There are worse things your kid could see than some boobs and Dorian's butt.
As far as kids go, I'd be more concerned about the level of violence in CRPGs than some naked pixel people.
There are worse things your kid could see than some boobs and Dorian's butt.
As far as kids go, I'd be more concerned about the level of violence in CRPGs than some naked pixel people.
Or you could...you know not buy your children an M rated game until they're old enough to handle it. Parents who whine about "Oh this game is too mature for my child!" bother me. If a game is rated MATURE don't purchase it for your precious little Tommy.
My son is 3. I would not allow him to play even DA:O until he was at least 13. There is a reason games are rated, if you don't wish to adhere to the ratings it's not Bioware's job to cater to you.
The charred corpses twisted and frozen in their final moments of agony in the temple of sacred ashes, the monstrously corrupted red Templars, the grotesque form of the main villain, the corpses hanging from trees or gallows, etc...all would be majorly traumatic for a young child where seeing a breast or butt would not. Breast/butt=they giggle and think they got away with something, blood, gore, and body horror=they won't be able to sleep for a week.
The charred corpses twisted and frozen in their final moments of agony in the temple of sacred ashes, the monstrously corrupted red Templars, the grotesque form of the main villain, the corpses hanging from trees or gallows, etc...all would be majorly traumatic for a young child where seeing a breast or butt would not. Breast/butt=they giggle and think they got away with something, blood, gore, and body horror=they won't be able to sleep for a week.
Well put. BTW, I'm not even sure about what this kind of parental control should look like. Perhaps they should create two different games, just in case? ;-)))
Particular games are rated M for a reason. I don't think there's any need to make absolutely everything suitable for kids.
I think those romance scenes are done okay for a Videogame.
And if you are worried about nudity, guess what, allthough we can't remember it but we've seen it all the very first day of our lives ![]()
In Europe you would say boobs all the time when you go to a beach. They are a lot less prudish about nudity.
Europe is quite big place though. In most of it's countries it's not okay to be topless on the beach unless it's nudist beach.
I've been playing M-rated games and watching r-rated movies since I was 8 and I turned out fine, so there's no reason kids can't play M-rated games unless they're super squeamish and freak out easily. If you don't want your kid to be exposed to the romance content just tell them not to bang Iron Bull, Cass, Dorian or Sera. Problem solved. If they're a guy chances are he'll be exposed to porn by the time he's like 10 so a playdough textured Cassandra boob shouldn't be a problem.
You don't have to be a hippy to understand that human bodies and romances are something natural and beautiful. Why should our kids be prevented of understanding from the beginning how human relations work?
Seeing gore is a choice, watching your own boobs/penis when you get out of bed is not a choice. Is life itself. Stop with the bubble-kids.
Europe is quite big place though. In most of it's countries it's not okay to be topless on the beach unless it's nudist beach.
Well change that to France and Germany
Well change that to France and Germany
Don't know about Germany, but it's not okay in France.
Really? I thought the french sunbathed topless?
Really? I thought the french sunbathed topless?
Guest_Imanol de Tafalla_*
Don't know about Germany, but it's not okay in France.
As someone who visits France on a semi-regular basis, I must disagree.
Just be grateful this game does not have any hespith style content if you are worried about that.
Regardless, Id never give a M rated game to a child, its called responsible parenting. A game console is a nice toy but it shouldn't replace actually being there and talking with them about what they are seeing in the games.
Really? I thought the french sunbathed topless?
Oh yes they do. I'm french and I can tell you that they are a lot of topless girls on the beach... from all ages....
Not to mention, romance in games is such a contrite and silly thing. There has not been one game, one dialog, that even comes close to matching the words, the feelings, or the time it takes people to authentically have a meaningful romance. I'm a married man, and if I would have used any of the "romance" options available in games, I'd have never even got the the first date, let alone been able to convince my amazing wife she actually wants to spend her life with this nerd.
Maybe because you appear to be thinking that romance elements in video games in some way compete with or stand as a viable alternative to actual relationships or romance (as evidenced by your second sentence above)? This should raise some red flags in itself, and it should go without saying that this is missing the point. Romance is added to RPG games in particular because it adds to immersion and the roleplaying element, just like other peripheral features which are also completely irrelevant to the core gameplay, such as customizing your characters clothes, appearance, his living quarters, etc.
And it isn't fundamentally different from the other (i.e. non-romantic/sexual) conversations and interactions you have with other NPCs. Indeed, everything you say here could be said about 75% of the content of many RPGs- the jokes and interactions you have with your squadmates don't "even come close to matching the words, the feelings, or the time it takes people to authentically have" meaningful friendships, communication, or exchanges. Well, but so what? That wasn't the point in the first place. The point was that a story or world where the main character doesn't do things like decorate their home, or joke around with/befriend or even romantically pursue the people close to them, is not realistic nor immersive. And for another thing (as if this wasn't enough to go on already), romance in a story allows plot/character development- its just another narrative tool.
A narrative tool that many on here would happily allow to dictate the entire game or even the entire series. Just look at some of the discussions regarding LI's on here and it soon becomes evident there's some on here that think all dlc, a large portion of the game proper and so on should be dedicated to romance and LI's.
Whilst I couldn't give a jot about the romance arc within the last few BioWare games or bare boobies/butts, it shouldn't become the be all and end all it's becoming. Some of the best RPG's ever made got by without the constant need to find a virtual LI or romance.
