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#26
Element Zero

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Man, reading everyone's list just amazes me at how many phenomenal characters these writers have brought us over the years.

I never played the earliest BioWare PC games. I own every one of their console games (and KotOR 2, which was not a BioWare game).

From KotOR, through Jade Empire, the Dragon Age and Mass Effect series, we've never seen a bad character, in my opinion. Sera from DAI is the only character I've ever disliked, and I'm sure I'd learn to appreciate her idiocy if I could bear to replay the game.

Every single BioWare game has a motley assortment of personalities that end up feeling like friends by the end of their respective games.

I don't think I can pick a favorite, but I think I know when Garrus moved from cool character to "virtual bro", for me. When I first had to pick my Fire Team leader for the Suicide Mission, I said "Garrus" out loud before Miranda stopped talking. I paused and thought, "Wow. Garrus has become my right hand man and most trusted bro. When did that happen?". That was a cool moment that I'd almost forgotten.
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#27
Rusted Cage

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Man, reading everyone's list just amazes me at how many phenomenal characters these writers have brought us over the years.

I never played the earliest BioWare PC games. I own every one of their console games (and KotOR 2, which was not a BioWare game).

From KotOR, through Jade Empire, the Dragon Age and Mass Effect series, we've never seen a bad character, in my opinion. I've only ever dislike Sera from DAI, and I'm sure I'd learn to appreciate her idiocy if I could bear to replay the game.

Every single BioWare game has a motley assortment of personalities that end up feeling like friends by the end of their respective games.

I don't think I can pick a favorite, but I think I know when Garrus moved from cool character to "virtual bro", for me. When I first had to pick my Fire Team leader for the Suicide Mission, I said "Garrus" out loud before Miranda stopped talking. I paused and thought, "Wow. Garrus has become my right hand man and most trusted bro. When did that happen?". That was a cool moment that I'd almost forgotten.

Too true. Bioware has always made characters which are perfect substitutes for actual, real life friends. I think it has only gotten better with time too. Jade Empire was awesome but I confess I'm struggling to recall a truly memorable character from the game. DA:O had Morrigan which was just perfect, Leliana grew on me because I disliked her at first thanks to her Liara-esque insipidness. It could be over exposure to a degree but i like her now and that song was just amazing!

 

KotOR had Mission Vao and HK47 who, even though they weren't often in the same squad, hold the fondest memories for me.

 

Mass Effect had Tali and Garrus who were always in my team during my first playthroughs, so much so that it feels odd not to have them in my squad when I replay. ME 2 mixed things up by adding Mordin and Zaeed. Granted Zaeed wasn't as fleshed out as the others but it still worked. Mordin was the only character that could make me leave Garrus or Tali back on the ship. Needless to say, ME3's resolution of Mordin and the Genophage arc is the absolute highlight of perfect character writing.

 

With Mordin and Tali being among my favorites and Patrick Weekes being the man who wrote for both of them, I think Weekes should have been made Lead Writer for the next ME game. Long live Padok Wilks!



#28
goishen

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With Mordin and Tali being among my favorites and Patrick Weekes being the man who wrote for both of them, I think Weekes should have been made Lead Writer for the next ME game. Long live Padok Wilks!

 

 

I especially liked how he writes broken/explaining characters.  Tali being broken and Mordin, especially in ME2, explaining why he updated the genophage.

 

I think you're right...  I think Patrick Weekes is an amazing writer and I can't wait to see what comes next from the man.



#29
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Is PW involved with the new game, or has he moved on to other things?

#30
Mcfly616

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Is PW involved with the new game, or has he moved on to other things?

 I'm almost positive Weekes is not working on the next game. Shame too, he absolutely should've been handed the reigns as lead writer.


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#31
CaIIisto

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I'm almost positive Weekes is not working on the next game. Shame too, he absolutely should've been handed the reigns as lead writer.


Such an incredible shame if true.

That's officially put me in a bad mood for the rest of the day. :(

#32
Element Zero

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Weekes is very good, but I wasn't always thrilled with everything he did.

