Bioware Protagonists: Becoming Nicer? (possible spoilers)
#1
Posté 04 décembre 2014 - 04:35
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#2
Posté 04 décembre 2014 - 04:41
Well you do get the option to get into serious arguments with teammates forcing some of them to leave.
- DeathScepter et Mims aiment ceci
#4
Posté 04 décembre 2014 - 04:52
Usually I hear people say the opposite about Mass Effect, meaning that Renegade Shepard gets increasingly more psycho as the games go on.
- Kel Eligor aime ceci
#5
Posté 04 décembre 2014 - 04:59
I actually don't remember being able to do anything evil this time around which is kind of a shame.
#6
Posté 04 décembre 2014 - 05:05
Probably because it's easier to write sequels for "kindly agree to help the divine find her slippers / get snippy about it, but still agree to help the divine find her slippers" than it is for "agree to help the divine find her slippers / spit in the divine's face then introduce her to the murder knife". Which is why as BW's game have gone on, we've had a lot more of the former than the latter.
#7
Posté 04 décembre 2014 - 05:39
Being a bad guy is cool and all, but honestly it seems like a terrible idea to be a douche to the people whose support you need. I think DA2 and ME2 are really the only games where it makes sense for you to be able to get away with that crap.
You can still get away with being an jerk to your followers OP and there are sometimes when you can do some pretry self serving things such as
All in all going full blown evil isn't really something that makes sense in my opinion, but I can understand why peeps would want it for role playing reasons. I just feel like we should keep in mind that Bioware has a story they want to tell and sometimes certain things just don't fit into the narrative.
- M Hedonist, mrs_anomaly et Vixzer aiment ceci
#8
Posté 04 décembre 2014 - 05:49
The thing is that they are defined with a core personality that no longer allows us to completely shape our own character. We're allowed to define our character by his viewpoints, choices and actions but not his characterization, which we could in every game until they made Mass Effect 3.
Part of me wants them to go back to how it was before, but the problem is that ME1 and ME2 Shepard was a static brick, and not even Hawke was that impressive. Inquisitor and ME3 Shepard both felt like real people. I much prefer Inquisitor though because we get some actual dialogue options and not just "here and there".
I think they should stick with Inquisitor template for all future games but then focus on making some proper character development for the protagonist.
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#9
Posté 04 décembre 2014 - 05:54
How is ME3 Shepard more psychotic? His actions, while cruel, seem much more justifiable and he seems to take no pleasure in them at all if they cause pain? Shoot Mordin in the back? Can be justified if you think the Krogan are too dangerous and Shepard is clearly disgusted with himself. Shooting Ashley or Kaidan? Council's about to die and if they die pandemonium ensues. Kill Legion/Let Quarians die? One might be more helpful than the other. Only outright petty thing is killing Samara's daughter.
Compare this to Renegade Shepard who'll gleefully make fun of and murder people before rubbing their nose in it with a troll face, along with being a massive racist to boot.
#11
Posté 04 décembre 2014 - 06:17
I don't WANT to be evil; I always play good guys and have no permanent bad guy saves. I'm just wondering what's with the sudden shift. Previews even seem to imply going back to Origins morality of 'anything to stop the apocalypse' with mentions of using either diplomacy, assassination or cooperation. Sadly this only applies to table missions.
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#12
Posté 04 décembre 2014 - 06:18
I dont mind random violence at times but i also hate that in this game that choice is taken away. Like in a personal quest, if somone tries to kill my friend, i want to be able to kill them. Not forced to talk to them about some crap that doesnt matter, they tried to kill me and my friend. Nah cant do that messes up the scene we are trying to create. I no longer feel like i am playing my character. Good or bad, i feel like i am playing your character, that aint fun.
*rants off into the sunset*
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#13
Posté 04 décembre 2014 - 06:39
Replaying Bioware's older games and comparing them to Inquisition or Mass Effect 3, doesn't it seem like you're given less and less chances of being a 'bad guy'? In. Mass Effect 1 you can play Shepard as a psychotic monster that grins whenever he guns down people for no reason. Come Mass Effect 3 he's much more human and regretful. Same with Dragon Age - The Warden could be played as a murder knifing psycho who insults, degrades and possibly kills his party members, makes deals with demons and is an all around douche in general. Hawke could also be a bit of a nozzle with things like selling Fenris back to slavery, but those moments are rare. Playing Inquisition now it seems like I'm never given the option to act like a bad guy; lower choices tend to be frank rather than aggressive and insulting and all choices so far that I've encountered have reasonable justification.
