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I have to say playing a human mage seems best storyline wise.


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#76
Sports72Xtrm

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I always saw Hawke's story as an immigrant story.. immigrant makes good (then falls). Like Scarface. But with magic. :P

 

It has little similarity to this. You're focusing on superficials. Not story content.

Well I also have a problem with the Treyvalyans heavy involvement with the Chantry.



#77
Br3admax

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As soon as Leliana fills my human Warden in on everything the Inquisition learned, he's going to make a special trip to the Brecilian to finally tell Sarel that campfire story he promised him.

"About Red Crossing..."


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#78
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Well I also have a problem with the Treyvalyans heavy involvement with the Chantry.

 

Sucks to be you then. ;)

 

I like it. Since the majority of the companions aren't strongly Chantry based, I like playing this off of them. Even Leli and Cass are more like reformer Andrastians and struggling with issues of faith. I like to play off my more traditionalist stance here. The only person closest to my character is Vivienne.



#79
Kitsune

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Playing as Trevelyan Mage was very good and logical for me, and saying that all that elven stuff doesn't concern them is... wrong? As an intelligent and educated person (nobles and Circle mage) normally you'd have open mind and curiosity to all this stuff with gods/mages/mystery and can even go to fancy balls because you're a noble (but still have less approval of the court than simple noble).

 

But I wouldn't play a mage/elf or some specific race/class just so the story would fit better, it feels wrong to me. I'm just a sucker for human mages.



#80
GamerJhon

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I'd have to disagree on the mage part. I don't know which race to play, but playing as anything other than a mage is the way to go.

 

If you play as a mage, you're more inclined to just side with them not really adding much conflict to the story. You're just helping them because they're mages and you're a mage.

 

Plus, when you talk with Solas, specifically about the Fade and Demons and Spirits, being a mage should mean you have knowledge about these things, but your character just doesn't which really destroys the illusion. I understand if you don't know EVERYTHING, but when you talk to Solas, it's like you don't know ANYTHING.



#81
Nayawk

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I love the Trevelyan  mage option.  It allows me to play a pro cirlce mage who was happy with the status quo and is *not* happy with the whole rebel mage thing. 

 

Playing a mage in DA2 felt far to "ggrrrr circle bad mage good" with no room to role play anything different.



#82
LobselVith8

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As soon as Leliana fills my human Warden in on everything the Inquisition learned, he's going to make a special trip to the Brecilian to finally tell Sarel that campfire story he promised him.

 

You mean the man who is rude to the Warden because he just lost his wife to a werewolf attack?



#83
TimXP

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You mean the man who is rude to the Warden because he just lost his wife to a werewolf attack?

 

Yeah, that guy. He'd tell Zathrian if he could, but he already literally talked him to death.



#84
LobselVith8

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Yeah, that guy. He'd tell Zathrian if he could, but he already literally talked him to death.

 

I wouldn't worry, I'm sure the clans find out eventually.

 

Spoiler

 

In the spirit of spreading information to the People, I'm much more interested in the possibility of the clans seeing Skyhold as a sanctuary for the People when it's under the rule of an elven Inquisitor, since we see some Dalish populate the stronghold. It's likely to be safer than anywhere else, except for Wycome (assuming the right choices were made). Perhaps it'll even be the meeting place for the Arlathvhen.



#85
NugHugs

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I found it was my elven mage . . or anything elven.



#86
ZerioctheTank

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Why does it matter what race and/or sex you play. If I play a female dalish elf mage right now I would die of boredom. Mages are boring to me & I can't roleplay as a women to save my life. I enjoyed my qunari warrior (although I had some issues with a few things) & I plan on playing a HUMAN for my nightmare run. That extra skill point is a tad too tempting for me right now.

