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Why do a lot of people hate Sera?


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#2326
Inverse_Twilight

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Thousand Cuts is great for bosses, but I prefer killing mobs normally. Or using Hidden Blades casually. The only other notable talent is Flask of Fire when it's upgraded. Before the patch Flask of Fire wouldn't use up your Focus so you could always use Thousand Cuts or Mark of the Rift everywhere, that's what made it overpowered in my eyes.

 

Now? It's a fun spec with quirky powers that can be strong if you space out your talents(Not use Thousand Cuts and Flask of Fire) properly, but not what I'd call overpowered.

Flask of fire is what makes it overpowered IMO. Even without the exploit, it allows you to repeatedly use the archers most damaging abilities in quick succession. Being a high damaging tempest is all about using your abilities in combination with the flasks to do lots of damage very fast. If you have the pull chain ability, you can do lots of burst damage by pulling into an enemy, smashing flask of fire and chaining 3 or 4 Leaping Shots.

 

And Flask of Lightning allows you to do lots of damage when the whole battlefield is frozen. It is my favorite specialization because of all the combos you can do with your abilities and the flasks. Of course, this only works if they are both upgraded but you can respec and get them both upgraded shortly after getting the specialization.



#2327
Boost32

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It is true that she kills someone without your permission, but Leliana isn't really a companion. She is an adviser and doesn't have to follow your orders.

Ofc she does!
The Inquisitor is the leader of the Inquisition, Leliana is lower in the chain of commanded, what she did was insubordination. But ofc the writers would let their pet get away from it.
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#2328
Inverse_Twilight

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Ofc she does!
The Inquisitor is the leader of the Inquisition, Leliana is lower in the chain of commanded, what she did was insubordination. But ofc the writers would let their pet get away from it.

I always thought the advisers were kind of on equal ground with the Inquisitor, in terms of how much power they have to make decisions and stuff.



#2329
Boost32

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I always thought the advisers were kind of on equal ground with the Inquisitor, in terms of how much power they have to make decisions and stuff.

She is a advisor, not a leader.
She, Cassandra and the others advisors gave the Inquisitor the role of leadership after Haven.
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#2330
Wulfram

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I'd say Leliana has a much greater obligation to follow the Inquisitors orders. Since she's properly part of the organisation, while Sera is more of an ally than an actual subordinate.
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#2331
Cobra's_back

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Evidently you weren't paying attention: You involved the Inquisition, before this little episode even happens. Sera made a suggestion that you march some troops through, and you evidently thought that that was a good idea, because you did it. Now that there's backlash what, you want to wash your hands of it? Sera cannot make war table decisions for you, you, the player, actually have to make those decisions. You made the decision to send the troops, or you wouldn't get this little episode, so that NPC's blood is on your hands as much as Sera's, and I'm not talking about Harmon, I'm talking about the NPC he kills. So it's ok for that lord to murder an unarmed man in your presence, and then attempt to kill you, but it's not ok for Sera to kill him?

Sans Harmon's interference, it would have been a march through to intimidate land grabbing nobles, followed by some kind of gifts from the friends. Instead, it's a dead friend, and Sera's very emotional reaction to it, despite all the claims that she doesn't care what happens to the little people.

 

No. You didn't read all the comments. That is not what I said. What I said was the right course of action is exactly what I did. I had the Nobility perk and took his lands. The game allows you to take people to court and not execute them all. 

 

If you follow all my comments, I stated that first. 

 

Your comment: "I'm not talking about Harmon, I'm talking about the NPC he kills. So it's ok for that lord to murder an unarmed man in your presence, and then attempt to kill you, but it's not ok for Sera to kill him?"

 

Please follow the thread and logic behind this.

 

As I explained when an NPC attacks you, you attack and it is self defense. If the NPC stops attacking you, it is no longer self defense. You are now the executioner. That is why it is always a good idea to get the nobility and history perk. 

 

The same situation happens in Western Approach one of the attackers doesn't die. You can take him to court. It is a civilized approach to this situation. It beats killing a person who is not fighting back at the time. When the man starts talking he had already surrendered to your judgment and was pleading his case.

 

So if you are okay with executing an unarmed person after he surrendered than that is your choice, but not the only choice. I also didn't kill the Duchess. She went to court. My first comment is a reply to a person who stated they were playing a diplomatic character. In that case the Nobility perk would have suited their needs nicely. It is all about play style.

