http://www.nexusmods...tion/mods/313/? Solves your problem.
Though yes, I agree with OP's point. DA:I doesn't feel like a Bioware game because of those cinematic conversations were lacking. Considering how 'easy' this was to mod (easy enough to have different versions of FOVs at least), it's kind of a headscratcher as to why Bioware never thought to do something like this during development.
Presumably because they wanted to avoid their typical criticism of being too 'cinematic'.





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