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Incursion Events


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#1
Violet

Violet
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Concern:

One of the things I have noticed in playing the game post meeting the Hawke is that regions 

I have finished are now largely absent of creatures to combat. 

 

With the game taking some weeks (literally) to finish in its entirety, starting a new character is 

as daunting as it is appealing. 

 

Request:

Might it be possible to script in a few "Incursion events" so the game will continue to be 

playable with the character we have worked on after beating it? 

 

An example: "While the presence of Inquisition forces in add any region here ] have

secured or patrol positions across the region [ add any enemy type here are still a

problem. We have reports that add any enemy type here have been sighted in the

region. 

 

Venture Forth?

 

____

Scattered a few spawn sites across the maps.

Add a patrol path here or there. 

 

Done. 

 

 

____

This would hugely improve the game and be completely unique to the RPG genre. A game

we can keep playing. It's not done just because we finished the story. We've invested a lot 

of time into these characters. Let us keep playing them!



#2
b10d1v

b10d1v
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Not sure that is a bug, but the points are valid enough.  Depending where you are, carta and bandits or their equivalent should always be around.  This is especially true when new quests bring you back to old areas -enemies need to be rescaled and repopulated in some cases.  



#3
dratini

dratini
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I remember Bioware saying before the release that over-hunting creatures would subsequently depopulate the area of that type of creature (although they would spring back eventually) so maybe that's what happened to you.