Why must I go searching for story in a Bioware game? Why is every story in this game told through conveniently placed notes or journals?
You mean like Dragon Age was? Or how you had to repeatedly refer to your journal in the Baldur's gate series?
I'm trying to think of even ONZE Bioware game that didn't involve vast amount of reading notes and referring to your journal/Codex. I;m coming up with nothing. Please, give us examples of how the Chanters boards quests are any different than the fetch quests in the Hinterlands?





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