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The Inquisitor still will be the next main character in the next Dragon Age Game.


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#76
Gamyu

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The next game has a high chance of being in Tevinter. I doubt Tevinter will allow the Inquisitor and the Inquisition to come into their nation.  Why? Probably because you're the Herald of Andraste, the same Andraste who invaded their nation and almost destroyed it. Remember, Tevinter didn't sign the Treaty with the Qunari because the Qunari invaded them, and they are still at war with the Qunari after all these years. They worked with the Inquisition because of the threat of the Breach and Cory being an ancient Tevinter magister, but I doubt they will welcome you into their nation.  Unless you want to start the game by marching your army and invade Tevinter?  Which of course only help the Qunari...

 

If the next game is in Anderfels...also very little chance of playing as the Inquisitor. The Warden has more chance...though if we are going to the Anderfels, I want to play as the First Warden.

 

Anywhere else in the North...maybe.



#77
jellobell

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Well there is already a story/adventure dlc planned which is coming to xbox first. But I'm sure there will be more.


Which is why going north would fit, because so far every one of our heroes have been in the south. Going north basically allows them to have sort of a clean slate, the only returning character we might see is Dorian. There's no reason for any other companion/characters in DAI and before to show up in northern thedas outside of reference.

Agreed. But in order to really have a clean slate they need to wrap up the plot points left hanging (elven gods, wardens, what will the inquisition do next, various character stuff). That'll either take another game or a whole lot of story dlc.

#78
Nyaore

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The next game has a high chance of being in Tevinter. I doubt Tevinter will allow the Inquisitor and the Inquisition to come into their nation.  Why? Probably because you're the Herald of Andraste, the same Andraste who invaded their nation and almost destroyed it. Remember, Tevinter didn't sign the Treaty with the Qunari because the Qunari invaded them, and they are still at war with the Qunari after all these years. They worked with the Inquisition because of the threat of the Breach and Cory being an ancient Tevinter magister, but I doubt they will welcome you into their nation.  Unless you want to start the game by marching your army and invade Tevinter?  Which of course only help the Qunari...

 

If the next game is in Anderfels...also very little chance of playing as the Inquisitor. The Warden has more chance...though if we are going to the Anderfels, I want to play as the First Warden.

 

Anywhere else in the North...maybe.

Most of Tevinter is Andrastian if Dorian's dialogues are a good indicator, they just differ on the fact that Andraste in their eyes was mortal and a mage at that - not the Bride of the Maker.



#79
Gamyu

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Most of Tevinter is Andrastian if Dorian's dialogues are a good indicator, they just differ on the fact that Andraste in their eyes was mortal and a mage at that - not the Bride of the Maker.

Yes, but didn't Tevinter Chantry seperated from Andrastian Chantry? The Divine then launched several Exalted Marches against Tevinter Chantry. I doubt their conflicted belief will make the Herald of Andraste, the prophet not the mortal mage, welcomed in Tevinter.  And I really don't want to play as the Inquisitor trying to convert Tevinter Chantry to join the Andrastian Chantry again in the next game.



#80
MissOuJ

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I doutb it. And I have to say I also hope not, since I think the New Major Release --> New Protagonist thing is working pretty well, IMO.

 

 

Agreed. But in order to really have a clean slate they need to wrap up the plot points left hanging (elven gods, wardens, what will the inquisition do next, various character stuff). That'll either take another game or a whole lot of story dlc.

 

But aren't the "hanging plot points" kinda what carry us over from one game to the next? Not so much from DA:O to DA2 maybe (although Blight --> refugees), but at least from DA2 to DA:I (mage-vs-templar war). In that way, the point of the next game in the series is not only to build on from the worldstate the last game left behind, but also to set up a new worldstate for the next game as well, dangling plot-threads and all. IMO, BioWare absolutely could start building a new game straight from where DA:I ended, no DLC/expansions necessary. (This is not to say I don't want to see any story-DLC or expanions, because yes yes yes gimme now!)



#81
pablosplinter

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Unfortunately an expansion is not in the cards.

Given that, I hope the next game does star the Inquisitor.


Very disappointing. The last thing we need is another barren area filled(or not filled!) with fetch quests and notes to pick up that just complete your quest with no interaction with anyone... At least give us a decision to make, and people to talk to please!

#82
Jaron Oberyn

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Agreed. But in order to really have a clean slate they need to wrap up the plot points left hanging (elven gods, wardens, what will the inquisition do next, various character stuff). That'll either take another game or a whole lot of story dlc.

 

You can have a clean slate in the north without having to answer every single plot mystery. They aren't going to one by one address every single question before moving on in the next big story. We had Flemmeth since DAO, and 2 games later we find out a shred of information about her and we still have so many questions. That's just good storytelling. As far as what the inquisition does next, the epilogue answers that pretty well in my opinion. They basically become a force for justice. 

