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No Blood Magic?


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#51
Paric

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Blood Magic would at least lose you Varric, Vivienne, Dorian, Sera, and/or Cassandra. I'm not sure about Bull or Blackwall - but Solas sees it only as a tool. So, you'd be going through the game with Solas, and maybe Blackwall, Bull, and or Cassandra. 

 I can understand some companions might give you hardtime or even leave for it, but i really dont see a point of naming Varic there since bloodmagic usage doesnt prevent him being friends with Merill and lets not forget his best friend(Hawke) can be bloodmage as well so if anyone besides Solas should be used as an example of pearson that can accept bloodmagic usage than that should be Varric.

 

And btw i do agree that bloodmagic wud be hard to impliment properly in DAI just not for most of the reasons people are posting here



#52
JaegerBane

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Not at all. I don't mind a discussion; I just tire of the same argument being thrown away. As posted earlier, the interview explained why it isn't in the game. It got nothing to do with "Nobody would follow a blood mage". 
If any other argument than that comes up, I am happy to have a healthy discussion. If not, I will bludgeon in the same response to the same argument.


I think the issue is that you're creating rationalisations without taking on board just how little tolerance there is for blood magic. You're comparing it to stuff like assassins, claiming that your main advisors aren't needed, claiming the inquisition doesn't need to worry despite the whole storyline making it crystal clear why they do... The reason the same argument keeps coming up is that you haven't answered beyond saying 'but it works in my head!'.

Seriously, claiming the inquisition would be happy to follow a blood mage inquisitor is like claiming black servicemen would be happy to serve under a CO who is openly a member of the Ku Klux Klan. It clearly doesn't make sense with what we know of the world state in DA:I. It's not a question of not being open to discussion.
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#53
Angloassassin

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Merril being silly/naive with how she uses it is not an argument for anything, point is that most of the oponents you encounter using bloodmagic are doing so out of desparation or are on some revenge plot and they are all self thought(with or without demonic inlfuence) meaning they lack proper training and knowlidge since blood magic is just another powerfull way of magic that has been used before for 100s if not 1000s of years by magicly advenced civilaztions(Tevinter,ancient elven empire) and there is abslotly no evidence ingame those nations have/had any higher rate of possetions or insane people going on rampage as anyone else.

Point being any kind of power can corrupt and be misused, even more so when pearson using it lacks proper training to do so:)

 

I can't reacall - but someone posted in a Similar forum, a bunch of codex entries about Many Tevinter magisters, that either failed in their quests while using blood magic (Trying to map the fade), or how they eventually died from it's use (A rather touching story about a man saving someone else using his own blood), or became Abominations so terrible that their apprentices tried to remove their own eyes.

 

In nearly every situation we've seen, Blood magic has always corrupted, and turned people into abominations or absolute monsters. Or they were Bumbling idiots who probably shouldn't have picked it up in the first place (Gat Damnit, Jowan). 

 

Merrill, I'd argue, is just a less experienced Solas. Using Demon and Spirit as interchangable terms, and dealing with them according to how they view. She'd even successfully restored the Eluvian, and proved herself competent with it throughout the game, Except when you got to the Rock Wratih part.

 

 

Fact is, Merrill is your average Blood Magic user - Until we get to Tevinterer, Jowan, and all the others we see in DA:O, DA2, and DA:I are what we have to go on. And outside the PC (Player Character, not the device), We've seen *Very Few* examples of Blood Magic used properly and responsibly. 



#54
JaegerBane

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Merril being silly/naive with how she uses it is not an argument for anything,


Read the posts above. I didn't bring her up, I was responding to someone else.

point is that most of the oponents you encounter using bloodmagic are doing so out of desparation or are on some revenge plot and they are all self thought(with or without demonic inlfuence) meaning they lack proper training and knowlidge since blood magic is just another powerfull way of magic that has been used before for 100s if not 1000s of years by magicly advenced civilaztions(Tevinter,ancient elven empire) and there is abslotly no evidence ingame those nations have/had any higher rate of possetions or insane people going on rampage as anyone else.


Errr.... There's plenty of evidence. Read half the codexes in DA2 about the atrocities committed by the tevinter, and why they're a declining state. By your logic, tevinter should be ruling the world.
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#55
Matth85

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So, in DA:I - how would Blood Magic stack up to constantly having to fight demons? Or that whole section in the fade? If you'd been speccing for all blood magic, by all rights, you'd be useless there.

 

I can see 2 solutions.

1) The Anchor/mark. 

2) You are still using normal spells. 

 

Besides, *You* Don't pick your trainers, Josephine does, she sends word out. Leliana finds your Rogue trainers, and Cullen finds your warrior trainers. You've no freedom outside of picking from the 3 that showed up.

 

As said, I see no problems but a small dialog line for adding a Blood Mage trainer. If not, you could just add a side quest somewhere. 

 

And I doubt Cullen would follow - this is a man who was tortured by Blood magic in DA:O, a man who saw first hand how much Blood Magic was being used in Kirkwall - if anything, It'd be like the Sten vs Warden fight in DA:O. 

 

He'd follow out of neccesity - as any solider do. Besides, the army follow him -- not you. Some snarky comments from him, or having him and Cassandra constantly checking up on you. Blood magic does not fry your mind. It simply adds a chance of problems, which can be countered with some anchor-magic-stuff.

