Turn the bolt, true invulnerability that can have literally 100% uptime if you're lucky, additional invulnerability vs melee that knocks down archers, 3 really good guard generation abilities that will usually take you to full, doubled armor values, and a shield.
I've played Katari and he feels like he's just...not designed for a format where there're archers/horrors/knights. I wonder if he was the first class made or something, before the gameplay was solidified. Every other class has a way to mitigate the pain, be it through aggro dropping/untargetability, massive resists/invulnerability, or a way to increase your effective health pool. He doesn't have any of those tools and is working entirely off base values. Think about that for a second. Think about how worthless base values are compared to sustain/invulnerability + base values. Dear lord, it hadn't struck me until writing this just how powerless against damage the Katari is.
Oh what I'd give for Fade Cloak on Katari.





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