 

 

 


Very disappointing. The last thing we need is another barren area filled(or not filled!) with fetch quests and notes to pick up that just complete your quest with no interaction with anyone... At least give us a decision to make, and people to talk to please!

 

What makes you think that because it's going to take place in a new area that it isn't going to be story related? That's quite the jump to conclusion. The DA team hasn't disappointed yet when it comes to story based DLC. No reason why they'd start now. 

 

 



#83
DarkSpiral

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Its disappointing to hear there won't be an expansion, but Legacy and Mark of the Assassin were fine pieces of story-based DLC, so it isn't crushingly disappointing.


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#84
Jaron Oberyn

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Its disappointing to hear there won't be an expansion, but Legacy and Mark of the Assassin were fine pieces of story-based DLC, so it isn't crushingly disappointing.

 

Well when you take into account the amount of resources that go into making a 15-20 hour expansion, I can't really blame them. But you're correct in that DA2 DLC was pretty good, one of which led into the third game. 



#85
jellobell

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But aren't the "hanging plot points" kinda what carry us over from one game to the next? Not so much from DA:O to DA2 maybe (although Blight --> refugees), but at least from DA2 to DA:I (mage-vs-templar war). In that way, the point of the next game in the series is not only to build on from the worldstate the last game left behind, but also to set up a new worldstate for the next game as well, dangling plot-threads and all. IMO, BioWare absolutely could start building a new game straight from where DA:I ended, no DLC/expansions necessary. (This is not to say I don't want to see any story-DLC or expanions, because yes yes yes gimme now!)

But the problem that I and a lot of people had with DA2 was that it felt incomplete. The big, world-changing part of the story happened at the very end. And to a lesser extent, that's the same problem people are having with DAI. You can't just leave the conclusion of every game hanging. That's just terrible storytelling. DAO was great because it wrapped up its own story while giving you hints at something bigger, but not making them more compelling than the story being told. With Inquisition, the dangling plot thread is a great big anvil dropped on you in the last 5 minutes of the game, hinting at a story way more interesting than the one you just completed. 

 

Plus, this particular plot thread has pretty strong connections to the Inquisitor specifically. Will they ever find out who Solas is? Will they have to confront him? What are his plans? What is the anchor really? What purpose does it serve? Why did Solas give his orb to Corypheus in the first place? What will the consequences of drinking/not drinking from the well be? What happened to Flemeth? If you answer pretty much any of these questions with a new protagonist then they lose almost all of their dramatic impact. Plonk some random guy down in front of Solas and tell him that he's trying to f*ck the world up, and that random guy isn't going to have any qualms about dealing with him. That just kills any drama they built up by having Solas as a friend and ally for an entire game. Same thing for the well and the elven gods. Some random new protagonist might care about the elven gods, maybe. Probably moreso if they're an elf. But the Inquisitor has a magical mark on their hand caused by the artifact of one of those gods. They went to an ancient elven temple where they learned of the existence of these gods. Thematically, it really needs to be the Inquisitor who continues this storyline. If they're able to do it via DLC, fine. But with the revelation that there won't be an expansion, I'm hoping they turn it into a fully-fledged game, wrap up the plots they started in the first arc of the series (wardens, elves, perhaps some stuff about dragons and the theirin bloodline, companion stuff). Then we can safely move away from the south for Dragon Age 4 and deal with something completely different.


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#86
Jaron Oberyn

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As I mentioned above, you're expecting them to resolve every plot and mystery. That just isn't going to happen. You're assuming someone is going to have to take down Solas, or that he will even be an antagonist. The game ended with closure, between the final scenes and the epilogue slides. No less than DAO did. I don't see how continuing the story with a new protagonist diminishes the value of the story in any way. We had encounters with flemmeth in 3 games, does that make her revelation in DAI any less of an impact than if it were revealed to hawke or the warden?


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#87
Kinsz

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Im just wondering who the " enemies lying in the shadows waiting for their moment"  after the inquisitor rose to power are , those enemies could come from the north indeed. Anyways NOTHING is off the table despite Bioware saying that the game will take place up north , for all we know that doesnt mean the Hero would actually be based there just that the story would focus on that part , so YES the Inquisitor could make a come back.



#88
Guest_TheDarkKnightReturns_*

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There is no revelation of no expansion pack. Mr. Darrah said it isn't likely because it's expensive, but they're also looking to the community for ideas. 

 

If we want an expansion and we're willing to pay for it and wait for it I wouldn't take it off the table. DA:I will have a long shelf life and has an entire year in front of it. They were smart for releasing it now as opposed to October.

 

And as far as the Inquisitor returning outside of expansions as a playable character... Hell no. The Inquisitor is cool as hell, but the story is about Thedas during the Dragon Age. I'd very much like the tradition of a new protagonist to continue. Since we're heading north I expect to see familiar names like Dorian, Sten, and Zevran but little else connecting to previous protagonists.