 

Diplomatic meaning: Maintaining good relations between the governments of different countries. Also employing tact and conciliation especially in situations of stress. Skilled in dealing with sensitive matters or people; tactfully.

 

There are situations where Nobility knowledge can't be used for a Diplomatic character. This is not one of them.



#2332
Cobra's_back

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This logic doesn't follow. First, she didn't use anything. The most she could ever do is ask, and the Inquisitor's under no obligation to be concerned, even after reading Cullen's report, which confirmed she was indeed telling the truth. 

 

Second, she didn't sidetrack the Inquisition; the Inquisitor did that of his/her own free will. S/he agreed to allocate manpower to march, knowing full well that it would have a meaningful effect on the nobility, and then agreed to take part in a shady drop in hopes of getting a reward, when by all rights the Inquisitor could have just moved on and not bothered, because Josephine could probably just bring in more coin for you than some Thedosian Anon jokester could. 

 

Read all my comments they connect together. It started with a post stating a person wanted to play a diplomatic character. I suggested the nobility perk for this situation. It was always about a person wanting to play the diplomatic. Exploring options for a diplomatic character only.

 

Does a diplomatic character execute a person who surrendered when they have another more powerful card to play?

 

You take his lands and force him to work for the inquisition.



#2333
Jaison1986

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The only time I allowed the vilolent approach was during Solas personal quest. But mostly because those mages were a menace. Summoning spirits and twisting them into demons? People like that are as dangerous as blood mages. Letting an irresponsible mage walk away free is like asking for disaster to happen.

 

But honestly, I also like to evaluate the reason for the companions to want someone dead. Sometimes it's shallow and others it's not. And I thought Sera was being shallow, only caring about fulfilling some mindless revenge fantasy. I certanly don't allow that kind of behaviour.


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#2334
Cobra's_back

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Without commenting on the larger issue, I feel like "side tracking the Inquisition" seems like an even less reasonable objection than her killing people. How much of the Inquisition's time is spent focusing on side quests and side issues instead of Corypheus? A lot.

 

It depends on what type of character you were playing. The original post was not mine, but a person who wanted to play a diplomat. In that case what were all the options? As started the nobility perk nailed it nicely.

 

Again, the larger issue would be does a diplomat kill a noble after they surrendered, Or do they use their knowledge to pass judgement? I would state they would use Nobility Knowledge, and if they don't have it avoid the quest until they do. It gives them a better outcome.



#2335
Cobra's_back

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The only time I allowed the vilolent approach was during Solas personal quest. But mostly because those mages were a menace. Summoning spirits and twisting them into demons? People like that are as dangerous as blood mages. Letting an irresponsible mage walk away free is like asking for disaster to happen.

 

But honestly, I also like to evaluate the reason for the companions to want someone dead. Sometimes it's shallow and others it's not. And I thought Sera was being shallow, only caring about fulfilling some mindless revenge fantasy. I certanly don't allow that kind of behaviour.

 

I agree. In that case the mages are a threat, because they did create a demon. They can also do it again, because they see nothing wrong in it. The other problem here is that a diplomatic character doesn't have a law to use on these mages. They go free if you don't allow Solas to take action. In the case of the noble you can take away his lands, and make him work for the Inquisition. He can be removed as a threat without execution.



#2336
Cobra's_back

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Sure, but the problem I have with that is the first soften or harden quest. It feels odd for my quizz to start giving out orders when their position in the inquisition is ambiguous. Are you just a figurehead and Cassandra is the real leader? Do you just boost moral and close rifts while Cassandra calls the shots? While Cassandra seems to have given the quizz some room to call the shots, the time when that scene comes up my quizz's position feels vague. However, when that scene and the second harden soften choice comes up you are officially the leader.

 

But this is just my experience, it would feel wired for my quizz, who felt she had no real authority, to start telling others how to do their job. So she just kept quite during that scene.  

 

 

I just thought of something. Most characters wouldn't know to soften her. I do with the diplomat only. In her defense she is the spymaster, and in her current state she only knows how to interrogate and execute. She is not confident with the skill of turning a agent into a double agent.

