The One big issue i have with game play atm is the Inquisition is pointless. you can do all the war table stuff and do the 3 upgrades for Skyhold and it does bugger all for you.
You can still beat the game and have your army win wars in cut-scenes regardless you recruited more solders with the warden treatise or not. Nothing the Inquisition does actually effects anything.
That's my biggest complaint as well. My first time through I spent hours and hours in every map doing requisitions until the requisition officer stopped giving me any (yes, that can happen - at least until you leave the map and return again). I kept expecting the Inquisition or Skyhold to come under attack and I wanted to make sure my forces and my keep were as prepared as possible. Only, it never happened. All those requisitions I completed were nothing but a pointless waste of resources that could have been better spent crafting items for my party. The keep upgrades also serve no purpose whatsoever, other than the cosmetic change. Even the garden choice is meaningless for me. I'm not big on potions or grenades, and I spent so much time gathering resources out in the world that I didn't need to harvest anything from my herb garden.
You do get a small amount of exp and power from completing the requisitions, but there's already a ton of exp to be had in the game and power is handed out like candy on Halloween. Completed a quest? Have some power. Set up a camp? Have some power. Claimed a landmark/logging station/quary? Have some power. Breathed the air? Here, have some more power.
With the exception of the ones that unlock new areas, the war map missions are similarly pointless. Most of them serve no purpose at all and, as far as I could tell, have precisely zero impact on the story or its outcome with the possible exception of supporting someone for Divine. Form most of them all you get some small amount of experience/gold/power or a piece of loot. Aside from one or two missions that give you specific purple items, none of them are worth doing. One mission took SIXTEEN HOURS to complete and all it gave me was a belt that was worse than anything that all of my companions already had equipped. Sixteen hours for a piece of garbage that I immediately sold for a tiny amount of gold. WTF? It reminded of some dialogue from DA2: "What is this supposed to mean?" "Maybe, 'Here, throw this away for me.'"
I'm disappointed in content that appears to be missing or stripped from the game as well, but not quite as much as I am in the completely pointless game mechanics that are still there. It feels like we've been given the leftovers, remnants of something greater that was supposed to be there but isn't. I understand there may have been time or technical constraints. I just wish Bioware would own up to it and explain what happened. I'm not holding my breath, though.