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The most boring, predictable, cliched, and lazy Bioware plotline ever.


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#51
txgoldrush

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You either have a highly selective memory, or you're straight-up lying, because there were PLENTY of posts that pointed out exactly what was wrong with the endings. There was also nothing in the way of any mob mentality. The consensus on the BSN was a fair 60/40 split in favor of disliking the endings. 60/40 is NOT a "mob". I've already spoken my piece on why the ME3 endings are bad on the old forums, so I'll just say that there was good reason for people to have disdain, and it's not because of some condescending notion of them being stupid or unable to follow what was going on.

So, basically, the problem was that the ending wasn't simply what you wanted?

 

Its funny how flawed the arguments against the ending's concept is. It goes definitley with not paying attention to the story.



#52
txgoldrush

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Except he was fleshed out, you probably didn't bother to look at it

 

And I like that you randomly tried to bring up MEHEM which has nothing to do with DA:I :D

Except that he wasn't. His villany was rushed and shallow, and  the poor plot made it worse. He makes no real argument to why his way would be "better". It ends up being fantasy drivel.

 

Even worse, he was intorduced in DA2's DLC, Bioware had all this time to make a full fleshed out villain.


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#53
Zaori

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Are you kidding? This is Bioware's masterpiece. The storytelling is brilliant, and you actually need to know a bit of the lore to fully grasp it. If you didn't get it, you missed it. 

Your post isn't constructive at all, your critiques are ironic because it shows your inability to grasp the scope of this game.


PS. No, I'm not a fan-girl, in fact, I thought the past two DA games weren't strong at all in their narrative - but they really nailed it this time around. 
I loved Baldur's Gate and I loved how Jon Irenicus was portrayed - which is exactly why I think DA:I is a paradigm changer in terms of RPGs. Finally games like Baldur's Gate can be made again.



#54
txgoldrush

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Are you kidding? This is Bioware's masterpiece. The storytelling is brilliant, and you actually need to know a bit of the lore to fully grasp it. If you didn't get it, you missed it. Most likely because your perception was too shallow.

Your post isn't constructive at all, and your whining is ironic because it shows your inability to grasp the scope of this game.

You missed my entire point, and one point being that this plot is basically recycled and formulaic. And I am not the only one criticizing the weak villain. Look at IGN's review.

 

And I know the lore, I have played all this series has to offer. Thats not the problem here. And as for ME3, understanding theme is the key to that game, not lore.



#55
Kroitz

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Are you kidding? This is Bioware's masterpiece. The storytelling is brilliant, and you actually need to know a bit of the lore to fully grasp it. If you didn't get it, you missed it. Most likely because your perception was too shallow.

Your post isn't constructive at all, and your whining is ironic because it shows your inability to grasp the scope of this game.

 

Damn, that catalyst be deep, son. #FireAtWar


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#56
Iakus

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No, I undertsand the theme of the villian in DAI, he was just a weak, not fleshed out villain. In fact the problem with DAI's villain is that thematically, he is not fleshed out.

 

Meh, you just don't get it.  All you have to do is think about it a little and you'll understand. :D



#57
AresKeith

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Except that he wasn't. His villany was rushed and shallow, and  the poor plot made it worse. He makes no real argument to why his way would be "better". It ends up being fantasy drivel.

 

Even worse, he was intorduced in DA2's DLC, Bioware had all this time to make a full fleshed out villain.

 

He still is fleshed out if you actually bothered with it

 

You missed my entire point, and one point being that this plot is basically recycled and formulaic. And I am not the only one criticizing the weak villain. Look at IGN's review.

 

And I know the lore, I have played all this series has to offer. Thats not the problem here.

 

So has every other plot now, DA:I actually added a bit more to the formulaic plot



#58
Dark Helmet

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Oh oh! Let me guess, we just didn't get it/and or mindlessly loved something inferior to the utterly unassailable glory that is ME3!

 

Seriously Tx, we get it, ME3 is the end all be all of human existence for you. Why don't you go drone about it in the ME3 section.


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#59
GreyLycanTrope

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So, basically, the problem was that the ending wasn't simply what you wanted?
 
Its funny how flawed the arguments against the ending's concept is. It goes definitley with not paying attention to the story.

Says the guy who started this thread because DAI wasn't what he wanted.
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#60
ShadowLordXII

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At least Corypheus didn't destroy the DA lore's narrative coherence by his mere existence or rewrite the entire premise of the Dragon Age series within 10 minutes.

 

In any case, Bioware was clear about the type of the game that Inquisition was going to be from the start. "Saving the world from itself and a demon invasion." Which is exactly what we got.

 

Don't like it? Fine. No one's forcing you to stick around.


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#61
txgoldrush

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Oh oh! Let me guess, we just didn't get it/and or mindlessly loved something inferior to the utterly unassailable glory that is ME3!

