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Resolving the Hero of Ferelden's voice


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111 réponses à ce sujet

#1
Andrefe1998

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First of all my English is not very perfect because im Brazilian, so i translate this text in google translator, if you read some grammar errors... sorry, but let's get down to business
 
I loved Dragon Age Inquisition, but the part of the Hero of Ferelden really pissed me off, so I kind of thought, why dont you make a DLC where we play as our Warden trying to find the answer to solving his calling, so we import our character, we can customize him, this customization will have some voices, where we can choose, can be a couple per class, of course voices that fit each class, so our Warden will finally have a voice and you can put him in other stories in the future, and perhaps at the end we can see him returning for our romances, because not showing him is starting to get boring, needs to be solved, and I think that would be the best way.

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#2
Teraxo

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I would rather they just kill the Hero of Ferelden in the next game. Differently from Hawke, the Warden doesn't develop a character  by him/herself, instead him/her actions are bound to the player, seeing him/her doing things you didn't and wouldn't pick will not satisfy.


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#3
Darkly Tranquil

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Better to just leave the fate of the Warden ambiguous. That way each person can headcanon their own ending and no-one ends up disappointed.
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#4
DragonAgent

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I killed mine in DA:O so no Hero here - just plain old Alistair.



#5
Nyctyris

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yeah most of my friends took the heroic death option. 

 

the only reason I didnt was that I liked the idea of being queen but since I end up MIA anyway... meh. 


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#6
monicasubzero

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But is it true that the Hero shows up as a war table mission only if she's a female? I'm asking because I think I read this somewhere and I don't have the immediate option to check because I only have female Wardens. It's just curiosity!



#7
Z.Z

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But is it true that the Hero shows up as a war table mission only if she's a female? I'm asking because I think I read this somewhere and I don't have the immediate option to check because I only have female Wardens. It's just curiosity!


Mine is male. Showed up as a war table mission.
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#8
Andrefe1998

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Well it would be a DLC, if you dont want to see your hero anymore, just dont buy it or play it


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#9
Andrefe1998

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I would rather they just kill the Hero of Ferelden in the next game. Differently from Hawke, the Warden doesn't develop a character  by him/herself, instead him/her actions are bound to the player, seeing him/her doing things you didn't and wouldn't pick will not satisfy.

 

Well lets say that in the next game you play with the inquisition again, and the hero joins your cause, it wold actually be you controlling what he does, giving him the oders, or could it be something like that, i dont know, i just want to see him again kkk   :P



#10
Ceoldoren

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You're not understanding the issue people have with giving the HOF a voice. When you give them a voice. It narrows down the dialogue possibilities considerably. Even when you're playing them. So your Warden could end up not acting like you're warden. This could get even worse if they showed up as an NPC.

 

So basically, no. It's a bad idea.


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#11
Kantr

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It's a headache for bioware to implement and no matter what they did it would not be well recieved



#12
movieguyabw

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While I'd love to see the HoF in a DLC for Inquisition, I can understand why they wouldn't do it.  Simply put, everyone has an idea for how their Warden would act.  Maybe they could write dialogue for them that is open enough to work for a lot of different personality types - but I guarantee they'll have people shouting to the high heavens that their Warden "wouldn't say stuff like that".

 

And yeah, it's possible I'd be one of them.  The only big things with my Warden was he was opposed to the Chantry (but romanced Leliana) his outlook on demons was actually very similar to Solas', and he wasn't the type to lay down and die.  If he was in a situation like the Fade scene with Hawke and Alistair - he might still have offered to hold the demon back; but if he did, he would be fairly confident he'd survive.

 

Unless they find a way to allow us to establish the Warden's views on certain issues beforehand, I don't see them including them any time soon.  And I probably wouldn't want them to, personally.


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#13
Andrefe1998

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The problem is that he is to important for not be in these historys, the world was nearly destroyed and he didnt even show up to help, wtf man

and his letter doesn't count, was useless  ¬¬


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#14
The Earl Of Bronze

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They should leave the Warden out of this game, or allow us to play as the Warden again in a future game when they discover how to make a good game again. And the Warden should not be voiced.


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#15
Pendragon993

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Eh, I personally like the idea of a voiced Warden DLC, You could give him whatever personality he/she wants by just playing. of course there would need to be at least two voice options. The only reason I see that it wont be a reality is because not every players warden lived past origns,So a whole DLC that may or may applies to you seems...unproductive.


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#16
WardenoftheFade

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I don't think they'll ever do it, nor do I really think they should do it, but there are ways they could solve the voice issue without solving the voice issue. They could have an entire DLC where whenever it looks like you're about to have a chance to speak someone attacks, or something loud is happening nearby. You could do an entire game where your decisions are based on action or inaction rather than dialogue. Do you go and fight off those bandits attacking those poor people, or do you turn away? Do you gather materials for that priest trying to build a new chantry, or do you ignore her? There are ways to establish the personality of the warden without ever having him or her speak a single word.