I recall reading he's the one that insisted Tali return to Normandy in ME3. I like Tali, but I thought that was ridiculous. Let the Admiral stay with her fleet, and then you won't have to create a ridiculous, contrived way to kill off Legion. He instead joins our crew. The Tali romance also featured some very juvenile, creepy dialogue, at times, especially in ME3. It was... ugh.

Still, I'm sure he would've made awesome contributions to ME. I enjoyed the stuff he wrote in DAI, but it really does feel like a waste putting him in that game, given how much more I like the ME series.

#33
Mcfly616

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I recall reading he's the one that insisted Tali return to Normandy in ME3. I like Tali, but I thought that was ridiculous. Let the Admiral stay with her fleet, and then you won't have to create a ridiculous, contrived way to kill off Legion. He instead joins our crew. The Tali romance also featured some very juvenile, creepy dialogue, at times, especially in ME3. It was... ugh.
 

Actually, that was the fan outcry that brought Tali back to the crew. Not Weekes. 

 

 

 

Legion's death makes sense just fine. People really need to let go of that.

 

 

 

And imo Tali's ME3 romance was one of the better ones.....her ME2 romance, now that was awkward/creepy.



#34
themikefest

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ME: Traynor she is the only character that made my femshep smile. No other character did that

James. Ashley, Miranda, Zaeed(RIP Robin Sachs) and space hamster

 

DA: Leliana, Morrigan, dog, Archdemon, Meredith, Aveline, Isabela, Cassandra

 

KOTOR: Bastilia


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#35
Element Zero

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Meh, we'll have to agree to disagree on that stuff, minus the Tali creepiness bit. ;)

I checked that Weekes-Tali bit, and found a Casey Husson quote mentioning him. I'll paste it below. The quote I recalled was Weekes himself saying he passionately insisted she had to be included, due to the romance arc and whatnot. Shame no one fought for the more logical inclusions like Miranda, Legion, etc... I'd remenmber him saying the debate about which characters should be included was loud, long and ugly, at times, because so many great characters couldn't be included.

Casey Hudson said:

"We talked about not putting Tali in as a full squadmate and passionate people on the team were like 'oh, you gotta put Tali in. Tali's got to be there!' So thank Patrick Weekes and some of our writers for that," said Hudson according to Eurogamer. "We figured if he was passionate about it then there were other people passionate about it, so we put her in there."

Taken from here: http://www.primagame...-tali-squadmate

Still my favorite series by far. I, like many others, will always imagine how the game could've been better if more of my preferences were in place.
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#36
Element Zero

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Too true. Bioware has always made characters which are perfect substitutes for actual, real life friends. I think it has only gotten better with time too. Jade Empire was awesome but I confess I'm struggling to recall a truly memorable character from the game.


I wrote a long response calling specific characters and moments to remind you of the greatness of this game's cast. Then, the internet ate that response. Ugh.

Henpecked Hou, the bun-master on the run from his domineering wife - We rescue him from the cannibals in the forest, and he turns out to be a legendary Drunken Master. I always laugh when I think of his terrified, screaming face when The Mother is revealed.

Wild Flower, the little girl who drowned in old Tien's Landing, played host to Chai Ka and Ya Zhen, two awesome spirits that featured badass, giant on-screen avatars. That storyline was great, as you had to really talk to her, and eventually make a choice. I loved how should just "poofed" into this giant ass Guardian spirit when combat started.

Dawn Star was the original sweet, mild-mannered love interest that could be hardened via experience and dialogue. (I'm not sure if hardening was part of the PC games I missed.) She is a good character.

I could go on and on, but I won't (damn disappearing posts). Silk Fox/Princess Lian, the Black Whirlwind, Master Sun Li, Mad Kang, Sagacious Zu, Death's Hand, Emperor Sun Hai, Abbot Song in the ruined temple... This is actually the best cast they ever wrote by far, in my opinion. I think the story is likely the best they ever wrote, likewise. I can see why it wasn't revisited as an IP, as it made sense as a one-off adventure, but what an adventure it was!
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#37
Mcfly616

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Meh, we'll have to agree to disagree on that stuff, minus the Tali creepiness bit. ;)

I checked that Weekes-Tali bit, and found a Casey Husson quote mentioning him. I'll paste it below. The quote I recalled was Weekes himself saying he passionately insisted she had to be included, due to the romance arc and whatnot. Shame no one fought for the more logical inclusions like Miranda, Legion, etc... I'd remenmber him saying the debate about which characters should be included was loud, long and ugly, at times, because so many great characters couldn't be included.