 

If you tell her not to kill the Natalie you are micromanaging her job. As Skymaster it is her responsibility to deal with all possible threats. Remember how many she murdered to keep the Divine safe. The funny thing about these sisters is that many of them are killers. There was a war table mission that revealed this early on:

 

"With Jean-Gaspard removed from play, Caralina or Monette will almost certainly be the next Duchess of Lydes. As the struggle intensifies, Caralina has sent agents to cause a scandal, judging that Monette does not have the skill to avoid such snares. Monette has relied upon Mother Renette, her mentor in the Chantry, for advice upon how to strengthen her claim to the duchy, and the revered mother, in an attempt to protect Monette, has sent mercenaries to threaten Caralina's life."

 

So the revered mother sent a hit squad after the person. That I thought was comical.



#2337
9TailsFox

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I just thought of something. Most characters wouldn't know to soften her. I do with the diplomat only. In her defense she is the spymaster, and in her current state she only knows how to interrogate and execute. She is not confident with the skill of turning a agent into a double agent.

 

If you tell her not to kill the Natalie you are micromanaging her job. As Skymaster it is her responsibility to deal with all possible threats. Remember how many she murdered to keep the Divine safe. The funny thing about these sisters is that many of them are killers. There was a war table mission that revealed this early on:

 

"With Jean-Gaspard removed from play, Caralina or Monette will almost certainly be the next Duchess of Lydes. As the struggle intensifies, Caralina has sent agents to cause a scandal, judging that Monette does not have the skill to avoid such snares. Monette has relied upon Mother Renette, her mentor in the Chantry, for advice upon how to strengthen her claim to the duchy, and the revered mother, in an attempt to protect Monette, has sent mercenaries to threaten Caralina's life."

 

So the revered mother sent a hit squad after the person. That I thought was comical.

I see nothing surprising. Organization witch enslaving people. Have military witch purge "heretics".

I+it+s+not+like+i+want+to+purge+the+here


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#2338
Dabrikishaw

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Flask of fire is what makes it overpowered IMO. Even without the exploit, it allows you to repeatedly use the archers most damaging abilities in quick succession. Being a high damaging tempest is all about using your abilities in combination with the flasks to do lots of damage very fast. If you have the pull chain ability, you can do lots of burst damage by pulling into an enemy, smashing flask of fire and chaining 3 or 4 Leaping Shots.

 

And Flask of Lightning allows you to do lots of damage when the whole battlefield is frozen. It is my favorite specialization because of all the combos you can do with your abilities and the flasks. Of course, this only works if they are both upgraded but you can respec and get them both upgraded shortly after getting the specialization.

Fair enough. We both agree Tempest is strong, no need to drag this conversation out.



#2339
robertthebard

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No. You didn't read all the comments. That is not what I said. What I said was the right course of action is exactly what I did. I had the Nobility perk and took his lands. The game allows you to take people to court and not execute them all. 
 
If you follow all my comments, I stated that first. 
 
Your comment: "I'm not talking about Harmon, I'm talking about the NPC he kills. So it's ok for that lord to murder an unarmed man in your presence, and then attempt to kill you, but it's not ok for Sera to kill him?"
 
Please follow the thread and logic behind this.
 
As I explained when an NPC attacks you, you attack and it is self defense. If the NPC stops attacking you, it is no longer self defense. You are now the executioner. That is why it is always a good idea to get the nobility and history perk. 
 
The same situation happens in Western Approach one of the attackers doesn't die. You can take him to court. It is a civilized approach to this situation. It beats killing a person who is not fighting back at the time. When the man starts talking he had already surrendered to your judgment and was pleading his case.
 
So if you are okay with executing an unarmed person after he surrendered than that is your choice, but not the only choice. I also didn't kill the Duchess. She went to court. My first comment is a reply to a person who stated they were playing a diplomatic character. In that case the Nobility perk would have suited their needs nicely. It is all about play style.
 
Diplomatic meaning: Maintaining good relations between the governments of different countries. Also employing tact and conciliation especially in situations of stress. Skilled in dealing with sensitive matters or people; tactfully.
 
There are situations where Nobility knowledge can't be used for a Diplomatic character. This is not one of them.


