"Why is it so hard for some of you to understand that many of us simply do not enjoy this kind of gameplay?"
I can't say that I agree. 61 hours in an I'm loving it and do not find the quests to be "overly fetchy" or pointless filler. But that's me. I'm closing rifts, collecting materials to craft better stuff, unlocking forts, etc. I reminds me of Skyrim (which I sank over 300 hours into and loved every minute), but not in a derivative way. I have yet to see any open world (semi or seamless) provide a storyline that isn't full of distractions which essentially puts the story in stasis until you extract yourself from the rabbit hole of getting materials to build your home, killing rhinos so you can make a bigger wallet, running tow truck missions, collecting bounties on outlaws, etc.
And here's the thing: No one needs to understand why YOU don't like something. If you don't like it, then fine. Preferences are subjective and you are entitled to have yours. I hate Destiny, but people are hooked on it. C'est la vie. Me not liking something or liking something shouldn't detract from your hating or loving something and you shouldn't need to have your opinion validated by virtual strangers.
I'm sorry t say this but : GO PLAY MMORPG INSTEAD if you like this!
Can't you undertand that you're encouraging Bioware to make BAD offline mmorpg while it would be better to focus more on story content like in the past ?
I want to play a C-RPG with STORY CONTENT not a BAD offline mmorpg.
I've already a really good mmorpg that is callend World of Warcraft if I wanted to play one;
Yeah, I'm bitter to have bough DA:I, if I knew it would've been a bad pc port and be a mmorpg like game I would have NOT bough it!
But no Bioware really avoided to say in their stream 80% of content are empties fetch quests maps, hahaha.
Continue what you're doing, continue saying Bioware was right so in the next DA you will have 95% off useless maps and 5% of story.
That is your choice for the futur and I will be not part of it!