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Perfect Game - thank you!


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#51
abearzi

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Massive mind-bending wall of text.

 

The environments are indeed littered with invisible walls, and "off-limit" zones which teleport people off them as soon they cast a spell or are not directly controlled by the player. It is exactly the same kind of "glorified fishbowl" that skyrim is, just with better graphics. Bethesda is also open and honest about the skyrim PC release. They told players the CK was coming in January following the November release, so people were allowed and encouraged to go nuts modding the game. They were unapologetic about many of the lacklustre features and colsolified problems as they gave the community the tools to fix it and make it great. The world they created over the course of the Elder Scrolls games is massively in depth and rich. Even DAO was mod-friendly, though there was never a CK for it. With the implementation of the Frostbite engine, the challenge to modders is going to be immense, particularly if they have to do Bioware's job in fixing all the glaring problems. It also benefited from a day 1 patch to fix many of the more glaring bugs and crashes. 

 

In short, I don't think you understand what 'Perfect' actually means. 



#52
senorbluez88

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Wow. Whiney punks attack op for a positive feedback. Just....wow. Didn't ya moms ever teach u if u have nothing good to say, don't say anything? Go circlejerk with the other posts about how shitty the game is. Leave postive feedback posts alone.
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#53
abearzi

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Wow. Whiney punks attack op for a positive feedback. Just....wow. Didn't ya moms ever teach u if u have nothing good to say, don't say anything? Go circlejerk with the other posts about how shitty the game is. Leave postive feedback posts alone.

I'm sure the hypocrisy of your post is completely lost on you.


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#54
senorbluez88

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I'm sure the hypocrisy of your post is completely lost on you.


Sure., sure genius. I was making a good suggestion for all of you who troll on positive feedback posts. U should read more and type less. You'll *look* more like an intelligent troll.

#55
Razyel_Kain

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I made a huge post about this last night, but it the post didn't actually post. 

 

I just wanted to say as a long time gamer this was a perfect game

 

Yes, I have issues with things. Lots of them, but as a game I'm blown away.

Understand, I've never played anything to do with the Dragon Age franchise

before so my praise may seem baffling to fans.

 

For someone just coming in to your world it was as diverse to me as Elder 

Scrolls. It was also infinitely more fun, better done, and positively beautiful.

The world in particular was vast. No games do adventure anymore. None.

 

You did. From the bottom of my heart. Thank you. 

 

Perfect, huh? Let's summarize the perfection, shall we?

 

  1. Mediocre choice of weapons and armors compared to DA:O.  - You get 3 different types of armor for each class.. If you count the Qunari, you don't even get that. So, that is pretty lame. That's armors. Now moving on to weapons you have kind of the same story. 2-3 types of swords, 2 types of Axes, 2-3 types of Daggers. Same for 2H weapons...Nothing spectacular that will make you want to gather resources for crafting anything.
  2. Mediocre Crafting - For both Weapons and Armors. Enough said....oh wait. I forgot about Runes and the 1-Rune policy...Silly me! You can't even experiment with different Crafting materials to see if you can combine them and make something unique.
  3. Mediocre Side-Quest/ Companion Quests - I am at my second Play-through and there are very little incentives to do any side quests besides the Shards one (the Resistances you get as a reward are pretty decent). As for companion quests? What's the point of doing them since i don't gain anything
  4. Mediocre Rares (Purples) - types not quality - One of the reasons I love Diablo 3 is the amount of rare/Unique Stuff you can find...Something DA:I seems to lack and I have yet to see the Devs showing any intention of adding. Maybe they are holding on to them so when the cash stops flowing they will add them in the form of paid $39.99 DLC like they did for ME3
  5. Tons of Bugs that SHOULD NOT BE PRESENT AT LAUNCH - Especially since they claim this is a AAA Title. So far no AAA was delivered...where is it? Take a look on the Tech Support sub-forum and we'll talk after you read through some of the posts!
  6. Mouse & Keyboard Issues - I have to use 3rd party software to bind additional keys to my RPG purposed mouse because Bioware did a shoddy job at PC controls and i cannot assign other bindings.
  7. Skyhold - Useless pile of rubble that serves no purpose...looks nice in certain areas but the 3 upgrades are pointless...Not even a chest to hold your extra gear that you might want to save for later. Either sell it or keep it as inventory ballast
  8. Inquisition Power - After completing the Story on my 1st playthrough and doing all  quests/requisitions I find myself sitting on over 200 Inquisition Power that I have no use for!...Why? Because Logic....Error! Bioware Logic Not Found. Process Aborted!  

