Speechless. I want to nominate that ... piece of work as THE worst quest in the game. Seriously, if you thought the choice between Straut and Hawke was forced and totally unbelievable, think again. Andraste's flaming ass! Every second of that quest was painful: first, game mechanic - invisible walls as guiding marks? Seriously? Points are not clear enough? Second, animation - worst cut-scenes ever! And I mean ever! Both ships, "sea battle", forces movements - like it was taken from another game (20 years old at least). The whole idea of moving with small numbers (oldest the most pathetic excuse in the games to force you to do something stupid). And the last one - choice. OMG, THE CHOICE! You have to choose between "Charges" and - attention - "a dreadnought".
Someone wrote that: http://www.reddit.co...choice_in_iron/
1.The Chargers aren't a thieves' guild, they're a mercenary company who were only outnumbered something like 2:1. If they aren't good enough to face those odds -- for an assortment of enemies ranked normal difficulty were you to face them with only four people -- they seem like they'd be poor at their jobs anyway.
2.Why on Thedas could you not help them? You just stand there watching them get slaughtered, when there is blatantly nothing coming for your spot. You're in the same area even when the quest ends, one way or another, and there aren't any Venatori in sight.
3.Why was there no third choice to send one of your party members to help, a la Mass Effect 2 with Archangel's recuitment? Maybe you'd still lose a Charger or two, but at least it would make more sense. Between the Bull and the Inquisitor, you already have two person-shaped demolition teams; surely someone can be spared.
4.Why would the qunari send them on what is, frankly, a suicide mission to begin with? To test how willing they were to slaughter everyone they care about for a political end? If the Inquisitior were so willing to throw away allies, you probably wouldn't want to form an alliance anyway.
5.Is there any reason the nearby multitude of Inquisition forces couldn't be fucked to help in any way? I know why you couldn't send additional support, but there are a lot of camps on the Coast that could spare some soldiers.
And this is about Charges. But I want to talk about poor ship. So, now, Dreadnoughts are - what? Robots? One insignificant mechanical unit? That sail and fire totally by itself? There are PEOPLE there. On a big ship (like a Dreadnought) - the crew is several hundred people. You are not choosing between five mercs and one robot, you are choosing between 5 (five) people and 700-1000 people (OVER five hundreds people!) Why it does not even mentioned?
Ok, I know why - to make a mindless choice, to make it look like this is about IB's future in the Qun and nothing more. And to make DRAMA! Ok, got it. But, Maker's breath, could not you make it less hypocritical?
So far - the worst quest in the game in every aspect.





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