So the unarmed NPC that gets two arrows in the chest whilst fleeing from you screaming about how Red Jenny is here was really attacking someone? Again, you're not paying attention:



You can quit watching at 0:40, and let me know, just who is it that this guy is attacking that it's ok for Harmon to kill him just before he tries to kill you, ok?

#2340
Rel Fexive

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As has been said many times, as long as someone's reasons for disliking Sera are well-put and considered, that's always better than "lol she look stupid and can't unnerstand her".



#2341
TheJediSaint

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I thought Sera was adorable and awesome, myself.


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#2342
KaiserShep

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Can't say I'd get bent outta shape over some snooty douchebag in the woods. Harmon's just lucky he had assets to seize. 



#2343
Rel Fexive

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I thought Sera was adorable and awesome, myself.

 

Correct answer! :lol:



#2344
Cobra's_back

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So the unarmed NPC that gets two arrows in the chest whilst fleeing from you screaming about how Red Jenny is here was really attacking someone? Again, you're not paying attention:



You can quit watching at 0:40, and let me know, just who is it that this guy is attacking that it's ok for Harmon to kill him just before he tries to kill you, ok?

 

OMG,  The guy did attack then surrenders. At that point when he is talking to you what do you do as a diplomat? I use the Nobility perk. Anything else is execution. The why is because he is unarmed at this point.

 

Did he commit a crime? The answer is yes.

What should you do when someone surrenders? As a diplomat make him pay for it. A day in court, but the game gives you another option.

 

Edit: Questions for you:

 

Did you play the diplomat? Did you get the Nobility Perk? If you did Sera is not upset you get Great Approval.

 

What did you do with the Duchess? As a Diplomat you could have save Celene, won the court, and taken the Duchess alive. What did you do?



#2345
KaiserShep

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I suppose that whether or not the Inquisitor is a diplomat at that particular moment is entirely up to the player. After all, Harmon's only trying to play nice now because his life's at stake, and he has no options, and my Inquisitor was there to accept a reward from whoever for using soldiers to annoy the nobility of Verchiel. 

 

As for the Duchess, stabbing her in the gut in front of all those clowns in the Winter Palace is the best thing ever.  



#2346
Jaison1986

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Stabbing the Duchess is probally one of the worst moves. What kind of impression does the Inquisitor gives if they kill someone at the ball who is already helpless? Killing her without a trial is a pretty hasty move.

 

I for one expose the duchess and then recruit her as an spy for the Inquisition. And she actually shows some semblance of loyalty, as the info she gives about Corypheus spies is legit.


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#2347
Cobra's_back

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I suppose that whether or not the Inquisitor is a diplomat at that particular moment is entirely up to the player. After all, Harmon's only trying to play nice now because his life's at stake, and he has no options, and my Inquisitor was there to accept a reward from whoever for using soldiers to annoy the nobility of Verchiel. 

 

As for the Duchess, stabbing her in the gut in front of all those clowns in the Winter Palace is the best thing ever.  

 

That is your opinion, and therefore, I understand where you are coming from. For a diplomat, I wouldn't do it. I actually make her an agent. She becomes loyal to the inquisition and gives information on Cory's spy. 

 

This is one of the games greatest features. It allows many choices. I maybe the only person that loves the "war table" and a "day in court" but I do. A game that lets me change the outcome in several ways gets my attention.



#2348
KaiserShep

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I love the judgments, but as a long-time fan of the murder knife, there must be tribute in every DA game. It demands it.
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#2349
KaiserShep

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Stabbing the Duchess is probally one of the worst moves. What kind of impression does the Inquisitor gives if they kill someone at the ball who is already helpless? Killing her without a trial is a pretty hasty move.

I for one expose the duchess and then recruit her as an spy for the Inquisition. And she actually shows some semblance of loyalty, as the info she gives about Corypheus spies is legit.

Well, it's like my City elf Warden would say: "F*** Orlais". Basically, if my inquisitor could leave Orlais to collapse without it taking the rest of Thedas with it, she would have probably done it. She's only in it to kill monsters and hopefully get away from the wretched chantry one day.

As for their impressions, nuts to what they think. They're all about murder anyway; they just do it behind masks and proxies.

#2350
Cobra's_back

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I love the judgments, but as a long-time fan of the murder knife, there must be tribute in every DA game. It demands it.

 

I have a character build for the murder knife. That would be my "take no prisoners" Qunari


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