Everyone is going to have a different experience playing different things. Alot of people enjoy playing humans others elves & the rare minority playing qunari & dwarves. Honestly if they fix the noodle arms & moobs of the male elves I would totally play one but until then.......male human warrior it is.
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#87
kyles3

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I had a lot of fun playing as a dwarf with no real loyalty to any cause but the Inquisition. I could just do what I thought was right in any given situation, and it didn't feel out of character for me to be asking, "Wait, what?" all the time. Don't get me wrong, as someone who loves the dwarven lore of these games I'd love for dwarves to be as important in the next game as elves were in DAI, but there's a place for a protagonist with some emotional distance. 


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#88
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Why does it matter what race and/or sex you play. If I play a female dalish elf mage right now I would die of boredom. Mages are boring to me & I can't roleplay as a women to save my life. I enjoyed my qunari warrior (although I had some issues with a few things) & I plan on playing a HUMAN for my nightmare run. That extra skill point is a tad too tempting for me right now.

Everyone is going to have a different experience playing different things. Alot of people enjoy playing humans others elves & the rare minority playing qunari & dwarves. Honestly if they fix the noodle arms & moobs of the male elves I would totally play one but until then.......male human warrior it is.

 

As a game it doesn't matter.

 

I think the question here is kind of like.... if you were to envision it as a novel, how would the narrative best be presented? There's always something that clicks more than others.

 

But agreed on the weird male elf arms. Needs to be fixed.



#89
Jayce

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I'd have to disagree on the mage part. I don't know which race to play, but playing as anything other than a mage is the way to go.

 

If you play as a mage, you're more inclined to just side with them not really adding much conflict to the story. You're just helping them because they're mages and you're a mage.

 

Plus, when you talk with Solas, specifically about the Fade and Demons and Spirits, being a mage should mean you have knowledge about these things, but your character just doesn't which really destroys the illusion. I understand if you don't know EVERYTHING, but when you talk to Solas, it's like you don't know ANYTHING.

 

Not true. You can play a much more nuanced mage than that, depending which of the Mage colleges you belong to; an Aequitarian Trevelyan will have VERY different views to a Libertarian Trevelyan and probably not see eye to eye with Loyalist's like Vivienne either.

 

As to point two, you get mage specific dialogue options, so that's not entirely true either.



#90
Ieldra

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Well I also have a problem with the Treyvalyans heavy involvement with the Chantry.

I don't. You don't choose the family you're born into. That's something I can deal with well in-game, by speaking out against the Chantry and being critical of my family when the subject comes up.

 

My human mage and my elf mage both feel at home in their story for different reasons. Making my dwarf rogue at home there might need a little more mental effort, but I'm sure I can do it.



#91
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I don't. You don't choose the family you're born into. That's something I can deal with well in-game, by speaking out against the Chantry and being critical of my family when the subject comes up.

 

My human mage and my elf mage both feel at home in their story for different reasons. Making my dwarf rogue at home there might need a little more mental effort, but I'm sure I can do it.

 

Yeah, I like speaking out against the noble upbringing. Some may reject the entire upbringing or Chantry stuff like you. There's flexibility here.



#92
Master Race

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It's very easy to see a Trevelyan, mage or not be against the chantry or not andrastian. How many people in America alone grew up in christian households only to resent it later in life/become atheist or something else. Or still be christian but not be fond of "church culture". They give you plenty of opportunities to make that clear in the game.


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#93
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It's very easy to see a Trevelyan, mage or not be against the chantry or not andrastian. How many people in America alone grew up in christian households only to resent it later in life/become atheist or something else. Or still be christian but not be fond of "church culture". They give you plenty of opportunities to make that clear in the game.

 

It doesn't end there. We just use our imagination. My character is more like a recent embracer/prodigal son type. He screwed around a lot of his life. He hated the Chantry growing up. Now he's "seen the light" and is actually a bit more passionate than he would have been if he did it because of family. I don't think the Chantry has the "born again"idea, but that's kind of what he is.

 

I did it this way because I wanted my character to be a little older. And I needed an excuse to be old and not already serving the Chantry in some fashion. The Conclave was his first attempt to do something right for his family.


