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Does Gathering Storm on the mage classes do anything?


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28 réponses à ce sujet

#1
-PenguinFetish-

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Ive had a couple of users on reddit tell me its bugged. Could anyone here confirm this? 



#2
Sir Jessku

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I took it on my first run & never noticed it going anything so I don't take it anymore. Sorry I can't confirm that was just my feeling/observation.
But at least it adds 1 more that never noticed it working.

#3
Sir Jessku

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Oh that was elementalist if that matters. I thought it would be really cool too.

#4
J. Peterman

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Haven't really paid much attention. I'd like to know if stormbringer is though.



#5
TeamLexana

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I haven't notice it do anything, so I don't bother with it anymore.



#6
KalGerion_Beast

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Haven't really paid much attention. I'd like to know if stormbringer is though.

Ive seen the lightning bolts from stormbringer strike.  Never tested it to see if it actually strikes every 15 seconds though.  



#7
wKmike

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Not really sure. Never really seen it happen. Then again, things are chaotic most of the time



#8
Cirvante

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I always thought it worked, but maybe that's just wishful thinking. Haven't done any actual testing yet.



#9
tbxvividos

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This is actually a question?

It works.

Tested on keeper with barrier cool down first.
also used on ele and necro.

I always take it.

And stormbringer works too. I don't always take that though.

#10
-PenguinFetish-

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This is actually a question?

It works.

Tested on keeper with barrier cool down first.
also used on ele and necro.

I always take it.

And stormbringer works too. I don't always take that though.

 

Just tested it. it doesn't work.

 

https://www.youtube....eature=youtu.be


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#11
Sir Jessku

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Must be disheartening to be proven wrong constantly.
  • PurpGuy1 et -PenguinFetish- aiment ceci

#12
coldflame

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So Gathering Storm is bugged after all... man, I have to grind my Elementalist again? :wacko:



#13
Credit2team

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works fine for me (PC)



#14
PvtNiss

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I just did a proper test on the PC using DxTory and it does seem to work. Fire storm has a 60 seconds cooldown when I walk around and only stop to fire single bolts at nothing. It cooled down in ~51 seconds when I stopped to shoot a single bolt at an enemy 17 times. The reason I only stopped to fire 1 bolt every time is to not activate winter stillness.

 

But here's the wierd part, I got into a much bigger fight some time later and I shot nearly 40 bolts (without activating winter stillness) and used no skill during firestorms cooldown and it took 50 seconds to cool down. Every time I try it's 50 seconds minimum so it appears gathering storm has a limit to cooling down 16.666% of the total cooldown of a skill. And your video proves this penguin look at his skill tree he does not own the upgrade for the barrier he is not receiving 4 seconds cooldown on the dissipation of his barrier. He casts it at 1:26 and it cools down at 1:46. The base cooldown is 24 and his cooled down in 20 seconds this is 1/6th (16.666%) less the same as my fire storm capped at 50 seconds. This is most likely due to balancing reasons on low base cooldown skills becoming way too spammable.

 

I did another test to sate my curiousity and it seems Winter stillness cools down firestorm in 40 seconds so it's a 33.333% reduction in cooldown. Now to see if Clean burn has an cap to it.



#15
GourdTwitch

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I am %100 certain it does. I use some short cooldowns on the Necromancer, and when you unlock the skill (you get it before other actives on that class as a core passive) the CD visibly jumps at your first auto attack.

 

It is somehow limited. It either has a hidden cooldown or can only proc once per cooldown. It could also be that it procs once per full animation cycle of auto-attacks on the first single attack after the triple. Which makes sense, otherwise it would be preposterously OP. The tooltip is misleading, but it does "work."

 

I'm not sure if I would take it on Keeper if I had a choice.



#16
PvtNiss

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Clean burn has no limit every spell cast cools down your skills by 1 second no matter what.