Casey Hudson said:

"We talked about not putting Tali in as a full squadmate and passionate people on the team were like 'oh, you gotta put Tali in. Tali's got to be there!' So thank Patrick Weekes and some of our writers for that," said Hudson according to Eurogamer. "We figured if he was passionate about it then there were other people passionate about it, so we put her in there."

Taken from here: http://www.primagame...-tali-squadmate

Still my favorite series by far. I, like many others, will always imagine how the game could've been better if more of my preferences were in place.

Weekes pushed for it because the fans were pissing and moaning about it. Halfway through development it was revealed that Tali wouldn't be a permanent squadmate. There was an outcry/backlash to say the least. What you just posted was the resulting aftermath of said outcry.


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#38
Element Zero

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Gotcha. I tend to lay low when official announcements and early info starts appearing. The lengthy build up makes me impatient, and I prefer to miss the spoilers, no matter how basic. I wasn't around for all of the wailing and gnashing of teeth for that, but I can imagine. Depending upon where you stand, this is another example of BioWare trying too hard to accommodate fan requests. In my opinion, story coherence has to be priority number one. Oh, well. Water long since under the bridge.

#39
Mcfly616

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Gotcha. I tend to lay low when official announcements and early info starts appearing. The lengthy build up makes me impatient, and I prefer to miss the spoilers, no matter how basic. I wasn't around for all of the wailing and gnashing of teeth for that, but I can imagine. Depending upon where you stand, this is another example of BioWare trying too hard to accommodate fan requests. In my opinion, story coherence has to be priority number one. Oh, well. Water long since under the bridge.

 Trust me, I like to avoid the most basic spoilers as well. I just couldn't help myself with ME3. It was easily my most anticipated release ever.

 

 

I fully agree about fan service. You may have seen my posts around the forums stating how I feel that it's a detriment to creativity and overall quality. I'd prefer the process be entirely original ideas and concepts from the developers.



#40
Rusted Cage

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ME: Traynor she is the only character that made my femshep smile. No other character did that

James. Ashley, Miranda, Zaeed(RIP Robin Sachs) and space hamster

 

DA: Leliana, Morrigan, dog, Archdemon, Meredith, Aveline, Isabela, Cassandra

 

KOTOR: Bastilia

I'm going to go out on a limb here and guess you're a fan of Samantha Traynor? :D Interestingly, Sam is one of the characters I've never really taken too much of an interest in. Not because of any issues with the character or the voice actor, rather it is probable I'm not being entirely honest with myself.

 

I wrote a long response calling specific characters and moments to remind you of the greatness of this game's cast. Then, the internet ate that response. Ugh.

Henpecked Hou, the bun-master on the run from his domineering wife - We rescue him from the cannibals in the forest, and he turns out to be a legendary Drunken Master. I always laugh when I think of his terrified, screaming face when The Mother is revealed.

Wild Flower, the little girl who drowned in old Tien's Landing, played host to Chai Ka and Ya Zhen, two awesome spirits that featured badass, giant on-screen avatars. That storyline was great, as you had to really talk to her, and eventually make a choice. I loved how should just "poofed" into this giant ass Guardian spirit when combat started.

Dawn Star was the original sweet, mild-mannered love interest that could be hardened via experience and dialogue. (I'm not sure if hardening was part of the PC games I missed.) She is a good character.

I could go on and on, but I won't (damn disappearing posts). Silk Fox/Princess Lian, the Black Whirlwind, Master Sun Li, Mad Kang, Sagacious Zu, Death's Hand, Emperor Sun Hai, Abbot Song in the ruined temple... This is actually the best cast they ever wrote by far, in my opinion. I think the story is likely the best they ever wrote, likewise. I can see why it wasn't revisited as an IP, as it made sense as a one-off adventure, but what an adventure it was!