 

And so forth....So please, my good mad, do tell me where the "perfection" lies because I unable to see it at all....Even "Kingdoms of Amalur", as much as a fail game as it was (for many people..for me it was Ok!) has more content than DA:I has at this moment... 


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#56
Tsunami Chef

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Perfect, huh? Let's summarize the perfection, shall we?

 

  1. Mediocre choice of weapons and armors compared to DA:O.  - You get 3 different types of armor for each class.. If you count the Qunari, you don't even get that. So, that is pretty lame. That's armors. Now moving on to weapons you have kind of the same story. 2-3 types of swords, 2 types of Axes, 2-3 types of Daggers. Same for 2H weapons...Nothing spectacular that will make you want to gather resources for crafting
  2. Mediocre Crafting - For both Weapons and Armors. Enough said....
  3. Mediocre Side-Quest/ Companion Quests - I am at my second Play-through and there are very little incentives to do any side quests besides the Shards one (the Resistances you get as a reward are pretty decent) 
  4. Mediocre Rares (Purples) - One of the reasons I love Diablo 3 is the amount of rare/Unique Stuff you can find...Something DA:I seems to lack and I have yet to see the Devs showing any intention of adding. Maybe they are holding on to them so when the cash stops flowing they will add them in the form of paid $39.99 DLC's like they did for ME3
  5. Tons of Bugs that SHOULD NOT BE PRESENT AT LAUNCH - Especially since they claim this is a AAA Title. So far no AAA was delivered...where is it?
  6. Mouse & Keyboard Issues - I have to use 3rd party software to bind additional keys to my RPG purposed mouse because Bioware did a shoddy job at PC controls.

 

And so forth....So please, my good mad, do tell me where the "perfection" lies because I unable to see it at all....Even "Kingdoms of Amalur", as much as a fail game as it was (for many people..for me it was Ok!) has more content than DA:I has at this moment... 

your post is entirely your opinion on things. Many people have entirely different views about every single point you've listed.



#57
abearzi

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Sure., sure genius. I was making a good suggestion for all of you who troll on positive feedback posts. U should read more and type less. You'll *look* more like an intelligent troll.

You were actually making a rude and idiotic suggestion. And I really doubt I'll be taking advice on intelligence from someone with your syntax. The OP made a significant number of insipid or otherwise questionable claims. These have been being disputed and evidence provided to the contrary. 



#58
Doroki

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I think bioware did a right choice changing things like combat,customzation,skills in origins to make it more accessible. Inquisition is not a perfect game but i'm enjoying it a lot more than origins. The first game was too niche imo they will probably get more money from mainstream gamer like me from inquisition.



#59
SpiritMuse

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Perfect, huh? Let's summarize the perfection, shall we?

  • Mediocre choice of weapons and armors compared to DA:O. - You get 3 different types of armor for each class.. If you count the Qunari, you don't even get that. So, that is pretty lame. That's armors. Now moving on to weapons you have kind of the same story. 2-3 types of swords, 2 types of Axes, 2-3 types of Daggers. Same for 2H weapons...Nothing spectacular that will make you want to gather resources for crafting anything.
  • Mediocre Crafting - For both Weapons and Armors. Enough said....oh wait. I forgot about Runes and the 1-Rune policy...Silly me! You can't even experiment with different Crafting materials to see if you can combine them and make something unique.
  • Mediocre Side-Quest/ Companion Quests - I am at my second Play-through and there are very little incentives to do any side quests besides the Shards one (the Resistances you get as a reward are pretty decent). As for companion quests? What's the point of doing them since i don't gain anything
  • Mediocre Rares (Purples) - types not quality - One of the reasons I love Diablo 3 is the amount of rare/Unique Stuff you can find...Something DA:I seems to lack and I have yet to see the Devs showing any intention of adding. Maybe they are holding on to them so when the cash stops flowing they will add them in the form of paid $39.99 DLC like they did for ME3
  • Tons of Bugs that SHOULD NOT BE PRESENT AT LAUNCH - Especially since they claim this is a AAA Title. So far no AAA was delivered...where is it? Take a look on the Tech Support sub-forum and we'll talk after you read through some of the posts!
  • Mouse & Keyboard Issues - I have to use 3rd party software to bind additional keys to my RPG purposed mouse because Bioware did a shoddy job at PC controls and i cannot assign other bindings.
  • Skyhold - Useless pile of rubble that serves no purpose...looks nice in certain areas but the 3 upgrades are pointless...Not even a chest to hold your extra gear that you might want to save for later. Either sell it or keep it as inventory ballast
  • Inquisition Power - After completing the Story on my 1st playthrough and doing all quests/requisitions I find myself sitting on over 200 Inquisition Power that I have no use for!...Why? Because Logic....Error! Bioware Logic Not Found. Process Aborted!
And so forth....So please, my good mad, do tell me where the "perfection" lies because I unable to see it at all....Even "Kingdoms of Amalur", as much as a fail game as it was (for many people..for me it was Ok!) has more content than DA:I has at this moment...
1. I have no idea what you're talking about, there are plenty of cool unique armors and weapons in the game. Also, crafting allows you to create armors without class restrictions so with the right materials you can craft and wear any armor you can find a schematic of.

