Alright, there are certain complaints that people keep repeating, and they're kind of disturbing to me.
1. The story is actually ten hours long; the rest of the game is filler.
This claim is by far the most disturbing. If true, I can't comprehend why BioWare would willingly design the game in this way. It's utterly baffling. It's so absurd that I suspect that this is really a gross exaggeration, but it's been repeated enough that it's getting kind of scary.
2. The main villain is dull.
This is an interesting complaint. I doubt anyone would claim that the Archdemon, essentially a one-dimensional monster, is a compelling antagonist, but people seem okay with it in Origins. Granted, Loghain fulfills the role of "villain with human intentions", but you can turn him to your side, so he can't be considered the main villain in Origins.
3. Building up Skyhold doesn't matter.
So there is nothing like using your armies in Origins, improving Vigil's Keep in Awakening, or the Suicide Mission in Mass Effect 2? It has no influence over the endgame?
4. Rift Mage sucks.
Force Mage is so awesome in Dragon Age II. Rift Mage appears to be its successor. How can it suck?
So are these valid complaints? If these are all true, then BioWare really screwed this up, but I find that really hard to believe. By the way, I don't want to focus on bugs or PC UI issues. Those are about how the game works. This thread is about content.





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