#17
xlm1994

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I just did a proper test on the PC using DxTory and it does seem to work. Fire storm has a 60 seconds cooldown when I walk around and only stop to fire single bolts at nothing. It cooled down in ~51 seconds when I stopped to shoot a single bolt at an enemy 17 times. The reason I only stopped to fire 1 bolt every time is to not activate winter stillness.

 

But here's the wierd part, I got into a much bigger fight some time later and I shot nearly 40 bolts (without activating winter stillness) and used no skill during firestorms cooldown and it took 50 seconds to cool down. Every time I try it's 50 seconds minimum so it appears gathering storm has a limit to cooling down 16.666% of the total cooldown of a skill. And your video proves this penguin look at his skill tree he does not own the upgrade for the barrier he is not receiving 4 seconds cooldown on the dissipation of his barrier. He casts it at 1:26 and it cools down at 1:46. The base cooldown is 24 and his cooled down in 20 seconds this is 1/6th (16.666%) less the same as my fire storm capped at 50 seconds. This is most likely due to balancing reasons on low base cooldown skills becoming way too spammable.

 

I did another test to sate my curiousity and it seems Winter stillness cools down firestorm in 40 seconds so it's a 33.333% reduction in cooldown. Now to see if Clean burn has an cap to it.

That is some serious test, very devoted.



#18
Credit2team

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keep in mind, bugged for one person doesn't mean bugged for all, so you both could be right

its not a contest guys



#19
coldflame

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its not a contest guys

 

Lol.



#20
LexXxich

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keep in mind, bugged for one person doesn't mean bugged for all

Indeed. I remember going through whole matches with wide Shockwave working like a clock. Shame it was so rare.

#21
tbxvividos

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Must be disheartening to be proven wrong constantly.


Confused as to where I was proven wrong.

As PvtNiss already pointed out.

Must be disheartening to be proven wrong constantly eh?

#22
Hiero_Glyph

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As noted by PvtNiss, Gathering Storm does seem to be doing something, just not a 0.5s reduction per each basic attack.  In the video the cooldown on Barrier is ~20s not 24s, so obviously something removed ~4s from the cooldown.  To claim that Gathering Storm does nothing disregards this evidence.

 

Now, with that being said I counted 4 sequenced attacks.  The first was interrupted before the final hit but the next 3 were completed in full.  This means that there may be a limit to how often it can proc or it requires a fixed amount of hits.  Personally, I think there is a cooldown on the ability activating.  As I prefer to sprint-cancel the attack after the third hit, I have noticed a visual jump in my cooldowns with Gathering Storm.  It does not seem to activate on every hit, as noted previously, but I do notice slightly faster cooldowns with it; I just never timed them.

 

Obviously there is something going on with Gathering Storm to make it fuction differently than the skill's description.  So it is working, just not how the description reads. Then again, most of the skills seem to function differently than the description reads so this shouldn't really be a surprise to anyone.  Still, a ~4s reduction for a 24s cooldown is helpful and, as PvtNiss noted, this extends to 10s on a 60s cooldown so it does seem fixed.  In general it will probably save ~1-4s depending on the base cooldown but that can be very significant when Barrier allows you to survive a hit.

 

Without a complete breakdown using fps calculations or an answer from Bioware I doubt we will ever understand how Gathering Storm actually works.  That being said it does seem to be doing something so claiming otherwise contradicts the evidence provided by the video.



#23
tbxvividos

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An internal cool down could also explain this.

Wouldn't be the first passive found to have one

#24
PvtNiss

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It basically just functions like it says it does. Every attack is 0.5 seconds and you can get barrier to cool in 20 seconds using 8 basic attacks. Those same 8 basic attacks cool down firestorm in 56 seconds. Even if you fire all 8 in a row and then stop altogether. It just won't cool down any more than 1/6th of the total cooldown duration.



#25
IanLai

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want to add some more note

i test it on single play with solas, respect the character and only take barrier and gathering storm

same result from 24>20s something by continuous spamming auto attack , use stop watch to count

the reddit post about gathering storm not work on single play is totally non-sense

both multiplay and single play work