Ok, yeah, Black Whirlwind, Sagacious Zu and Wild Flower bring back some fond memories. Plus I can't believe I forgot about Dawn Star. I had a huge crush on her, up until meeting Silk Fox that is! It's funny, I'm looking up at my shelf now and see both the regular Xbox version and the limited edition sitting side by side. The temptation is there to grab a copy and relive it all again. Is there a reason the IP was never revisted in a sequel?

 

Weekes is very good, but I wasn't always thrilled with everything he did.

I recall reading he's the one that insisted Tali return to Normandy in ME3. I like Tali, but I thought that was ridiculous. Let the Admiral stay with her fleet, and then you won't have to create a ridiculous, contrived way to kill off Legion. He instead joins our crew. The Tali romance also featured some very juvenile, creepy dialogue, at times, especially in ME3. It was... ugh.

Still, I'm sure he would've made awesome contributions to ME. I enjoyed the stuff he wrote in DAI, but it really does feel like a waste putting him in that game, given how much more I like the ME series.

I think I'm more inclined to agree with Mcfly on the Tali issue. I've almost always been a consistent supporter of returning characters over new ones, one of the reasons why I still harbour a lingering resentment to James Vega despite warming to him as a character. most of Tali's interactions have always been quite sweet in tone, can't recall any creepiness unless I have blocked it out.



#41
Calders

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Mass Effect:

 

Tali (loved her but not as a romance)

Liara

Garrus

EDI 

Legion (shame we didn't get more of him)

 

Dragon Age:

 

Morrigan (the best by a margin, and brilliantly acted)

Lelianna

Cole

Sten

Solas

 

I think ME's characters have been better than DA's as a whole.



#42
BioWareM0d13

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 I'm almost positive Weekes is not working on the next game. Shame too, he absolutely should've been handed the reigns as lead writer.

 

I wish he was working on the next game as I'm a fan of much of the work he did for the series, but I'm not sure I'd be happy about it being announced that he was made a project lead.

 

Awhile back I read a post that stated that Weekes was the primary reason that there was an option to save everyone on Mass Effect 2's Suicide Mission. It was stated that he had pushed for that. This being the internet I probably shouldn't believe everything I read, but if that was true than I wouldn't want him as a project lead. As much as I liked the finale of ME2, the ability to save everyone was the mission's one failing. It would have much more emotional impact in my opinion if it wasn't possible to get everyone out alive. Also telling a good story should always trump fan pandering.


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#43
Element Zero

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Ok, yeah, Black Whirlwind, Sagacious Zu and Wild Flower bring back some fond memories. Plus I can't believe I forgot about Dawn Star. I had a huge crush on her, up until meeting Silk Fox that is! It's funny, I'm looking up at my shelf now and see both the regular Xbox version and the limited edition sitting side by side. The temptation is there to grab a copy and relive it all again. Is there a reason the IP was never revisted in a sequel?


I think I'm more inclined to agree with Mcfly on the Tali issue. I've almost always been a consistent supporter of returning characters over new ones, one of the reasons why I still harbour a lingering resentment to James Vega despite warming to him as a character. most of Tali's interactions have always been quite sweet in tone, can't recall any creepiness unless I have blocked it out.

I'm guessing Jade Empire wasn't a huge commercial success, and that they never had another compelling story to tell in the setting. Still, it's one of my favorite games.

The Tali thing is just my personal preference, and many clearly disagree. I never thought Tali was creepy so much as Shepard felt like a creeper. I have a save file where I followed through on the romance, but I never loaded it into ME3. Her health hurdles always seemed way too big an issue to justify a relationship. It felt like you had to press ahead, heedless of logic, to romance Tali. The Tali-Shep sexual banter in ME3 felt childish, awkward and tacky to me. It was a feature unique to that Romance, and I felt it was a negative, rather than a positive, addition. I'm always in favor of returning cast if it makes sense for the story. I feel like Tali's return felt forced. I love Tali, but it was annoying from the first time I played ME3.


