I just finished MoW (for the first time) and IMO this is best of the official NWN2 player releases, and though I haven't played many third party modules on NWN2, I doubt anything comes close. Making this the best thing on NWN2 for players.
By the time this was released the first time, I had already given up on NWN2. It is a Travesty that Atari so bungled the release of this adventure.If this was released on time, it might have had a enough success to get a sequel. Maybe even grow the fan-base of NWN2.
If you haven't played this, You MUST. If you don't have it. Buy the complete NWN2 at GoG to get it.
What makes this great, is excellently done companions, well done NPCs, a city that feels alive, quests that feel organic, and not grinding fetch quests, crafting that is toned down to be less Monty Hall, and thus having the character matter more than his overpowered weapons.
A truly excellent adventure, and a complete shame how it was mismanaged by Atari.





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