My only big complaint about the game is that the main campaign is way to short. I play Bioware games for great characters and storylines but Dragon Age Inquisitions main campaign was super short. If you take out the exploration to earn power to do the main missions then the main campaign can easily be beat in under fifteen hours and that is without rushing. In fact I timed my fiancee's run through the game. This was her first time playing an RPG and we times how long it took her to do the actual story missions for the main quest and her final time was 14 hours and 38 minutes. She did all the side contents found in the main story missions as well.
What story is present is really good. It had a lot of promise but as it stands the main story is almost totally eclipsed by the massive amount of side content. At times I felt like I was aimlessly exploring just so I could do an hour or two main story quest. That did not feel satisfying to me. There were story beats that could have easily been lengthened that would have made to story better and more satisfying as well. For example, ending the mage/templar war. This was supposed to be some huge earth shattering conflict that left Thedas in shock and yet the whole thing is solved in one mission. WHAT? That undermined the danger the whole conflict posed to Thedas.
I will admit that I am actually worried about Bioware's future if this is how they plan on doing all there future games. I love exploration, I love side quests that expand on the world and help make the main campaign better. However I could not help but feel like they rushed the main campaign so that they could play with all the side activities. I think that having bigger worlds is great but that is not an excuse to neglect the main storyline especially when the developer is known for having great stories. As a result I never really felt like all the work I put into the games side quests and building up my inquisition really paid off in a pleasing way. When Bioware marketed the game they said they had forty to fifty hours in the main story alone which was flat out lie. A forty hour main storyline would have been amazing for this game.
I want to point out that I am not bagging on the side content. Some of the areas were absolutely amazing and a lot of fun to explore. Emprise du Lion was my absolute favorite area to explore in the game. I hope Bioware continues to improve with how they portray open areas and how they implement them into the main themes for the game. In future games however please make sure you make the main storyline satisfying and lengthy. People play these games to build relationships with great characters and to experience amazing stories. While what was there for Inquisition's main story was great I want more of that. I want more of those amazing moments.
I guess my point is that I hope Bioware spends more time making the main story the main reason people play there games. It should be the pull of the game. The exploration and side quests should be there to support that storyline not eclipse it. I want games that still have the features that make Bioware games great. I will admit that I was afraid with all the talk on open areas and the like that Bioware had forgotten why people play there games to begin with. DAI did little to relieve that fear.





Retour en haut







