When the game ends, they go back to the Chantry. Have you even finished it?
I did beat the game. My epilogue never said that.
When the game ends, they go back to the Chantry. Have you even finished it?
I did beat the game. My epilogue never said that.
keep in mind fiona did not ally with tevinter she made the mages join tevinter.
Guest_StreetMagic_*
Nor does it speak well of the templars who chose to follow Lucius/Lambert, and not stay with the Chantry, as the Chantry sister says in Val Royeaux, that some stayed but not enough to call them an order. You have to talk to her before leaving the city after she gets decked in the face.
But yes, I agree. Which is why I've been saying since I beat the game that neither side smells better than the other here. Both have their issues.
To those Templars, they're just doing the same thing Cass (and you) are doing by forming the Inquisition.
Everyone's a rebel. But not everyone is an idiot who sides with Tevinter.
The Aequitarians threw in their lot with the libertarians. They're all screwed, unless you help.
The only group smart enough was the loyalists (led by Vivi).
Nonsense, Loyalists aren't smart, they are just lucky enough to be spared from Templar "gratefulness".
Why, of course. Fiona would never surrender a portion of Ferelden to Tevinter with its former Arl being sold into servitude oh waaaaaaaait!
They might not be directly seeking to impose a magocracy but their leadership has proven beyond shadow of doubt that that is something they will not seek to fight against were it to come to pass.
The real problem is, for the Mage situation there are only two solutions. The "Tevinter solution" and the "Qunari Solution"; the Circle system is a centuries long foot dragging between two. It isn't an alternative to either solution and it has never been.
So you could replace Fiona with, Vivienne, Wynne, Bethany, Merrill but there are very few Mages that would accept "Qunari Solution" over "Tevinter Solution".
The Aequitarians threw in their lot with the libertarians. They're all screwed, unless you help.
The only group smart enough was the loyalists (led by Vivi).
Not entirely, while quite a few Aequitarians are still following Fiona's lead, if you choose the Aequitarian leaning dialogue options with Vivienne. She'll tell you the Ostwick circle was an Aequitarian bastion and declared itself neutral in the rebellion but that the First Enchanter was assassinated by a Libertarian sympathiser for doing so.
Several other stray groups of Aequitarians and Isolationists gather together at Cumberland as well. You get a War Table mission to protect them from a Venatori roused mob if you picked the Templars.
Guest_StreetMagic_*
Nonsense, Loyalists aren't smart, they are just lucky enough to be spared from Templar "gratefulness".
They could have easily joined Fiona. I could've sworn they were at the last meeting, when the mages split. They had the opportunity. Thus I say it was smart to not follow.
wouldve been smarter if all mages just isolated themselves completlyThey could have easily joined Fiona. I could've sworn they were at the last meeting, when the mages split. They had the opportunity. Thus I say it was smart to not follow.
Not entirely, while quite a few Aequitarians are still following Fiona's lead, if you choose the Aequitarian leaning dialogue options with Vivienne. She'll tell you the Ostwick circle was an Aequitarian bastion and declared itself neutral in the rebellion but that the First Enchanter was assassinated by a Libertarian sympathiser for doing so.
Several other stray groups of Aequitarians and Isolationists gather together at Cumberland as well. You get a War Table mission to protect them from a Venatori roused mob if you picked the Templars.
Sounds good but I do wish there were actual quests. I swear a newcomer would have no clue what is happening, much less form an opinion.
Guest_StreetMagic_*
wouldve been smarter if all mages just isolated themselves completly
I think we all talked about this once. They'd end up just developing unpredictable (and some lame) hedge mage powers. No education of a Circle mage. At first, they'd be OK, but over time, magic education would dwindle, with younger mages being born and without easy to find mentors.
thats why it should BE required to play and read all materialSounds good but I do wish there were actual quests. I swear a newcomer would have no clue what is happening, much less form an opinion.
we did we ended up with the college of enchanters ending lmao we called itI think we all talked about this once. They'd end up just developing unpredictable (and some lame) hedge mage powers. No education of a Circle mage. At first, they'd be OK, but over time, magic education would dwindle, with younger mages being born and without easy to find mentors.
