Weapon Generalities
There are a lot of old AR bonus adept builds that have 0 in armor and 0 in pistols. The reasoning is that you can save those points and leveled ARs beat pistols outside of marksman.
My view is that Shepard is probably going to deal most of the weapon damage, and since early game pistols are largely better than early game ARs I tend towards pistols and Marksman.
Even though I normally do the former, I can understand your approach. However, I'm curious about your reasons to (nearly) max out both weapons, other than having points to spare in the long run.
I mean, do you still use both weapons once you're good enough with them? I can see you taking basic or maybe even advanced Marksman, but after that? Isn't maxing both a bit redundant (ability to quickly switch between two different ammo types aside)?





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