some of the BG mods are incompatible? What that means is, they won't work at the same time. Sorry if you understood that, but I find that people that start bashing other's levels of education usually have a hard time with words with more than 2 syllables. What that means, for the purpose of this topic, is that the
development staff will have to spend time making them compatible. That is, after all, what is meant by "officially supported". Now, in case you're confused about where I get that concept from, that's what the OP asked. It wasn't "Should modding be allowed", it was "Should modding be officially supported". I'm not sure I can break that down into any simpler terms than that. Maybe I need a higher education?
Let's break that down into consequences: Instead of working on new content, they are constantly working to make sure that Harry's "everyone is naked all the time" mod works well with Sally's "Cassandra has bigger breasts" mod, and that both work well with Derp's "I press one button, and everything on the map dies"(which, when running with Harry's mod above includes the PC and their party, and that has to be fixed, since we're "Officially Supporting" mods now), instead of working on the next DLC, or patches and bug fixes for the code they actually wrote. All of this for free, of course, since it's 3rd party code, and not the property of BioWare. So no, I don't think they should officially support mods. Apply your self professed level of higher education to that concept, and tell me it's a solid business model.