After getting a 30% extra lunge damage ring I promoted my lego to use it and found that when I hit an enemy from max distance, the cooldown don't triggers while stamina drain still happens. The thing is that this makes the skill fun as hell since I have to take into mind my distance toward my enemies and sudenly it is worth replacing one defensive skill for it.
I don't know if it was intentional or a fluke, but please, let it be this way, otherwise I will get back to the cookie-cut all defense build.





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