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#94
Ajna

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Elven mage felt special to me, I'm glad I made that my first playthrough and my second.  The only problem I'm finding is a lack of interest in the others now *sigh*.


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#95
Aramintai

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So I have played through most of the game as a Dwarf rogue and human warrior. Just started a human mage. And I have to say it just feels better. It is like the only backround where you have a horse in the race. You were a rebal mage. Not just some random shuck that happend to be at the conclave.

I agree.

Non-templar/mage/chantry should have had no business at the Conclave. Dwarves/qunari/elves backgrounds feel out of place somehow. I've heard that devs originally planned to make this game with human only protagonist again, but changed it later. So they've made their general background as spies at the Conclave, but for me that only meant that they are less involved in this whole mess, they are outsiders. I like to get myself involved in the story, so these backgrounds are not for me.

 

As for human rogue/warrior backgrounds, they're weird as well. You are not of the Chantry, yet you were sent to help some relatives at the Conclave. Do we hear some mention about dead relatives from the protagonist or other ppl later? No. Also, help in what capacity? As a youngest son\daughter of Trevelyans you should be serving the Chantry as is this family's tradition, yet you do not for whatever reason. For me this all means that warrior\rogue is an uninvolved outsider as well.

 

Human mage on the other hand is very much involved, he\she has strong opinions about templars and mages by getting it first hand, you were legally sent to the Conclave by your Circle and it is very satisfying to achieve what the Conclave was meant to do - resolve mage\templar conflict once and for all. Also, you get more comments about your background than when you're playing as non-mage classes.



#96
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I agree.

Non-templar/mage/chantry should have had no business at the Conclave. Dwarves/qunari/elves backgrounds feel out of place somehow. I've heard that devs originally planned to make this game with human only protagonist again, but changed it later. So they've made their general background as spies at the Conclave, but for me that only meant that they are less involved in this whole mess, they are outsiders. I like to get myself involved in the story, so these backgrounds are not for me.

 

As for human rogue/warrior backgrounds, they're weird as well. You are not of the Chantry, yet you were sent to help some relatives at the Conclave. Do we hear some mention about dead relatives from the protagonist or other ppl later? No. Also, help in what capacity? As a youngest son\daughter of Trevelyans you should be serving the Chantry as is this family's tradition, yet you do not for whatever reason. For me this all means that warrior\rogue is an uninvolved outsider as well.

 

Human mage on the other hand is very much involved, he\she has strong opinions about templars and mages by getting it first hand, you were legally sent to the Conclave by your Circle and it is very satisfying to achieve what the Conclave was meant to do - resolve mage\templar conflict once and for all. 

 

You're completely right. Even as a warrior fan, I have to say it.

 

And then I stop myself... and realize how boring the mage is (even compared to DA2). And then go back to my preference. Rogues and warriors are well done. I wish it wasn't so easy for me to do this. I didn't feel that way in the other games.

 

I also can't stand having Cass as my tank and being some silly guy in the back twirling his baton.



#97
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Also, technically, you don't resolve the mage/templar conflict. You wipe one side out. And scare the crap out of everyone else.

 

I guess that's sort of resolving.. but not really. 



#98
Aramintai

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I also can't stand having Cass as my tank and being some silly guy in the back twirling his baton.

Get a Knight-Enchanter specialization for your mage and you'll be swinging your sword and tanking beside her. Glorious.



#99
Xilizhra

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Also, technically, you don't resolve the mage/templar conflict. You wipe one side out. And scare the crap out of everyone else.

 

I guess that's sort of resolving.. but not really. 

Corypheus is the one who wipes out the other side, not the Inquisitor.



#100
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Get a Knight-Enchanter specialization for your mage and you'll be swinging your sword and tanking beside her. Glorious.

 

It's not glorious. It's too overpowered. Making mages already more boring than I think. And it doesn't have the same dynamics as the two DPS'ers (2h and DW). There's more involved. And you get more weapon selection. Maybe it's a small thing to like real weapons, but hey.