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assassin vs tempest


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#51
Blackstork

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I just found that the rift mage is not necessary and more often than not i just dont know what to do with him. Dispel is maybe the spell i would miss the most. I dont need the weakness, and while static cage is a very good spell in this setup, i can imagine an artificier synergizes even better. The rogues dont die and IF i cast a barrier out of pure boredom it just fades out. A 4th rogue to stealth in to set up those KP, a 4th KP, a longshot machine to shatter those FoF proccs seems to be more valuable. FoF, FoL, 3 guard on hit, 3 sec walking fortress on hit, tons of CC and these mindblowing amounts of damage are all i need to survive. But i havent tried it yet and will report back if it fails.

Will be very anxious to hear it. I got feeling that rift mage is important. Its good for hairy situations. And , as Khevar mentioned, it gives you option to energize stuffs and bash stuffs with his fist spell. ITs just better team overall because of some logistic options and conversation options. 

ah, and there anohter option - Cassandra!

 

You relize that she is able to aoe rupture with her aoe stun, have dispell that not only dispell but also have bigger aoe and deals additional damage? She heals if she dies, she can generate loads of guard while taking tanking duties. 

So 3 rogues with Solas or Cassndra. To get stuff bashed and squashed.

Also the problem with 4 rogues is that you simply lack cross - class combos. See, deep sleep is nice, but those nightmares are cheesy, and they provide crit on MK while they last.

Combo wise, its better to have either Templar or Rift mage in party.



#52
szemyq

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Yeah this may be true but they both do not compare damage wise and if i dont need more defense more offense is what i am looking for. I evoluted my party more and more in the offensive direction. Started with tank , 2 handwarrior, dw rogue and mage, went to 2 hand tank, double rogue, mage, to triple rogue, mage. Now i will try the max offensive approach. If it doesnt work, i will retreat to my triple rogue/ riftmage comp, which is very effective and the most fun to play til now.
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#53
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https://www.youtube....h?v=EeOsVLOULg8

 

I feel like every discussion about assassin's needs this video. It's insane how fast Xarius solos this dragon without resorting to a glitch. 

 

Holy crap. What was their rotation and the pot used before the fight?



#54
Anelyn77

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The thing with an all rogue party as someone said earlier, is that there is content in the game where you will fight TONS of Undeads who are immune to sleep, have tons of HP and deal huge damage (if you're going into Exalted Plains and do all the quests with forts including the one past the bridge operation, as well as the temple unlocked after glyph quests, let me know how you handled it with 3 rogues and a tank or mage at level range 8-12 with max Tier 2 gear).

 

I don't find merciless killing being that great for my rogues personally. On any non Assassin you will pretty much have tons of crit chance already, and as Assassin you will abuse automatic criticals anyway. Also all multi-hit skills snap shot your stats at time of activation and not on each projectile, if you fire a long shot or leaping shot from stealth all hits will be criticals. Also running 1 assassin means you don't need the knockout powder on anyone else either - IMHO.



#55
Blackstork

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I agree with unded, this simply requires plot progress planning, so example, sometimes it worth to take other comp. Let say for example , i would reccomend to go for plot with 3 rogue + templar or rift mage comps, But certain places will have worse time there. Massive cc works during all campaign plotlines, and they are more instence contnet . For dragons i would alter , and for Exalter plains perhaps you right, but , like me in first playthrough - i almost completely skipped EP , aside of random linear run towards Cassandras quest and dragon area, while did extencively western part of map. Venatori, Darkspawn, RT, Most annoying demons - KP working on them. If you do cc fest its become very fun fights where enemy guys are resting while you hitting like truck .
And still, even in undead/kp immune abilies its same **** - you freeze and shatter, just not enjoying auto crits in some encounters in plains, sullevan blade and completely minor unimportant, easy to kill and avoidable undeads in fallow more/creastwood. Corpses are cheesiest enemies, arcanes, revenants and despairs not, but I had not any problem with them either. And there are perceptive mobs too which will deny your stealth benefits as well.

#56
Anelyn77

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The main benefits of stealth for an Assassin are not to be unseen, but to get all the passives kicking in: armor penetration, 100% crit chance, sunder, 50% bonus dmg etc.

Outside of soloing you won't really spend much time in stealth (rare occasions early-mid game when you might wait a bit for stamina before popping out). That's one of the reasons I improved stealth for my Assassin so it happens instant without any delay (bonus to clearing negative effects).

 

I have bad experience with shatters doing only 1 damage (for archery, as DW I always got the combo, same with stone fist detonating a shatter - 1 dmg), so I tend to rely on discharge / nightmare / rend more as those occur steadily and without bugs.

 

Back on track - the way I play the game - I do all areas in the order of level range without cheesing higher tier mats or crafting recipes, for example in current play session am lvl 18 party with T2 gear (a T3 shield for Cas and helmet) all with T2 mats. My bow is 143 dps (greater fire rune). Max crit from stealth is ~7k with Full Draw, max crit on Hidden Blades from stealth is ~3k (it shows as yellow damage for some reason no idea why, red crits are ~1.6-1.8k). That with 95% armor penetration (20% from a ring, 25% talent, 50% talent).

 

I killed 4 dragons so far (starting from level 15) ferelden frostback, crestwood lightning one, western approach high abyssal and Exalted plains one - most difficult being Ferelden, even with double improved fire resist, rest were easy compared to this one.

 

Party Solas Rift / Lightning, Sera Archer Tempest, me Assassin Archer and Cas tank & spank. Most difficult area was EP with the undeads & Arcane Horrors. Despite Abyss & Lightning Cage combo with 2x Long Shots / Leaping Shots from stealth, I can't clear the undeads before they do serious damage (solas chugs alone 6+ healing pots in one such fights due to him attracting most arrow shots). The lowest Hp is 5k on those undeads, and no matter how I combo I can't clear them fast enough while also dispatching the Arcane Horror. 