Guest_StreetMagic_*
we did we ended up with the college of enchanters ending lmao we called it
That's not isolationism though. I don't think the isolationist viewpoint can really be expressed in the games.
true mages are always some how involved either by choice or circumstance.That's not isolationism though. I don't think the isolationist viewpoint can really be expressed in the games.
I don't think the libertarians want that.
But they are stupid enough to side with Tevinter anyhow.
Oh and mages all the way for me.
The Templars have failed time and time again when it matters most. Yet they believe in all that "divine right" bs when they can't even recognize a demon in their own ranks even when its feeding some of them red lyrium. The blood mages/abominations Red Templars make the choice much easier as well.
DAI has done a marvelous job of somewhat leveling the playing field.
thats why it should BE required to play and read all material
Or make the mage issue extend beyond two mutually exclusive quests. This game has too many War Table missions and too few sidequests.
Not that there aren't good details, I particularly loved how the letters in Fade tried to show how they're not all that different in their fears, but I'm a veteran of these games and I have no idea what the current situation is.
Ok, I allied with the Templars and the mages joined Corypheus. Fiona attacked Haven and I killed her. What now? Have the mages surrendered? Is the war still on? If so, why can't I help my allies?
I wouldn't call it stupid. My take on her perspective is that she chose the lesser of two evils. The mages have at least a chance to surivive in tevinter. But we've seen in Asunder what happened to mages who tried to surrender to the templars. And even that elderly mage in the tavern who doesn't like Tevinter admitts that the magister's arrival was a stroke of luck because they were bracing for the templars to attack at that moment.
Thus proving the Templars were right all along.
One of the main reason the Circle exists is to prevent the return of Tevinter and what do the mages do as soon as they declare their independence? Invite Tevinter back!
understandable as a series regualr aswell id wouldve like bit more depthOr make the mage issue extend beyond two mutually exclusive quests. This game has too many War Table missions and too few sidequests.
Not that there aren't good details, I particularly loved how the letters in Fade tried to show how they're not all that different in their fears, but I'm a veteran of these games and I have no idea what the current situation is.
Ok, I allied with the Templars and the mages joined Corypheus. Fiona attacked Haven and I killed her. What now? Have the mage surrendered? Is the war still on? If so, why can't I help my allies?
They could have easily joined Fiona. I could've sworn they were at the last meeting, when the mages split. They had the opportunity. Thus I say it was smart to not follow.
There is a reason they are called Loyalists or Chantry Apologists. Remember the few Mages that would choose Qunari solution? Half of the Loyalists are these guys. The other half has simply too much privileges to lose.
They tell you in game the war is over. The mage that didn't join the Inquisition joined the Venatori. I'm guessing a fair amount of them are buried under Haven right now.
There is a reason they are called Loyalists or Chantry Apologists. Remember the few Mages that would choose Qunari solution? Half of the Loyalists are these guys. The other half has simply too much privileges to lose.
I'm not even sure why I'm doing this, but give a source.
I sympathize with Fiona, her back was against the wall. Even Hawke sold themselves and their sibling to indentured servitude when it meant survival. It's a pity that it was to the Venatori. Bitter irony is, the price of freedom most of the time for a mage is being someone's hired killer. That's how the Knight-Enchanter's get their privileges, they fight the chantry's wars. Or joining the Grey Wardens and fight corrupted monsters. Only apostates who hide and are lucky enough to blend in like Malcolm Hawke seem to escape that fate.
I also sympathize with the templars, I know not all of them are assholes and people like Cullen level out and want to protect people, and not necessarily abuse them. But they are chained to a system that is easily corruptible by their lyrium addiction. At the end of it all, I truly believe that I only choose to save the mages because the south needs magical expertise more then knights who easily fall prey to a new kind of corruption sweeping through thedas i.e., red lyrium. Even Hawke's templars were corrupted and they all were aware what red lyrium did. Templars are too much of a liability to me.
Even Hawke sold themselves and their sibling to indentured servitude when it meant survival.
They didn't sell their uncle after he offered them shelter, tough.
They didn't sell their uncle after he offered them shelter, tough.
Lol their uncle sold them! He's the one who made the introduction.
They didn't sell their uncle after he offered them shelter, tough.
considering who gamlen is, I doubt anyone would be willing to buy him anyways ![]()