2. I thought there were more than enough combinations of materials, especially in the higher tier schematics. What kind of experimentation did you want to do then that it doesn't allow?

3. What do you gain for companion quests? How about story? Learning about and getting to know the characters? Does everything have to give you some ultimate loot to make it "worthwhile"?

4. Again, no idea what you're talking about. I find plenty of purples. And sure, they are eventually outclassed by higher leveled weapons, but not quickly and for their level they are easily the best available.

5. OP did say that the game had its issues. Not sure why this is a counter argument then.

6. I cannot truly judge on this as I do not play PC but there seem to be plenty of people who get along fine with the PC controls. Clearly this is not a universal problem. And again, OP did not deny there were issues.

7. The Inquisition has a base of operations and it would be mad to not let you run around in it. It is a place to come back to after each mission and outfit all your new loot on every single character and craft and modify armors and weapons and sell all the stuff you don't want. And not to mention talk to all your companions and learn things from and about them. Sure, the upgrades are largely cosmetic but why is that a bad thing? You can display your Inquisition's focus or Inquisitor's personality through it, which is the point.

8. Clearly a lot of the content is optional. Which is the point. If you enjoy it, do it, if you don't, don't.

your post is entirely your opinion on things. Many people have entirely different views about every single point you've listed.

Exactly.


Personally I would say "perfect" is a big word, nothing is ever perfect. But in spite of all its bugs and imperfections this is a pretty damn awesome game.

#60
pablosplinter

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A message to the Bioware haters, have you read any of the reviews of DAI made by the grater reviewers in the world ? The very same people that attacked DA2 years ago is now saying that DA:I is the most beatifull and greatest RPGs of history. 

 

But it's ok, you have the right to have your own point of view, but have you actually think deeply before speaking of this oustanding game? Really, let's review some features.

 

For example, there are 4 full differents voices sets to the inquisitor, that means that every single time the inquisitor speaks (actually tones of script) was recorded 4 times. 

 

Another example, every zone of the game was carefully design, they are all differents and all huge filled with content and lore, graphicaly amasing. 

 

Another, we have tones and tones of choices to made, choices that we have been making since DA;O and all those choices are reflected in the game, have you any idea of the time and the work this required ? Any idea of how complex this was to make ?

 

Have any of you give just one thought to the gigantic work all theses amasing features required ? You really thinks that this games is bad, when every bit of ink in the video game industry is now aplauding Bioware for this marvelous piece of pure art.

 

Some people just cannot apreciate art. This game is by far the best game ever made by Bioware, it's marvelous and yeah, i could use the word perfect. Is not without bugs and gliches, but just name one game that did not have any bugs 2 weeks after the release.

 

But well, if you like actions games like Call of Duty or Fable well, it is comprensible that you are blind.

 

I just want to say that this is one of my favourite posts on the entire forum.



#61
1-Altair

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Violet, I strongly advise you to go and play Dragon Age Origins... Then you will finally understand what ''perfect'' really means !



#62
SpiritMuse

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Violet, I strongly advise you to go and play Dragon Age Origins... Then you will finally understand what ''perfect'' really means !


DAO was a long, boring slog to the Landsmeet (the Deep Roads, oh the Deep roads!), I'd hardly call it perfect.

#63
GRscorpion

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looks like the word "perfection" got ported to consoles also ...... i really am sorry for the op that didnt played the original dragonage back in its time to understand how this one is not-so perfect ... 



#64
Nyctyris

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It's not perfect at all. No game is. 

 

I enjoyed it a great deal so far. 



#65
Nyctyris

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However, if you have only played the recent Elder Scrolls games, which are basically big empty single player MMOs (ie utterly rubbish) then I can undersand how Dragon Age would seem like a beacon of perfection. 

 

Cause Skyrim/Oblivion was ******. (Morrowind gets a pass for being good, though!) 

