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Bad battle control, skills miss all time


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3 réponses à ce sujet

#1
Yun14

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Well, i think this game has the worst controls and ai i have ever seen in a dragon age game, its pathetic

i try to play on nightmare and micromage eveything with controller and...

 

1. i cant properly adjust the Position of my shield tank without letting the enemies backstab her/him in the back because there are simply no controls for it unlike in previous parts???

 

2. skills are constantly missing, i just hate it, i tell the companion to attack something and to use f.e taunt, guess what happens? he uses it but he doesnt target the enemy lmao, thx for taunting the wall, now i let the time run wait till he faces the enemy( what is bad because i loose time) and now i use taunt, guess what, it often still misses because the Terrain is too high or low or for whatever reason or a more simple example solas frozen touch skill it constantly misses sometimes, he just uses it and Drops it on the ground in front of him even he faces the enemy, just sucks... this game is a mess, sry -_- i will probably just Play DA: II again till this is patched 



#2
Kantr

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The idea is once you have your shield up in a wall just like in real life, you cant move so well.

 

I've never had taunt miss , is it not taunting everyone in range?



#3
Yun14

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i mean u was able to to move/slide around the enemy in previous parts so u wasnt intantly hit in the back, u was able to targer it and click on a Position the the enemy but not possible here -.- ok maybe for about skills missing, probably ma fault, i think it isnt enough to have Auto attack on u also have to go with the Cursor on the enemy before u give the command for the skill or it will just fire of at the Point the Cursor was? my bad i guess lol

 

still some skills like rogues dmg skill are really bad performed if u are a liitle to Close at the enemy and u use twin fangs he will jump through the enemy and not hit, or maybe the Cursor wasnt on the mob again, idk -_- lol



#4
Sartoz

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i mean u was able to to move/slide around the enemy in previous parts so u wasnt intantly hit in the back, u was able to targer it and click on a Position the the enemy but not possible here -.- ok maybe for about skills missing, probably ma fault, i think it isnt enough to have Auto attack on u also have to go with the Cursor on the enemy before u give the command for the skill or it will just fire of at the Point the Cursor was? my bad i guess lol

 

still some skills like rogues dmg skill are really bad performed if u are a liitle to Close at the enemy and u use twin fangs he will jump through the enemy and not hit, or maybe the Cursor wasnt on the mob again, idk -_- lol

Hmm...

Took me a while to decipher your language. I play on hard as an active RPG and use the tac-cam to identify my targets. My warriors' taunt skills are always on the mark.

 

Melee combat has issues, mostly with to do with distance between you and the enemy. It seems that the distance requirement is programmed too close... it's causing difficulties...

 

I'm wondering if the dual blade rogue was even tested in QA?