 

The go to argument against Blood magic seem to be "Innocent dies!". However, Blood Magic does not require innocent blood -- it requires blood. I, for one, have got enough blood to fuel 5 blood mages from Hinterlands alone. 

 

Companions in this game *Can* and *Will* Leave if they don't agree with you, just like in DA:O, where you wound up with Dog, and Alistar/Loghain if you were an Puppy-eating monster.

 

You also no not need any of them to suceed. The only people required are the 3 non-companions. All you need is an army. I have no need of Iron Bull, Sera, Varric, Cole, etcc. The only person I will consider vital are Cassandra and Solas. Solas would not leave, whereas Cassandra would probably not leave either. She feels a failure for the death of the Divine. She'd do anything to fix this. You're her solutions, no matter if you draw power from ripping the heart of a living enemy (Reaver), stabbing them in the back from the shadows (Assassin), stealing life energy from the dead (Necromancer) or by empowering spells via blood (Blood Magic).

 

It would require more work to fit it into the game, obviously, which is why it isn't in the game. That, and the obvious no-healing-deal which makes it require more work to implement. 



#56
Paric

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Read the posts above. I didn't bring her up, I was responding to someone else.


Errr.... There's plenty of evidence. Read half the codexes in DA2 about the atrocities committed by the tevinter, and why they're a declining state. By your logic, tevinter should be ruling the world.

 

Actualy there few instances of those stories that keep repeating most of them writen by southern Chantry scholars so i wud say its safe to take em with a bit of reserve, what i was claiming was simply that if everything chantry says about bloodmagic wud be even close to true no empire using it wud surive a decade and jet Tevinter is still here 1000+ years later as there was the elven empire before it.

And btw its perfectly clear to me there are abuses of bloodmagic but theres plenty of evidnce of abuses of other powers just as well, my reasoning is simply saying that if chantry tales wud be anywhere close to real there wud be no way Tevinter wud even still exist.

Also to take into account is that lots of terrible things happened in southeren parts as well(without the help of bloodmagic), which brings us again to real reason for corruption and that is power no matter where it comes from, certain percentage of people will use it for bad things.



#57
Cmpunker13

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This is shaky logic at best, all this actually says is that wynne is not an expert on the magic knowledge of an order known for keeping secrets. The fact that you have to hide behind the gryphon seal to talk her around should be an indication that you're on thin ice. It's certainly not a solid argument for blood magic somehow being able to be passed off as ultra-specialised magic that just happens to look like blood magic...
 

 

 

I stand corrected.

 

However I think it would be ok to kill a lot of your mates if they recognize you. Like in Star Wars: KOTOR, if you choose the Dark Side.



#58
Cmpunker13

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Read the posts above. I didn't bring her up, I was responding to someone else.


Errr.... There's plenty of evidence. Read half the codexes in DA2 about the atrocities committed by the tevinter, and why they're a declining state. By your logic, tevinter should be ruling the world.

 

The real point is the rpg experience. My canon Warden is an isolationist mage who turned to blood magic cause she couldn't bear the responsability of command and thought to be inadequate. She also acquired it by dealing with the demon at Redcliffe, thus "sacrificing" Connor (and Ysolde, as Jowan did the ritual). The Warden eventually sacrificed herself out of guilty.

Being a blood mage is fun to play (if you like how the spec works) and fun to roleplay. The Inquisitor being unable to be a blood mage after what we saw in DA2 is baffling to me.

 

It's even more baffling how it's difficult to roleplay in Inquisition, but that's another story.



#59
Lord Surinen

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Yes I'm surprised that there is no blood magick, especially in DA:I where you can discuss your specialisation with your followers. I can imagine that blood magick would require either use of your own blood or harvested from enemies or captured commoners. I see further refinement of the game in it. Imagine your own storage where you keep the cattle that you use in your blood rituals; elves; humans, dwarves, qunari. All of them being sacrificed for your stats and mini quest where someone from your team discovers what you are doing, you grab his/her head and waterboard in the pool of blood, asking if he'she will give up and keep quiet. You can decide to gut them and throw carcass into the bath or keep alive or mind controlled (Jade Empire). I think that every spec should get bigger lore treatment, not only this one.

 

With new engine, graphics, blood magick would be quite a delicious treat; sucking the nectar from enemies in x yard, form a big bloody ball that shatters into thousands of coagulated razor sharp shards/nails. I can imagine plenty of gorey abilities.



#60
Exalted_One

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Yes I'm surprised that there is no blood magick, especially in DA:I where you can discuss your specialisation with your followers. I can imagine that blood magick would require either use of your own blood or harvested from enemies or captured commoners. I see further refinement of the game in it. Imagine your own storage where you keep the cattle that you use in your blood rituals; elves; humans, dwarves, qunari. All of them being sacrificed for your stats and mini quest where someone from your team discovers what you are doing, you grab his/her head and waterboard in the pool of blood, asking if he'she will give up and keep quiet. You can decide to gut them and throw carcass into the bath or keep alive or mind controlled (Jade Empire). I think that every spec should get bigger lore treatment, not only this one.

 

With new engine, graphics, blood magick would be quite a delicious treat; sucking the nectar from enemies in x yard, form a big bloody ball that shatters into thousands of coagulated razor sharp shards/nails. I can imagine plenty of gorey abilities.

 

Oh god I would love that! i would revel in that kind of power!