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PC controls ruined this game


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47 réponses à ce sujet

#1
egalor

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I don't know - maybe it's a good game, and everything. But its insanely bad controls are only just functional to skip cutscenes at best.

 

I already understood, that I can't *WALK*. Ok, I got it, let him run forever like an idiot.

 

Then I understood that the tactical view is only perfect for ruining any tactics because of its controls. Ok, I got it, let it be a purely action RPG, even less tactical than DA2 (never thought it was possible).

 

And now you know what? I am fighting the first boss, reloading fourth time because - I freakin' cannot center my running idiot on some marker "to activate his special ability". I even cannot freakin' revive my fallen party members, because when I click on the marker - next second it becomes inactive. And then I get killed of course. So I have to go to forums to figure out how this should work.

 

I am not sure for how long I will last on this game, but considering I'm just on my second hour, I am not sure I would last long. I am only sure, that Bioware has demonstrated to the wide public - how NOT TO make a videogame.

 

And I lament the future of ME4.

 

P.S. Trolling accusations may go to where the Sun doesn't shine, because I have paid A LOT of money to buy this joke of a game; then I went helluva ride to switch it to a proper non-localized language (which entailed returning it back and buying an international version); then I've spent several evenings to restore all previous decisions I've made in DAO and DA2 (instead of using save import like in real games). Therefore I have a right to express my attitude to this thing, and you have no right to accuse me of trolling. Thank you.


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#2
Sifflion

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For me they arent that bad.... Yes, they arent DA:O quality but they are ok.

Im playing on nightmare with FF, no KE, no bugged DW or anything near that, and without tactical mode its impossible. Fights like In Your Heart Shall Burn, the nightmare or Imshael, even dragon fights, are a lot better than anything in DA:O. Yet, DA:O is a good game but it was easy, really easy.

 

Give it some time, it takes quite a while to get used to the new controls.



#3
Clark

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I'm sorry your experience has been awful. While I'm sure over the next few weeks they'll roll out several tweaks for PC controls, I know that won't make you feel much better right now because you expected a playable game when you purchased it. I'm sure that's very frustrating. If you contact customer service directly they might be able to work something out for you to make it right with a refund. 

 

I understand the need to vent, but I think airing out your frustrations with people who can actually help you would be more productive, especially because on these forums you'll attract just as many people who are going to be defensive about this game as those who agree with you.

 

I just think it'll make you more angry.

 

I hope the situation resolves itself.



#4
Jaulen

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Took me about 20 hours to get used to the controls.....even with remapping.

 

Took about 30 hours to get proficient with the controls.

 

Now, my fingers know where to go automatically.

 

 

Still hate Tac Cam. Although starting to get the hang of it after 140 hours of playtime.


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#5
egalor

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Thanks for your understanding, I really needed to vent this.

 

Now I woke up, and I have to go through a cheering crowd. I stopped, because I cannot run like an idiot through them. This is simply an immersion breaker.

 

I like the the graphics, I especially like the music. Even to hell with that Tac Cam, it's dead, so no use poking at it. But I see it's playable as an action RPG alright. But I cannot play RPGs without immersing in them.

 

I think I will wait for a simple little walk mod. Then I'll resume the game. Until then, I'm not ruining my experience.


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#6
egalor

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That's ok, I like sarcasm.



#7
Jaulen

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Thanks for your understanding, I really needed to vent this.

 

Now I woke up, and I have to go through a cheering crowd. I stopped, because I cannot run like an idiot through them. This is simply an immersion breaker.

 

I like the the graphics, I especially like the music. Even to hell with that Tac Cam, it's dead, so no use poking at it. But I see it's playable as an action RPG alright. But I cannot play RPGs without immersing in them.

 

I think I will wait for a simple little walk mod. Then I'll resume the game. Until then, I'm not ruining my experience.

 

LOL.

 

I went and looted every building and bag I came across while the crowd stood there and cheered me on.


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#8
Xhaiden

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You know, there is a Feedback forum. A magical place where you could chime in on the discussions already in progress. Instead of adding yet another hyperbolic thread to the pile. -.-



#9
Swordfishtrombone

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I would recommend, for a first playthrough, to play an archer rogue. At least from what I've gathered, it seems to be the easiest class to control with the PC controls, at least while learning the ropes.

