Illogical is your opinion, especially when the same opinions continue to be voiced on a daily basis. Mine is that you're defending a game that you aren't playing, as you admit. You've been responding to and defending against anything negative on this website since the game launched.
Lmao...so this forum should be 100% people complaining? Ever think people aren't playing because it's been out for 2/3 of a month and most people don't spend every free moment of their life playing a video game.
The thing you guys keep turning on us is that we are against the detractors having an opinion...we're not, but i think most people are against detractors coming on here as if their opinion is fact and then acting like anyone who disagrees with them is an idiot and doesn't understand how much a fetch questing PoS this is.
Some people don't think it. Some people think this game had a **** load of quality content, some interesting sidequests (certainly just as much as Origins IMO), and some utterly boring ones (hey, just like origins?).
Can some of you highlight some great sidequests in DA:O?
The ones I've seen mentioned over and over are
Dagna quest: Which is even less than a fetch quest. It is a talk to someone, then talk to someone else, then return quest without doing anything quest. Is this good quest design? Dagna also had more dialogue in DA:I, as well as a war table mission. So does this count as a side quest for DA:O and not DA:I despite her having more impact and more dialogue in DA:I?
Blacksmiths daughter quest: Again...you talk to the blacksmith, and then while doing another mainquest you nonchalantly save his daughter. Is this good quest design?
Ruck: You run into the insane guy and then return to his mom...again, great quest design.
Gheyna: You get the chance to **** this guys dream girl and not do the quest, or do a fetch quest so he can be with her. Another epic quest design from the pinnacle of gaming DA:O.
I'd be completely fine with the amount of hatred and criticism DA:I gets if the same people weren't fangasming over DA:O like it didn't have just as boring fetch quests. The opinions don't bother me, that alternate history that is used to justify these opinions does.