I would like to have both but that did not happen. Instead Bioware sacrificed cutscenes for more dialog.
I dont think they sacrificed cutscenes for more dialogue, since the amount of dialogue I am seeing in general seems the same as previous games.
They have used that money to make more of everything. More companions, more romances, more all.
Right now I think I have seen so little of Cole, since I like him a lot and I feel the character has not been developed enough. But that is not because it has less than previous games, but because the relation I have with Cullen is soooooo long, that other characters pale in comparison. That is caused because I:
- talk to him a lot since I like the character
- have romanced him
- has chosen mages, and therefor you get another quest with him (with cutscenes yes)
- he is also extremely relevant in the main quest and even appears in other companion's quests (like Blackwall's)
Its good I like him, since I have been talking with him all the fkin time.
The advisors add A LOT in this game. When we first knew about them, I thought they would be super minor, like the Mass Effect guys (Samantha Traynor and stuff). However, in DAI the advisors have more content than the companions themselves, except for poor Leliana since she is not a romance option.
So its not like they cut cutscenes for dialogue. Its that they have SO MANY people developing at the same time. 9 companions and 3 advisors, 12 people with cutscenes!! And so many romances with cutscenes!!!!!
I personally would have prefered less people and more developed, but that's just me. Cullen amount of content is pretty nice, but I would have loved more Cole/Solas content. (Or more Cullen outside romancing him)