#89
MissOuJ

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But the problem that I and a lot of people had with DA2 was that it felt incomplete. The big, world-changing part of the story happened at the very end. And to a lesser extent, that's the same problem people are having with DAI. You can't just leave the conclusion of every game hanging. That's just terrible storytelling. DAO was great because it wrapped up its own story while giving you hints at something bigger, but not making them more compelling than the story being told. With Inquisition, the dangling plot thread is a great big anvil dropped on you in the last 5 minutes of the game, hinting at a story way more interesting than the one you just completed. 

 

Plus, this particular plot thread has pretty strong connections to the Inquisitor specifically. Will they ever find out who Solas is? Will they have to confront him? What are his plans? What is the anchor really? What purpose does it serve? Why did Solas give his orb to Corypheus in the first place? What will the consequences of drinking/not drinking from the well be? What happened to Flemeth? If you answer pretty much any of these questions with a new protagonist then they lose almost all of their dramatic impact. Plonk some random guy down in front of Solas and tell him that he's trying to f*ck the world up, and that random guy isn't going to have any qualms about dealing with him. That just kills any drama they built up by having Solas as a friend and ally for an entire game. Same thing for the well and the elven gods. Some random new protagonist might care about the elven gods, maybe. Probably moreso if they're an elf. But the Inquisitor has a magical mark on their hand caused by the artifact of one of those gods. They went to an ancient elven temple where they learned of the existence of these gods. Thematically, it really needs to be the Inquisitor who continues this storyline. If they're able to do it via DLC, fine. But with the revelation that there won't be an expansion, I'm hoping they turn it into a fully-fledged game, wrap up the plots they started in the first arc of the series (wardens, elves, perhaps some stuff about dragons and the theirin bloodline, companion stuff). Then we can safely move away from the south for Dragon Age 4 and deal with something completely different.

 

... But DA2's story isn't incomplete, at least if you think it as the story of Kirkwall's downfall, or the story of the origins of the mage-templar war, or even the story of Hawke, the Champion of Kirkwall. And, as much as I enjoy the inclusion of Hawke in DA:I, I don't really agree that there were *that* many hanging plot-threads that needed to be tidied up (like the devs kinda implied). Sure, his/her addition was a welcome extra, but in the terms of plot... I don't really see how the inclusion of Hawke made that big of a difference (except underline how much of a guilt-wretched tragic hero s/he is, but the importance of that is a bit questionable, IMO, unless the devs where implying that the plot-important development was either his/her death or his/her trip to Weisshaupt).

 

And as to regards of Solas, you're making a lot of assumptions there. He left the Inquisition, and therefore whatever happends from now on doesn't really affect the Inquisition all that much. He was there to help (and to try to fix his mistake), which is now done. Same with the elven gods and the sentinels, even moreso. Their involvement was pretty brief and unplanned, and its not like they make any formal alliance that has any impact on the Inquisition.

 

I mean, this is kinda like saying that Hawke should've been the protagonist of DA:I, since it was his/her actions and the actions of his/her companions that started the mage-templar war AND freed Corypheus, which in turn made it possible for Cory to enact his plan. And while imagining my sarcastic Hawke as the head of the Inquisition and the aneurysms it would've given Cassandra and my advisors is absolutely hilarious, I really don't think that would've been a good fit. And it's not like the Inquisitor is "just a random guy" either, even though his/her part in the event that led to the Conclave are absolutely inconsequental, or lessen the dramatic impact of your choices, IMO.

 

But I guess this is something we'll just have to agree to disagree.



#90
DarkSpiral

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I just have to comment on this.

 

But the problem that I and a lot of people had with DA2 was that it felt incomplete. The big, world-changing part of the story happened at the very end. And to a lesser extent, that's the same problem people are having with DAI. You can't just leave the conclusion of every game hanging. That's just terrible storytelling.

 

:blink: 

 

Uh...um...no.   Hell no, in fact!  This is bloody well not terrible storytelling.  I know that term gets bandied about a lot, but for crying out loud!  Everyone on these boards (or at least a large majority of them) is talking about that reveal.  Speculating on what it could mean for what comes next.  That's the very definition if excellent storytelling.

 

I mean, really.  A cliffhanger than dumbfounds everyone that sees it?  You consider than bad storytelling?  <_<

 

Freaking maddening, I'll grant.  But if the storytelling was bad none of us would give a damn about it.  Its only bad if they aren't talking about you.


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#91
MPSai

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I actually like the smaller scope of DA2. Having a big world ending scenario again so soon after the 5th Blight would be silly. DA:I was already being planned out when DA2 came out as a sort of holding pattern before the next big world event, but that doesn't make it bad. I was pretty grumbly about it at first as well, but after a second playthrough and getting really attached to many of the characters I've come to appreciate its narrative quite a bit.



