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How do you feel about the non-cinematic conversations?


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#76
In Exile

In Exile
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http://www.nexusmods...tion/mods/313/?   Solves your problem. 

 

Though yes, I agree with OP's point. DA:I doesn't feel like a Bioware game because of those cinematic conversations were lacking. Considering how 'easy' this was to mod (easy enough to have different versions of FOVs at least), it's kind of a headscratcher as to why Bioware never thought to do something like this during development.

 

Presumably because they wanted to avoid their typical criticism of being too 'cinematic'.