Most everything I would say about this topic had already been said. The ESRB rating system is there for a reason. The sole purpose of it was to help parents recognize and become better informed about the games their children wanted.
It is not an arbitrary label on the box. The moment you buy an M rated game for a child who doesn't meet the age requirement, everything after that is your own fault.
Honestly you see far worse in most action movies these days.. It is a momentary nipple scene.. meh.. like others have seen, you see more simply by going to the beach.
A narrative tool that many on here would happily allow to dictate the entire game or even the entire series. Just look at some of the discussions regarding LI's on here and it soon becomes evident there's some on here that think all dlc, a large portion of the game proper and so on should be dedicated to romance and LI's.
Whilst I couldn't give a jot about the romance arc within the last few BioWare games or bare boobies/butts, it shouldn't become the be all and end all it's becoming. Some of the best RPG's ever made got by without the constant need to find a virtual LI or romance.
Except, what you're saying here applies to certain players attitudes, not the game content (and ironically, there are some striking similarities between the OP's attitude and that of some of the people going overboard about the romance/LI feature). The romance scenes/dialogues make up a fraction of the total content of the game and is ultimately a peripheral feature. That some people focus on it unduly is their problem, not Bioware's. And it certainly doesn't constitute a reason why it should be eliminated entirely. And given that engaging in the romantic quests/storylines is entirely optional (not required to complete the game), there really isn't a very credible complaint to be made on this count. If you don't like it, don't do it- its really that simple.
To the person who said retail workers get fired for selling M-rated games to kids...no they don't. Unlike alcohol or cigarettes, there's no law or fine in place for a worker to do that.
The result is that in most retail locations, despite it being a policy, no one follows it because they know if you don't buy it from them you'll just go to the next place and buy it from them, instead.
Except, what you're saying here applies to certain players attitudes, not the game content (and ironically, there are some striking similarities between the OP's attitude and that of some of the people going overboard about the romance/LI feature). The romance scenes/dialogues make up a fraction of the total content of the game and is ultimately a peripheral feature. That some people focus on it unduly is their problem, not Bioware's. And it certainly doesn't constitute a reason why it should be eliminated entirely. And given that engaging in the romantic quests/storylines is entirely optional (not required to complete the game), there really isn't a very credible complaint to be made on this count. If you don't like it, don't do it- its really that simple.
Well, yes, it is BioWare's problem. Whilst they give the player clear and unambiguous options in DA 2 & In, the same can not be said about DA1 or any Mass Effect game. With ME1 being the worst. Two romances in particular were more or less thrown upon you (Kaiden and Ashley). Talk to Ashley without being an idiot and the next thing you know you've been unwittingly rail roaded into a romance. The other side of the coin and this is a minor gripe, is you were sometimes forced out of character and had little choice but to act like a douche at times if it was obvious you were unwittingly being drawn into a romance arc. Then there was the Citadel dlc. That was just one huge cheese fest. Fan service at its worst.
Well, yes, it is BioWare's problem.
Clearly not. As you yourself admit, you're talking not about the game content per se, but about what people think of it-
A narrative tool that many on here would happily allow to dictate the entire game or even the entire series. Just look at some of the discussions regarding LI's on here and it soon becomes evident there's some on here that think all dlc, a large portion of the game proper and so on should be dedicated to romance and LI's.
And again, when you look at the proportion of the romance scenes/dialogue to the rest, it makes up a very small portion of the overall content (my SP playthrough of DAI took something like 90 hours, maybe some 15 minutes of which involved the romance content). Its hard to say that its Bioware who is overemphasizing romance, when you yourself (implicitly) admit that its more that some of the players are overdoing it.
Whilst they give the player clear and unambiguous options in DA 2 & In, the same can not be said about DA1 or any Mass Effect game. With ME1 being the worst. Two romances in particular were more or less thrown upon you (Kaiden and Ashley). Talk to Ashley without being an idiot and the next thing you know you've been unwittingly rail roaded into a romance.
I haven't played ME1, and we were talking about DAI anyways. And obviously, you have to select the dialogue option with the big heart next to it to engage in any of the romance content. Pretty clear and unambiguous, and pretty easy to avoid. If you don't like it, just don't do it. Again, there really isn't credible grounds for complaint here- if you have a problem with this tiny and peripheral aspect of the game, just avoid it; there's plenty else to do.
I have kids and it is not the gore or the romance that'll make them have issues. It is the decisions.
Kids for a long while see the world in black and white, and for a long while struggle with changing this view. Teens often feel very strongly about morals and rightousness. Being able to have consequences of your actions is a thing that people learn step by step in real life in best cases (imho). Kids under a certain age will have serious issues with coping with certain consequences in DA Games. I just picture my kids doing Leandra quest in DA:2, or learning things from Flemeth's grimoir, or reading some letters in DA:I you find scattered, or just going through the intro of the game... the fact you can not avoid bad things happening to people, or that good people can turn into being bad while still believing they are good and you can do nothing to prevent them from seing YOU as evil.
These are important aspects, that you need a certain maturity to be able to handle, differenciate, distinguish or a certain uncaringness not to be bothered by it. Kids under the age listed on the box are not ready for it, again, in my opinion.
None of my kids will be allowed to this game any time soon. They are obviously not allowed to watch us play either.