 

Seriously Tx, we get it, ME3 is the end all be all of human existence for you. Why don't you go drone about it in the ME3 section.

Nope, its not even one of my top 5 favorite RPGs, try again.



#62
lastpawn

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You have legitimate concerns, but it would help if they weren't stooped in hyperbole. IMO DA:I could have used a more focused narrative. That's the gamble they made when they went open-world. If each area had cut scene content dedicated to the main quest line I don't think complaints in regards to the story would be as vitriolic. 

 

Also, when were Bioware considered great plot writers?



#63
Mr.House

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The OP was good for a five second laugh.



#64
Precursor Meta

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I thought Cory was badass. But I couldn't help but feel sorry for him for some odd reason.

#65
Dark Helmet

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Nope, its not even one of my top 5 favorite RPGs, try again.

 

You do an awful lot of mindless droning for a game you don't consider in your top five son.

 

Might want to work on that.



#66
o Ventus

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So, basically, the problem was that the ending wasn't simply what you wanted?

 

Uhh, no. Not at all. If you had actually payed attention to the threads on the old forums, you'd have picked up on that.

 

Its funny how flawed the arguments against the ending's concept is. It goes definitley with not paying attention to the story.

 

I think I found out your fatal flaw. You keep grouping every complaint about the endings together as "the arguments", like they're a monolithic hive mind, failing to take into account that different people find different faults about the endings. 

 

But yeah, sure, nobody who dislikes the endings actually paid attention. Yes, if that's what you think.


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#67
Mr.House

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You do an awful lot of mindless droning for a game you don't consider in your top five son.

 

Might want to work on that.

The fact that he has on the record defended the game so much but craps on Jade Empire and DAI just makes it even more cute.



#68
Zaori

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You missed my entire point, and one point being that this plot is basically recycled and formulaic. And I am not the only one criticizing the weak villain. Look at IGN's review.

 

And I know the lore, I have played all this series has to offer. Thats not the problem here. And as for ME3, understanding theme is the key to that game, not lore.

That's because you're assuming the entire plot was based on one antagonist, which it wasn't. The story is brilliantly woven and - instead of giving you one big baddy, it gives you something more believable, and more thoughtful. The story is obviously not over, we don't KNOW Corypheus' reasons fully, because it's deliberately omitted so the story can continue.

Just because you don't know the "villains reasons" doesn't mean he was poorly planned, it means you didn't get how the narrative was structured.


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#69
txgoldrush

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At least Corypheus didn't destroy the DA lore's narrative coherence by his mere existence or rewrite the entire premise of the Dragon Age series within 10 minutes.

 

In any case, Bioware was clear about the type of the game that Inquisition was going to be from the start. "Saving the world from itself and a demon invasion." Which is exactly what we got.

 

Don't like it? Fine. No one's forcing you to stick around.

Wrong, the Catalyst affirms the Mass Effect universe thematically. Once again, you failed to pick up the clues. I don't know, a being created out of ones need to control others and in the end turned against them and its now controlling the destiny of others, I don;t know how it fits the series...lol. Pretty elementary if you ask me.

 

Face it, the fanbase wanted to punch Harbinger in the face and go home and have little blue children, thats the real problem with ME3's ending, that this doesn;t happen.

 

 

Says the guy who started this thread because DAI wasn't what he wanted.

However, I am also saying that its recycled and formulaic, and that the plot is overall weak. The problem is that it didn;t be what it tried to be well, outside its religious discussion and politics. In fact, how it takes on religion is exactly what I wanted.



#70
Nyctyris

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That is very true re companion quests in me2. In game it makes no sense that doing their companion quests has an bearing on their survival.

#71
Mr.House

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Defending the Catalyst, oh boy. I feel like I went back in time


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#72
txgoldrush

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Uhh, no. Not at all. If you had actually payed attention to the threads on the old forums, you'd have picked up on that.

 

 

 

 

I think I found out your fatal flaw. You keep grouping every complaint about the endings together as "the arguments", like they're a monolithic hive mind, failing to take into account that different people find different faults about the endings. 

 

But yeah, sure, nobody who dislikes the endings actually paid attention. Yes, if that's what you think.

And yet those arguments come form a flawed understanding of the story or flawded illogical arguments. Look again. I am not talking about execution flaws the original ending did indeed have.

 

And yes, I actually believe that judging from where these arguments come from. And a lot of it comes from not getting the main theme of the game or series correct.



#73
Dark Helmet

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Edit: Never mind.



#74
txgoldrush

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Defending the Catalyst, oh boy. I feel like I went back in time

Yep indeed.

 

At least he has, in the extended cut (was a HUGE problem in the original ending), a fleshed out character, who made his points, and fit the theme of the series not only how he was created, but what he is doing. He did more than what Corphyeus does in a full game and a DLC.



#75
AresKeith

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Corypheus >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> the star brat


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