I have no idea whether Weekes would be a good Lead Writer. Clearly, he is a skilled writer, and he seems to have a good idea of what we fans love about Mass Effect. He seems to try to be our advocate. That said, there's a lot that goes into being the Lead Writer, and I have absolutely no idea whether he'd be great, terrible or somewhere between with the job.

I do hope to continue enjoying his work on many future games.

#44
ORTesc

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Morrigan

Ashley

Miranda


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#45
Rusted Cage

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I wish he was working on the next game as I'm a fan of much of the work he did for the series, but I'm not sure I'd be happy about it being announced that he was made a project lead.

 

Awhile back I read a post that stated that Weekes was the primary reason that there was an option to save everyone on Mass Effect 2's Suicide Mission. It was stated that he had pushed for that. This being the internet I probably shouldn't believe everything I read, but if that was true than I wouldn't want him as a project lead. As much as I liked the finale of ME2, the ability to save everyone was the mission's one failing. It would have much more emotional impact in my opinion if it wasn't possible to get everyone out alive. Also telling a good story should always trump fan pandering.

That is interesting and actually seems pretty likely. I'm not sure how I feel about the Suicide Mission being a guaranteed squad killer. I know the current trend in games such as The Last of Us is moving the industry in a darker direction but I still think there is room for the Big Goddam Hero in games, Shepard embodying that ideal perfectly. This could be another reason why something feels slightly off with Me3 - in the first two games, no matter the odds Shep will (can) overcome them and seem none the worse for wear. The psychological effect on hir mind we see in ME 3, while a lot more satisfying based on our current trends, doesn't quite match the rest of the series. Maybe it's just me, though.

 

I'm guessing Jade Empire wasn't a huge commercial success, and that they never had another compelling story to tell in the setting. Still, it's one of my favorite games.

The Tali thing is just my personal preference, and many clearly disagree. I never thought Tali was creepy so much as Shepard felt like a creeper. I have a save file where I followed through on the romance, but I never loaded it into ME3. Her health hurdles always seemed way too big an issue to justify a relationship. It felt like you had to press ahead, heedless of logic, to romance Tali. The Tali-Shep sexual banter in ME3 felt childish, awkward and tacky to me. It was a feature unique to that Romance, and I felt it was a negative, rather than a positive, addition. I'm always in favor of returning cast if it makes sense for the story. I feel like Tali's return felt forced. I love Tali, but it was annoying from the first time I played ME3.


I have no idea whether Weekes would be a good Lead Writer. Clearly, he is a skilled writer, and he seems to have a good idea of what we fans love about Mass Effect. He seems to try to be our advocate. That said, there's a lot that goes into being the Lead Writer, and I have absolutely no idea whether he'd be great, terrible or somewhere between with the job.

I do hope to continue enjoying his work on many future games.

From what I hear about Iron Bull from DA:I it seems Weekes is still delivering the goods.



#46
Schmonozov

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Liara

 

Garrus

 

Wrex

 

HK-47

 

Canderous

 

Obligatory Minsc



#47
Element Zero

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From what I hear about Iron Bull from DA:I it seems Weekes is still delivering the goods.


I thought about Bull while I was lamenting the immature humor of the ME3 Tali romance. I'm not surprised to hear that Bull was Weekes' work, if so. I'm not into the creepy, sex humor, but that's just me. The occasional cringe-worthy joke definitely doesn't ruin the game for me.

#48
canarius

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Mass Effect: Garrus, Ashley, Miranda, Javik, Wrex

Dragon Age: Morrigan (best character ever in a video game), Leliana, Alistair



#49
ZergRush

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ME: Wrex, Garrus and Joker

ME2: Legion, Grunt and Miranda

ME3: Javik, EDI and James

 

DA:O: Morrigan, Alistair and Dog

Didn't play DA2

DA:I: Bull, Dorian and Cassandra

 

KOTOR: Canderous and HK47

KOTOR2: Visas and Kreia

 

Best BW character EVAH!: Javik (deal with it, primitives!)

 

Honourable mentions to Zaeed and Blackwall (for some reason, they kinda remind me one of another, in fact)



#50
mrjack

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Kaidan, Vega, EDI, Miranda - and I'm the first to even mention the poor guy.