 

I don't yet have experience of melee characters myself. I started out a mage, but somehow it felt clunky, when I hadn't learned the controls yet, and I restarted as an archer rogue, and things went smoother.

 

I still prefer the control scheme of the two earlier games in this series. The third game simply changed the KIND of game it is, by changing the way you control it. Not a fan of the change, but I can live with it - at least with an archer. It's a very good game, despite it's flaws, and some questionable game design decisions.



#10
Sylvius the Mad

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The controls are fine. I use the Tac Cam for almost all encounters.

The only weird part is having to find a high piece of terrain on which to park the camera (since that's the only way to get it high enough while still looking forward).

But I find it really natural, now. I love taking the camera into dungeons ahead of me to scout around.
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#11
StarcloudSWG

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You cant' just click to revive. It's not actually explained anywhere that I can find. 

 

You have to click *and hold the mouse button down* until they're revived.

 

Once I found that out, I stopped trying to revive party members in combat. The time it takes to revive a downed party member manually is the time it takes for the enemies to complete a total party wipe.

 

It's also VERY clear that the QA testing department dropped the ball on this one. As far as I can tell, NONE of the testers and especially not the LEAD tester, ever played this game using just the keyboard or just the keyboard and mouse. I mean, ALL the way through. 

 

Arrow keys do not move the character. Using the F key to interact is much more reliable than using the mouse button. Using the F key to interact is the only way to update collection progress on some quest items. There is no walk toggle for keyboard controls, only for the console-style controller. 

 

Then there's the tactical camera, which breaks all the established rules for how tactical camera works in games; objects do not fade out in front of the tactical camera, the tactical camera must obey and follow pathing requirements as if it were another NPC, and the tactical camera is very low to the ground with a fixed vertical angle so that it cannot provide a proper view of the battlefield.


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#12
Degenerate Rakia Time

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Its funny how many PC gamers dont know they can actually remap the controls...

#13
NugHugs

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I don't know what the uproar is about . . after adjusting the camera sensitivity (sluggish by default) , it felt fine? Though, I am using a gaming mouse with 14 thumb buttons.



#14
Sifflion

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You cant' just click to revive. It's not actually explained anywhere that I can find. 

 

You have to click *and hold the mouse button down* until they're revived.

 

Once I found that out, I stopped trying to revive party members in combat. The time it takes to revive a downed party member manually is the time it takes for the enemies to complete a total party wipe.

 

It's also VERY clear that the QA testing department dropped the ball on this one. As far as I can tell, NONE of the testers and especially not the LEAD tester, ever played this game using just the keyboard or just the keyboard and mouse. I mean, ALL the way through. 

 

Arrow keys do not move the character. Using the F key to interact is much more reliable than using the mouse button. Using the F key to interact is the only way to update collection progress on some quest items. There is no walk toggle for keyboard controls, only for the console-style controller. 

 

Then there's the tactical camera, which breaks all the established rules for how tactical camera works in games; objects do not fade out in front of the tactical camera, the tactical camera must obey and follow pathing requirements as if it were another NPC, and the tactical camera is very low to the ground with a fixed vertical angle so that it cannot provide a proper view of the battlefield.

 

A tip, if you go to TacCam and them return to the normal one, the orders you give arent cancelled.

If you want to revive someone in combat, go into TacCam, click to revive ( you have to be near the dead corpse ), unpause until your character starts to revive your friend ( Yes, you have to unpause if not the revive will get cancelled, hope they fix this on the next patch ) and them continue fighting with the rest of the team.



#15
Aurok

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It's not a remapping issue, it's a poorly thought out (/ported) control scheme issue.
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#16
Cyonan

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For action cam, I find that rebinding keys fixes the majority of issues with controls. I got through the entire game just fine after a quick rebinding.

 

The tactical cam is a completely different matter that needs to be addressed in a patch.



#17
l3loodpimp

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Its funny how many PC gamers dont know they can actually remap the controls...

 

 

Have you try to remap the left click button of your mouse? I guess not, or you will have found that it's (at the moment) impossible. Same the use of mouse buttons, impossible unless you script it on your mouse which is frustrating. What about the camera zoom, and angle? and so on.... 

 

Yes you will get use at some point to the control of a game after playing for a while, but non less annoying. Hopefully Bioware will release a PC patch soon that will fix PC control. Only problem is if this patch has been properly tested by and for PC gamers.

