they defiantly keep walking on the fire pits, like the spoil of a dragon fireball or the mages firepits. was it hard to code in a way that ai would avoid such blatant dangers?
I am stuck at the hinterland dragon at the moment in nightmare (out of principle because I want to get some satisfaction out of the fight being 3 levels above and hard is just a walk in the park at this point). If the ai would not continuously break the third law of robotics, it would have been a enjoyable experience beating this *******.





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