I don't think that's the case with previous titles, but indeed the inquisitor is a "good person" no matter what you do. They could have allowed us to do something remarkably evil as, ie:
#14
Posté 04 décembre 2014 - 06:55
Hum... In recent memory, Hawke could be a super aggressive mass-murder machine in DA2.
And Shepard could double-cross and kill just about every ally he had in ME3 and he most - certainly - did not feel sorry for it. Killing Mordin and betraying Wrex. Killing the Quarian/Geth. Allowing Samara to kill herself and shoot her daughter... in the previous games, Shepard was a jerk and hilarious about it but in 3 he takes a turn for pure evil. DA:I is kind of surprising me with how many different shades of tame the protagonist is allowed to be. Here I was hoping to go full out ruthless and callous with my power.
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#15
Posté 04 décembre 2014 - 06:57
Kel Eligor, on 04 Dec 2014 - 6:55 PM, said:Hum... In recent memory, Hawke could be a super aggressive mass-murder machine in DA2.
And Shepard could double-cross and kill just about every ally he had in ME3 and he most - certainly - did not feel sorry for it. Killing Mordin and betraying Wrex. Killing the Quarian/Geth. Allowing Samara to kill herself and shoot her daughter... in the previous games, Shepard was a jerk and hilarious about it but in 3 he takes a turn for pure evil. DA:I is kind of surprising me with how many different shades of tame the protagonist is allowed to be. Here I was hoping to go full out ruthless and callous with my power.
The only time you can really be evil is when you're judging people and even then that is just punishing someone for a crime.
#16
Posté 04 décembre 2014 - 07:22
I don't think player characters are becoming nicer as much as Bioware's moving away from clear "good" and "bad" choices.
I agree, they are getting more Grey into the mix
... that is awesome, Thedas is not simply "good" or "bad" so how the protagonist actions/decisions could ?
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#17
Posté 04 décembre 2014 - 07:25
We can't learn blood magic, That's proof enough that we can't be as evil.
#18
Posté 04 décembre 2014 - 07:34
- Xesthan aime ceci
#19
Posté 04 décembre 2014 - 07:36
AtreiyaN7, on 04 Dec 2014 - 7:34 PM, said:I saw that video where one Inquisitor who had a bad relationship with Solas punched him in the face, so I think you still get a shot at being not-nice, although I don't believe that you get to be an outright evil bastard I suppose.
To be fair Solas is being an absolute d*ck in that scene.
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#20
Posté 04 décembre 2014 - 07:41
To be fair Solas is being an absolute d*ck in that scene.
Solas was definitely being a jerk based on what I saw, but he and my Inquistor would probably just hug it out if we disagreed over something (and I didn't romance him - we're just friends, FYI).
- Pierce Miller aime ceci
#21
Posté 04 décembre 2014 - 07:58
Honestly I think Bioware is finally pass the whole Good/Evil Morality system because there's a clear difference between being Pragmatic and being a straight up A-Hole.
#22
Posté 04 décembre 2014 - 07:59
Like even in Dragon Age Origins you couldn't be a massive dick, more along the lines of brutal and end justifies the means, but this isn't one of their pre-modernization games, now we have sequels and that informs what we can and can not do. While an older game would allow you to become god king/queen of the universe, it'd do so in a text blurb and that'd be the end of it, and if there is a sequel they'd usually ignore it, but now we can make choice with permanence beyond the first game we might not be able to become the next divine and emperor of Orlais and maker/human hybrid but we can have grounded choices that effect the world in a more meaningful way.
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#23
Posté 04 décembre 2014 - 08:08
AtreiyaN7, on 04 Dec 2014 - 7:41 PM, said:Solas was definitely being a jerk based on what I saw, but he and my Inquistor would probably just hug it out if we disagreed over something (and I didn't romance him - we're just friends, FYI).
Me and Solas were bros as well, I was very surprised how he was acting when I saw that scene. Never saw him angry once before ![]()
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#24
Posté 04 décembre 2014 - 08:11
How many people could you "gun down without reason" in ME1 exactly? Because honestly I can't remember any... Sure, you could be a merciless bastard who executed surrendering enemies, but the reason there is that... Well... They were enemies..
Generally speaking Shepard can be played in two ways, the "Success at any cost" or the "Lets work this out together" ways.
Only KotOR and NWN (maybe Jade Empire, havn't played it myself though), really let you play as the bad guy.
#25
Posté 04 décembre 2014 - 08:15
Me and Solas were bros as well, I was very surprised how he was acting when I saw that scene. Never saw him angry once before
Yeah, I know! My jaw nearly dropped when I watched that scene unfold - lol.
- Pierce Miller aime ceci





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