FriendofGarrus wrote...
Faerlyte wrote...
Well, the way I look at it, why bother having a Garrus romance at all if you're just going to scrap it in ME3? That doesn't make sense. It's just extra work that you're doing to temporarily please fans, only to cause rebellion in ME3 when you basically toss it out the window. There would be a lot of jilted, angry people and I seriously doubt they'd do that to such a large fanbase. Besides, they've got to find a way to improve upon ME2, which means they've got to pull out all the stops if they want ME3 to be even more epic.
I'm sure that Bioware has a long term plan of some sort and that they wouldn't have decided to go ahead with making Garrus a romance option if they didn't. It wouldn't be very good management of time and resources otherwise.
Well Bioware all but scraped the romance from the first game so it is very possible....
It is the number of endings that will cause problems. For some people Garrus and Tali died. Thus if they play a major role in ME3 those players will be missing out. I can't see Bioware creating a large amount of content that some players may not even have the chance to use. I HOPE Garrus and Tali return but there are difficulties in writing it int othe story since everyone and anyone can die in that last mission.
Yes, but ME2 is the second of a trilogy and I say that the ME1 LIs haven't been scrapped - Bioware is saving them for the big showdown because they're "special". There's a reason they're going to so much trouble to keep them alive. Those characters were provided in the first game as the romantic leads of the trilogy - they're not going to be scrapped from ME3.
Of course, that could mean anything for the ME2 LIs I suppose, but anyone who owns ME2 can go back and save those characters at any time. Quite frankly, I don't give a crap if they died on someone else's play through because the only reason characters die is if you A. skip a good portion of the game, aka the loyalty missions, which is lame (so, uh, why are you bothering to play ME2?), or B. you make bad choices by assigning the wrong characters to the wrong responsibilities in the final mission, which is easily rectifiable. Everyone knows how to get the squad out alive and it's the "right" thing to do. I didn't have any trouble figuring it out when I did it, all of my party survived, and that is the paragon route. I expect some compensation for that, not a slap in the face just because someone else was lazy.
Basically, for all those who will be missing out - they deserve it for being moronic, because you can go back and do it right if for some reason you messed up the first time, and there's no good reason not to. People shouldn't be rewarded for getting their characters killed. I don't get it. I don't want any of the characters to die and I'm making damn sure they all live because that, to me, is the canon route of the game.
Choices are supposed to have consequences. If all we get for getting our squad out alive is a bunch of cameos
then Bioware might as well have killed them all because what is the point? If they're going to have there be consequences, then they ought to do it and not cut corners just because someone was an ass and got half their people killed.
Sorry...you might have noticed that I feel rather strongly about this.