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how much constitution equals one bar of health?


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#1
K1LL SPLATTER

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Is it a fixed number or a sliding scale? If that makes sense.

I got my first ammulet last night. It gives me 5 constitution.

#2
PvtNiss

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1 con is 5 health, every 100th health is 1 bar meaning 8 bars could be 800-899 hp.



#3
Flytarget

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Constitution adds 5 hip and 0.5% melee mitigation. It does not add 1 full bar of health per point. So your amulet gives you 25 hp and 2.5% melee mitigation.



#4
K1LL SPLATTER

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Cool thanks. I was excited at first thinking it was a big upgrade. But some is better than no ammy.

#5
Echoic

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Constitution adds 5 hip and 0.5% melee mitigation. It does not add 1 full bar of health per point. So your amulet gives you 25 hp and 2.5% melee mitigation.

 

Can you link your source for this info?

 

I would also like to find out what willpower and cunning do, exactly.



#6
DakotaCoty

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Can you link your source for this info?

 

I would also like to find out what willpower and cunning do, exactly.

 

http://forum.bioware...afting-testing/



#7
Echoic

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cheers!



#8
DakotaCoty

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No problem :)



#9
Azrus

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It's worth pointing out that as far as I'm aware, it hasn't yet been confirmed if MP treats attributes the same way that SP does.  I'm pretty sure damage reduction through armor rating isn't calculated the same way (2:1 ratio in SP, 1:1 ratio in MP so armor is more effective in SP), so it's possible that there are other differences.

 

That said, I think it's pretty likely that most attributes/stats are calculated the same way as SP.  Unfortunately due to the fact we can't see 90% of our stats, it's very difficult to determine if that's actually the case.

 

I'd say follow GhoZen's guide until we get a BioWare response, stats are made visible, or someone with more patience than me does more testing.  Just keep in mind that it's all an assumption.

 

Of course, finding out how much HP one point of con gives in MP would be very easy to test if you had a buddy give you a hand.  Just get your friend killed, have him record your HP, then end the match, throw on a +con item, then do it all over again and note the difference in HP.  I just don't know of anyone that's bothered to try it out.



#10
PvtNiss

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The calculations are the same and so is their functionality. For those with the know how (cheats) there is indeed a way to see your ingame stats during multiplayer. But online cheating is pathetic so I'm not about to give any further info.