 

DAO was lovely, a true PC rpg, with some serious difficulty! DA2 had a lot of replayability despite it's flaws and being totally consolised, but the Nightmare difficulty was definitely difficult. DAI the difficulty is a lot lower but it has a lot of good and enjoyable moments in it and I did quite like story. 



#66
ceff711

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If it was perfect then it would be playable on a PC with the KB/M.  It cannot.  Shame on Bioware.


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#67
Z.Z

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A message to the Bioware haters, have you read any of the reviews of DAI made by the grater reviewers in the world ? The very same people that attacked DA2 years ago is now saying that DA:I is the most beatifull and greatest RPGs of history. 
 
But it's ok, you have the right to have your own point of view, but have you actually think deeply before speaking of this oustanding game? Really, let's review some features.
 
For example, there are 4 full differents voices sets to the inquisitor, that means that every single time the inquisitor speaks (actually tones of script) was recorded 4 times. 
 
Another example, every zone of the game was carefully design, they are all differents and all huge filled with content and lore, graphicaly amasing. 
 
Another, we have tones and tones of choices to made, choices that we have been making since DA;O and all those choices are reflected in the game, have you any idea of the time and the work this required ? Any idea of how complex this was to make ?
 
Have any of you give just one thought to the gigantic work all theses amasing features required ? You really thinks that this games is bad, when every bit of ink in the video game industry is now aplauding Bioware for this marvelous piece of pure art.
 
Some people just cannot apreciate art. This game is by far the best game ever made by Bioware, it's marvelous and yeah, i could use the word perfect. Is not without bugs and gliches, but just name one game that did not have any bugs 2 weeks after the release.
 
But well, if you like actions games like Call of Duty or Fable well, it is comprensible that you are blind.


Why can't you express your opinion without insults? I voiced mine without calling anyone that disagrees blind.
BTW as a professional artist I find it amusing to be described as "cannot appreciate art."

#68
Razir-Samus

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DAO was a long, boring slog to the Landsmeet (the Deep Roads, oh the Deep roads!), I'd hardly call it perfect.

then you weren't captured by the game, you simply didn't like it... what more do you want from a game if you decide you don't like it?



#69
Lanian

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To anwser your questions. First, yeah I do think that the possibility to have 4 differents voice sets is actually pretty amasing and does contribute to the gameplay and the way you look at your inquisitor.

 

Second, personaly I don't think that there is a single lifeless zone in the game, all the contrary, these zones are full of lore and fun gameplay (this is subjective thought), but what is pretty obvious was the actual care in witch these zones and details were created.

 

Third, choices that you made in DAO or DAII that are present in DAI, well all of them, I can actually gave a very large lsit but I'll just give you examples:

 

Spoiler

 

And the argument of the media, well yeah, I have some friends in there actually, and myself I made some critics of video games in a blog called "Sens Critique" so I know these people and I do know that they are objectifs and honest.



#70
Sylveria_Relden

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Wow, after reading the OP and then comments afterward- I've the need to add my opinion regarding those who commented negatively toward the OP's post.

 

First of all- I'm not going to disagree with singular points being made regarding the game's faults- I think it's pretty obvious to those who play it and experience them that there are many issues which aren't conducive to positive gameplay. HOWEVER, I do feel the need to address the snark post comments in response to the OP. I played DA:O, DA2, and have been a fan of Bioware since the first NWN- I've always loved their creations, up until DA2, where it seemed they tried to branch out too much with development to console as well as PC. I don't like the decision, but I understand it- they're a business and they want to make money. So I can vote with my wallet and not purchase future games in which they do the same and don't learn from this "mistake". I think it's going to be pretty obvious to EA's bottom line whether they made mistakes or not.

 

To the OP- thank you for the wonderful, detailed descriptions of what you enjoy about the game- it's really refreshing to see someone write lengthily  and honestly about their interpretations and perspectives, rather than dull, boring "to the point" snarks that seem to be prevalent these days. I don't believe in the adage "if you have nothing nice to say don't say it at all", but rather I believe opinions should be balanced in some way in an honest manner. I also believe you stated that sure, although there were some things you didn't necessarily like, your overall opinion is that you liked the game itself. (as a whole) Please don't let "haters" get you down- not those who differ in opinion, but rather the seemingly unrealistically driven who have nothing constructive to say- but rather entirely destructive. (always easier to destroy than to create)

 

To those who commented negatively toward the OP's post (not necessarily those who voiced negative opinion or disagreement- I'm talking "direction" here) perhaps you should consider just how damaging it is- not to them but also to yourself. Judgement goes both ways- stop being so judgmental of others and learn to realize you're going to differ in opinion- try embracing similarities rather than focusing on differences. You didn't enjoy the game. Great- you're entitled to your opinion, too. Go create your own post and express it- and stop bashing someone else's opinion regarding the game, in a fruitless effort to "discredit" their opinion. Try providing constructive feedback- rather than destructively attacking others' opinions just because you differ.

