I agree with the part of the original post that expresses surprise that the main story ended so quickly. Once I realized I was so close to the end of the main story, I felt immediately deflated about the game. I was enjoying all of it before that, including the big maps and the fetch quests and all the exploration. And I still like the game to an amazing degree.
But once I finished the main story I realized I did not really want to replay the game, and that's very unusual for my reaction to a Bioware game. I played all the previous games with at least three characters or more.
I do expect I will replay this one but I'm not sure how soon.
So much of the game budget has gone into voice acting and elaborate cutscenes. Too little thought went into making the side quests essential keys to move the main story forward. The main story feels too separate from the side quests. There is something wrong with this design. I honestly enjoyed this kind of game a lot more before the elaborate voice acting started. Paying Kate Mulgrew for voicing a bit part, paying Claudia Black for a bit part, actors like those guys are not cheap. Does the money for a game really have to be spent that way instead of for a full and complicated game?
I don't fault the big maps and the side quests as the problem; it's the crazy production values that are the problem in my opinion. The side quests and the expansive maps were pretty cheap compared to all the movie-style storytelling.
I still play Baldur's Gate 1 and 2 every year or so; the complexity of those games beats everything that has come since. I never feel as if I'm sitting back for ten or fifteen minutes to watch a movie that advances the plot.
And yet I have loved all the games since those early ones and have played them obsessively. But this time I don't have the same compulsion because now that I know how quickly the main story is going to pass, it hardly seems worth the trouble.
Where are the cities? When I played Skyrim I had lots of cities to explore as well as wide open landscape. Dragon Age 2 had one of the most complicated cities ever in which the game took place. Inquisition feels as if it takes place in a wilderness, with Val Royeaux reduced to a shopping mall.