 

PS: don't get you hope up guys, it's a wolf ticket.


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#18
AlanC9

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You cant' just click to revive. It's not actually explained anywhere that I can find. 
 
You have to click *and hold the mouse button down* until they're revived.
 
Once I found that out, I stopped trying to revive party members in combat. The time it takes to revive a downed party member manually is the time it takes for the enemies to complete a total party wipe.


I think this mechanism was copied from ME3. You didn't want to do that there either, unless you could do it from cover.
 
 

It's also VERY clear that the QA testing department dropped the ball on this one. As far as I can tell, NONE of the testers and especially not the LEAD tester, ever played this game using just the keyboard or just the keyboard and mouse. I mean, ALL the way through.


Is there much evidence on their testing regime? I've seen some posts from Allan Schumacher on the subject, but that's it.

#19
Degenerate Rakia Time

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Have you try to remap the left click button of your mouse? I guess not, or you will have found that it's (at the moment) impossible. Same the use of mouse buttons, impossible unless you script it on your mouse which is frustrating. What about the camera zoom, and angle? and so on.... 
 
Yes you will get use at some point to the control of a game after playing for a while, but non less annoying. Hopefully Bioware will release a PC patch soon that will fix PC control. Only problem is if this patch has been properly tested by and for PC gamers.
 
PS: don't get you hope up guys, it's a wolf ticket.

tac cam angle is changed by holding RMB, zoom is by scrolling, also i had zero issues with scripting EVERYTHING to my mouse, i dont even use the keyboard

#20
AlanC9

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Have you try to remap the left click button of your mouse?


Out of curiosity, what were you planning to remap the LMB to?

Also, what's a wolf ticket?

#21
Fantazm1978

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I moved Q and E to A and D and to be honest I've not had any issues with it.



#22
Sifflion

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I moved Q and E to A and D and to be honest I've not had any issues with it.

The TacCam cursor is actually cool and precise with ASDW. But it getting stuck in rocks is a big NO.



#23
l3loodpimp

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tac cam angle is changed by holding RMB, zoom is by scrolling, also i had zero issues with scripting EVERYTHING to my mouse, i dont even use the keyboard

 

    Thank you captain obvious, but I wasn't talking about how to change the camera or navigate while using the camera, but the poor flexibility of the camera in Dragon Age inquisition. What if i have a regular 10$ mouse, that do not come with a software to remap my buttons? And why would I even need a 3rd party software do that in the first place?

    Since you've clearly missed the point of my argument, the whole point of the post is not how to do thing, but how restricted the controls are. A patch is coming "soon", and two are still under development, so wait and see if Bioware learned from that mistake.

 

PS: it's not just the camera, but anything related to the interface and keybinds.

 

Out of curiosity, what were you planning to remap the LMB to?

Also, what's a wolf ticket?

 

To rebind it to anything but attack, I always use L+RMB to move and turn, and was sadly depressed when I found out the hard way Bioware tester apparently disagree and are forcing us LMB to attack outside combat.

 

As for the wolf ticket: http://www.urbandict...s&defid=3971808



#24
Jaulen

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L+RMB for general movement is something I think I miss the most.

 

No more using one hand to walk someplace and move the camera around (also miss the middle button for zoom out, hate that it's auto tac cam) and the other hand totally free to drink a beer.

 

Well, at least DAI has cut down on my beer consumption.



#25
Degenerate Rakia Time

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Thank you captain obvious, but I wasn't talking about how to change the camera or navigate while using the camera, but the poor flexibility of the camera in Dragon Age inquisition. What if i have a regular 10$ mouse, that do not come with a software to remap my buttons? And why would I even need a 3rd party software do that in the first place?
    Since you've clearly missed the point of my argument, the whole point of the post is not how to do thing, but how restricted the controls are. A patch is coming "soon", and two are still under development, so wait and see if Bioware learned from that mistake.
 
PS: it's not just the camera, but anything related to the interface and keybinds.
 

 
To rebind it to anything but attack, I always use L+RMB to move and turn, and was sadly depressed when I found out the hard way Bioware tester apparently disagree and are forcing us LMB to attack outside combat.
 
As for the wolf ticket: http://www.urbandict...s&defid=3971808

no, the point of the post is you presenting your issues as universal issues
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