 

Your opinion differs- great. I'm personally not very happy regarding the direction Bioware took with porting console to PC either. Regardless of what they say publicly, it's very glaringly apparent they got lazy/financially directed on this one rather than keeping taking the time and putting forth effort to make sure it's really playable with keyboard & mouse AS WELL as a controller- rather than pushing for "one click console purchases" which is seemingly the direction they took. Anyway, I digress- I don't agree but it's not up to me personally. I'm not deluded enough that I'm going to expect Bioware to make a public statement explaining they made a serious error in development- they've got shareholders to satisfy and sales to make. (it's a business, after all) Look how long it took them to say anything publicly regarding DA2's direction, after all.

 

Oh and in case you didn't notice- yes, I loathe the direction development companies have taken from PC -> Console, but I'm not going to argue it. (it's a tedious and moot point to argue) I think there's benefits in both platforms, but personally I use a PC because the amount of money I invest in it isn't a singular purpose- I can do a lot more with my computer than someone can do with a gaming console. (which was built for... get this- playing games) This just means I have a different perspective, doesn't mean my opinion is the only one that counts- if I'm going to sink money into equipment I'll do so getting the best value, not just throwing money away.  Perhaps it's because I understand the value of money- seemingly a "lost art" these days.


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#71
SpiritMuse

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then you weren't captured by the game, you simply didn't like it... what more do you want from a game if you decide you don't like it?


Oh I liked it, in the first playthrough. It was only on repeat that it became less interesting. There are still many good things about it, like the characters, some of whom I absolutely loved. To be honest, I think for me it's the lack of voiced protagonist that hampers my enjoyment the most. I find it very hard to connect with my Warden character when they just stand there mute with all the facial expression of a dead fish. It helped a bit when I read the text out loud, but I got tired of having to do that all the time.

My point is that it can't really be called "perfect". No more than this game, or DA2

#72
b10d1v

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Yes, most or all triple A titles are released with bugs, however with the recent exception of ACU, most of them are playable, and a large portion of consumers who purchased the game unable to play it at all. And if that is the case they are fixed quite quickly. Well except for DAI which is now 3 weeks and counting on even a few hotfixes to address any of the problems. And just because all AAA titles are buggy does not mean that consumers should be complacent in accepting that. Longer development cycles and more rigorous QA are not unreasonable expectations from the people who pay for these products.

 

I also explicitly stated how the conversations and companions were very well done, but I guess that was conveniently ignored so you could ramble. The quantity is largely due to the sheer number of companions which is greater than any other Bioware rpg. The quests for the companions and advisers are good, but most of them aren't any longer than any of the companion specific quests in any of the other games. The main quest only takes as long as it does due to the arbitrary "Power" gating to prevent it from flowing organically. Just completing the actual main quest doesn't generate enough power to progress, so some mindless grinding is required. So I do know what I'm talking about.

This hits the "salt" I've posted.  I should not have even had to solve issues or should anyone else, but bleeding heart that I am and the fact the EABioware was swamped " ___ game doesn't work" got my attention and I could help.  Most people could not even see the directx errors because their system crashed, but I reconfigured power to keep the system stable and understanding the stages of development had to slap my head at some of the errors.  So, I've seen the dirty laundry and more of how the game can go bad than most, I've stopped and duplicated certain errors on several occasions - should bioware do this -of course, but if a bug is documented it's an easier job.



#73
Eelectrica

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I could point out some more 'perfections' if the OP would like?

I should probably use the bugs thread instead though.



#74
Sartoz

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Perfect game?  It's a good game, close to being a great game, but nowhere near perfect.  It's got way to many issues to be perfect.  Mediocre combat, all the glitches and bugs, the sometimes boring sidequests.  It's a step in the right direction, but they have so much to work on for the next one if they continue on in this style.

You must agree this game is NOT Kirkwall. It is HUGE!



#75
AlexMBrennan

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Theres no such thing as a PERFECT game and never will be, but having said that, its certainly not as bad as the trolls are making out.

How about this - if you yourself admit that the game isn't perfect then don't make threads called "Perfect game", insulting us for not agreeing with your re-definition of words.