Personally though, I'd rather just not see the Hero again. I didn't like the letter I got at the war table (the writing didn't "sound like her"; you don't need a physical voice for the voice of the character to sound off) nor did I appreciate what she was off doing. The whole mystery of what happened to the warden was a let down to me. Also they retconned my ending (had a Surana in a romance with Alistair; they broke things off, but at the end of Awakening they "disappeared together". It is the only ending in which Alistair also disappears with the warden, and it was retconned in DAI) which I don't appreciate. I would just get more upset if they continued to mess with the Hero's storyline and retcon more endings or take the mystery out of things.



#17
monicasubzero

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Mine is male. Showed up as a war table mission.

Ok, thanks! I just read somewhere that it was only for girls! ;) 



#18
Tsunami Chef

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I wouldn't mind if the warden made a cameo in some future DLC where you could do an edit face feature like hawke and choose through a couple voices...but I really don't want a DLC surrounding him. I liked the warden...but his story isn't that interesting now that we've been introduced to the entire world of dragon age.



#19
k8sk8

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To be honest, I'm already a little unsettled by as much as they've already done with the HOF. Neither DA:2 nor Inquisition has made me feel as much like the character I played was my character as Origins did. Part of that was because she didn't have a voice. When she said something, I could imagine it in any way I want. Whatever accent, tone, and personality she held was entirely for me to decide. With Hawke, it became strange. She was sarcastic and funny a lot of the times, but there were points where she spoke automatically in that same way that just didn't fit. 

 

"What happened to that awful murderer who killed my sister?"
"His killing days are over. B)"

 

Generally she's the type to make stupid comments like that, but the personality system didn't let me take into consideration something very important - the situation. So appropriate or not, Hawke was silly. There was seldom room for real grief or anger because the game knew she was usually funny, so when it made her speak automatically, that's what she was. 

 

The Inquisitor is a whole new problem entirely. This could very well just be the voice I chose, but she always speaks so neutrally, like she isn't actually holding a conversation with a friend or another person so much as she's interviewing somebody, or something. She always shows too much emotion, not enough emotion, or no emotion at all. I've chalked this up to me intending for her to have a tone where she doesn't. Because we don't know whether she's usually supposed to be aggressive, apathetic, angry or whatever, the safest route is that she can be any of those things. The result of this is that I feel disconnected with her. She says things, but I don't feel like this is the story of my character.

 

Suffice to say, the HOF was my character through and through. She didn't make inappropriate jokes when I didn't want her to, she didn't speak in a tone that didn't fit the situation. She said what I wanted her to say and how I wanted her to say it. Giving her a voice, any voice, would take that away from me, and it would make her Bioware's character rather than mine.

 

Dragon Age has moved on from what it was in Origins. I like the voices. They give character and life, they make you feel like the person you're playing is truly involved with the world around them, like they actually have cause to be noticed. They took that to such great lengths even to the point where you can sometimes contribute to party banter. It's a next step, a better step, but it's not a step my HOF was involved in. The only good thing to do with our characters in Origins is let us decide what happens. Does he/she and their LI go off and live happily ever after? Does he/she die somehow? Does he/she simply disappear? Those should be left up to me, just like the fact that my warden now searches for the Calling should have been up to me, not Bioware. Bringing Hawke into the game is fine. I'd love to play Hawke in a DLC (and kind of wish I could keep playing her through Inquisition, if only because that armor is so damn great) because she's Bioware's.

 

The HOF is just that - the Hero of Ferelden. She stopped the Blight in a year and did a lot of Mary-Sue things. She deserves a break. I'll let my Inquisitor become the Hero of Thedas (?), then I hope to move onto a new character in Dragon Age 4.


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#20
Gundar3

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I waited 15 hours for that damn letter...


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#21
Efvie

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Wait, the voice is an actual, serious argument against the Warden? I thought that was a joke.

 

Here’s a thought, an optional mode where anything the Warden says is muted?


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#22
Z.Z

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I couldn't change the warden's name in DA keep and that has been bothering me since.
Not that I remember his name though. :/

#23
helpthisguyplease

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Why does the warden has to have a voice if you are playing him in a dlc? Is bioware obligated to voice every PC it makes. We can just have that dialogue thing again for the dlc.



#24
Draninus

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I would rather they just kill the Hero of Ferelden in the next game. Differently from Hawke, the Warden doesn't develop a character  by him/herself, instead him/her actions are bound to the player, seeing him/her doing things you didn't and wouldn't pick will not satisfy.

 

I entirely disagree with this statement.


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#25
Draninus

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Eh, I personally like the idea of a voiced Warden DLC, You could give him whatever personality he/she wants by just playing. of course there would need to be at least two voice options. The only reason I see that it wont be a reality is because not every players warden lived past origns,So a whole DLC that may or may applies to you seems...unproductive.

 

If the HoF is dead, this can be solved by replacing him/her with the Orlesian Warden Commander, in exactly the same manner as Awakenings.


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