Sera has character development, too. It's just not the sort of development that a lot of players want to see, where she totally changes her stance on magic and elven culture.
She goes from being out for herself and a nebulous "little people" to forming strong friendships with - and feeling accepted by - the inner circle ("I'm really not used to that... acceptance thing you're doing.") and in a relationship with the Inquisitor this is magnified ("being for someone else is brilliant" and "Do I get her name? That's like family."). She can even end up working under the Divine, which gives her work with the Jennys some more structure.
Her time with Emmald soured her on the idea that anyone was really on her side. The Inquisitor can change that. (Or not.)
I agree. For some, unless the character completely abandons their ideals and sides with them, then it doesn't count as development. and bioware has kind of trained players to expect that, especially in the Mass Effect series. At least in Dragon Age origins, it was clear that everyone had their own beliefs, their own motivations, and their own reasons for following you on your quest. Dragon Age 2 was worse in that regard - I didn't get why everyone stayed together, and there were so many conflicting beliefs on the key issues of the game that friendship, or even cooperation, between say Merrill and Fenris and Anders, would be pretty much impossible. Maybe - and this is quite the criticism, but DA2 and ME2 feel like the companions were designed from a visual standpoint first, as a diverse and intriguing looking group of individuals, and then as characters with beliefs and motivations as secondary to that.
As always, any romanced character will get the most development, because they'll feature the most in the main character's personal story.
Pranks are always harmful.
In the game Josephine was certainly depicted to be upset. As was Cullen.
No offence, but when you say this you sound like quite the humourless person. Obviously, pranks can easily venture into cruelty, so if you have personal experience of that, then sorry for calling you humourless. Pranks are not always harmful. I prank, and get pranked by the people I live with and it makes our days more funny, and we can bond over it.
Sometimes people are upset, but if the pranks is good then they shouldn't be for long. I'd really have liked to see someone get their own back on the inquisitor and Sera - but, then again, I don't exactly want the game to become the Prankquisition.
If there are no legitimate or peaceful ways, then start one. Every one in our history started somewhere, and even in Dragon Age there are people who are trying. For example Leliana if unhardened and elected Divine.
As for the rest, I vehemently disagree. The ends don't justify the means, and if you have to sink to their level to beat them you are no better then them so nothing has changed. We should drop using real world examples though since that is against Site Rules.
Is using real life examples against the rules? Because we're discussing the politics of the game, which comes from the real world. It shouldn't be against the rules to mention real world examples which might have inspired in game events.
Did it not occur to you that those very legitimate ways which were created were done exactly through illegitimate means? American war of independence, Gandhi, Nelson Mandela and the ANC, the list goes on of great liberation movements which used civil disobedience, dissent, sabotage and even violence.
Let me do it this way: in most feudal societies, speaking against the king was treason, which as punishable by death. When that is the law, how do you start a movement to enact change?
Leliana, in my opinion, does the wrong thing by giving the mages total freedom. Because they are legitimately dangerous, both to the commoners and to themselves. And if she is hardened - something it's very easy to end up happening if you don't know about the softening process and the pivotal moments. And, guess what? Leliana only became divine because the divine and all the clerics were blown up. If that hadn't happened, and someone hadn't used crazy methods to enact change, then she'd never have been there.