#92
Little Princess Peach

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there is a high possiblity of the quizzy to be a cameo like Hawke



#93
Arl Raylen

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Very disappointing. The last thing we need is another barren area filled(or not filled!) with fetch quests and notes to pick up that just complete your quest with no interaction with anyone... At least give us a decision to make, and people to talk to please!

 

 

Wait I don't understand that article. Particularly this exchange:

 

===

Another big thing that disappointed me in DA II was player choice -- or the lack thereof. I described the scenario in Origins where you've given at least five choices as to what to do with a possessed child. In the sequel there's nothing comparable, and choices are usually limited to two major options. I continued on down that path, asking how BioWare was going to improve on player choice in Inquisition, and got some pretty good answers.

 

Darrah responded, saying, "Yeah the tone icons caused some confusion in Dragon Age II. We meant well with them, but we're backing away from them in the third game. We're using them now sparingly, just to warn players that they're being sarcastic, for instance, or letting them know that they're about to jump in bed with someone. It's not so much to spoil the surprise, but prevent players from reloading the game after accidentally kicking a party member out of the group."

===

 

So uh..the interviewer asks about a lack of choice, and you respond by saying you removed the toned responses because of player confusion?!!? WHAT?! That answer is so full of BS, my god Bioware.



#94
Applepie_Svk

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how about the new age finally ? 



#95
rda

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As I mentioned above, you're expecting them to resolve every plot and mystery. That just isn't going to happen. You're assuming someone is going to have to take down Solas, or that he will even be an antagonist. The game ended with closure, between the final scenes and the epilogue slides. No less than DAO did. I don't see how continuing the story with a new protagonist diminishes the value of the story in any way. We had encounters with flemmeth in 3 games, does that make her revelation in DAI any less of an impact than if it were revealed to hawke or the warden?


I for one don't expect them to solve every mystery. I do however expect them not to blow open the story in the last 10 minutes without resolving it somehow. This stuff is big enough it merits it's own game, not some throwaway cameo in the next game that's largely irrelevant.

#96
Chewy

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I'm hoping they will continue story of inquisitor somewhat like they did with mass effect. Story with Wolfey isn't over, we don't know what he was after.... We don't know ANYTHING exept him being an old god. Well to be fair quizzy doesn't even know that all she knows is him leaving and being upset over orb. Quizzy could start new or continue old romance and see how it progresses or chase after wolf discovering truth and see how that works out.... I really don't think DLC can over it.

I hope this makes sense lol

#97
Aesir26

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Wait I don't understand that article. Particularly this exchange:

 

===

Another big thing that disappointed me in DA II was player choice -- or the lack thereof. I described the scenario in Origins where you've given at least five choices as to what to do with a possessed child. In the sequel there's nothing comparable, and choices are usually limited to two major options. I continued on down that path, asking how BioWare was going to improve on player choice in Inquisition, and got some pretty good answers.

 

Darrah responded, saying, "Yeah the tone icons caused some confusion in Dragon Age II. We meant well with them, but we're backing away from them in the third game. We're using them now sparingly, just to warn players that they're being sarcastic, for instance, or letting them know that they're about to jump in bed with someone. It's not so much to spoil the surprise, but prevent players from reloading the game after accidentally kicking a party member out of the group."

===

 

So uh..the interviewer asks about a lack of choice, and you respond by saying you removed the toned responses because of player confusion?!!? WHAT?! That answer is so full of BS, my god Bioware.

 

 

Except that there were people complaining that they were getting confused. Normally I would think it was more the paraphrased text at work instead of the tone responses but there were also people complaining about how they didn't mean to flirt with a character in spite of the giant golden heart icon when you selected the dialogue option.



#98
Costin_Razvan

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The Inquisitor most likely.

The reason they said it was that The Warden was non-voiced ( and utter imbecile to boot so good riddance ) and thus adding a voice to him/her wouldn't really work since making a non-voiced character voiced destroys that character that players built in their heads.

 

Hawke was clearly supposed to be the Inquisitor, but they abandoned that idea after they discovered that people viewed DA 2 as utter **** and hated Hawke.

Inquisition is a good game with the best protagonist to date with excellent picks for voice actors.



#99
Violetbliss

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Give us Rivain! ... or well, north stuff.

 

I would actually have liked Hawke, but only a good mix of funny/sarcastic. I think that was a brilliant anti-hero - loved her to bits. But in the end it's nice to be able to create something more personal, too.



#100
Ashagar

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The inquisitor isn't going to appear because for one thing now there is nobody trying to actively destroy the world in another attempt to usurp heaven they have a inquisition to run and the south is still a mess between Corypheus and minions and the Orlais civil war. However The inquisition intelligence network covers pretty much everything that not ruled by the Qun so agents of the inquisition will likely appear in any future game.