 

Don't get me wrong, I love the difficulty and struggling with content, and moving away from double mage party really shows (I had no problems running same content with same tier gear on my rift mage with dorian as side kick, sera and cas). Rift Mage is borderline OP for NM party support. Tons & insane CC to deal with everything. Tons of Damage. Barrier & dispell. Doh :P



#57
Xarius478

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Holy crap. What was their rotation and the pot used before the fight?

The potion used is a Mighty Offense Tonic.  The sequence is: Mark of Death > Stealth > Hidden Blades > Flank Attack > Twin Fangs > Shadow Strike > detonate Mark of Death > Stealth > Deathblow > Flank Attack > Twin Fangs.


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#58
Novadove

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you forgot to put in 2 thousand cuts in the sequence. you used it near the beginning and if I am not wrong, you spam it again near 0.17 plus or minus. people cant see because it's covered by dragon's leg.

 

thousand cuts clones can be seen in the beginning and mid. that's tempest glitch spam. if you watch the video in slow motion that is.(pause play pause play)

 

try watch other thousand cuts animation in youtube and compare thousand cut animation in his video.

think the video is called thousand cuts 50% hp on nightmare or something like that. it's by someone called zoem22.

 

watch out for the ending of thousand cut, the character jumping into the air with 2 daggers striking downwards as the ending sequence. also, thousand cuts have bluish clones other than the controlled character.

 

sorry, nothing personal. just don't wish information to be misleading.



#59
Penumbract

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You didn't even watch the vid did you? He has no focus meter in the beginning, he is not even able to use thousand cuts because he is an assassin.

Just watch at his skillbar and you see what he used... (Hidden Blades and later Twin Fangs what you described as "the character jumping into the air with 2 daggers striking downwards")

 

sorry, nothing personal. just don't wish information to be misleading. ;)


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#60
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you forgot to put in 2 thousand cuts in the sequence. you used it near the beginning and if I am not wrong, you spam it again near 0.17 plus or minus. people cant see because it's covered by dragon's leg.

 

thousand cuts clones can be seen in the beginning and mid. that's tempest glitch spam. if you watch the video in slow motion that is.(pause play pause play)

 

try watch other thousand cuts animation in youtube and compare thousand cut animation in his video.

think the video is called thousand cuts 50% hp on nightmare or something like that. it's by someone called zoem22.

 

watch out for the ending of thousand cut, the character jumping into the air with 2 daggers striking downwards as the ending sequence. also, thousand cuts have bluish clones other than the controlled character.

 

sorry, nothing personal. just don't wish information to be misleading.

 

Hidden Blades, not Thousand Cuts. No Tempest here.  ;)

 

 

The potion used is a Mighty Offense Tonic.  The sequence is: Mark of Death > Stealth > Hidden Blades > Flank Attack > Twin Fangs > Shadow Strike > detonate Mark of Death > Stealth > Deathblow > Flank Attack > Twin Fangs.

 

Thanks! Very interesting stuff.



#61
Xarius478

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you forgot to put in 2 thousand cuts in the sequence. you used it near the beginning and if I am not wrong, you spam it again near 0.17 plus or minus. people cant see because it's covered by dragon's leg.

 

thousand cuts clones can be seen in the beginning and mid. that's tempest glitch spam. if you watch the video in slow motion that is.(pause play pause play)

 

try watch other thousand cuts animation in youtube and compare thousand cut animation in his video.

think the video is called thousand cuts 50% hp on nightmare or something like that. it's by someone called zoem22.

 

watch out for the ending of thousand cut, the character jumping into the air with 2 daggers striking downwards as the ending sequence. also, thousand cuts have bluish clones other than the controlled character.

 

sorry, nothing personal. just don't wish information to be misleading.

As others have pointed out, the video is of an Assassin, not a Tempest, so I can't even use Thousand Cuts.

The additional hits you're seeing performed by blue silhouettes are the masterwork "10% chance to use Hidden Blades on hit" ability.  It activates at 0:06 and 0:17.  In case you claim that I was abnormally lucky with the procs, I hit the dragon 26 times in the video, and got two procs, which is average.



#62
Novadove

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hi sorry guys, I watched the wrong linked video and thread. pls pardon my wrong accusation. his video is indeed assassin. it is not thousand cuts.


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#63
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As others have pointed out, the video is of an Assassin, not a Tempest, so I can't even use Thousand Cuts.

The additional hits you're seeing performed by blue silhouettes are the masterwork "10% chance to use Hidden Blades on hit" ability.  It activates at 0:06 and 0:17.  In case you claim that I was abnormally lucky with the procs, I hit the dragon 26 times in the video, and got two procs, which is average.

 

I wondered if you had the masterwork ability or not, but you couldn't open your inventory to show it.  ^_^ About what level were you when you tackled the dragon?

 

hi sorry guys, I watched the wrong linked video and thread. pls pardon my wrong accusation. his video is indeed assassin. it is not thousand cuts.

 

No wrong done.  :P



#64
Novadove

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the dragon's level is greyed out so he is probably at least level 25+



#65
Xarius478

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I wondered if you had the masterwork ability or not, but you couldn't open your inventory to show it.  ^_^ About what level were you when you tackled the dragon?

 

I'm 24, which is shown in my character record.  The level isn't too important; this can be done around 20, and probably even lower.



#66
Sevitan7

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I'm 24, which is shown in my character record.  The level isn't too important; this can be done around 20, and probably even lower.

 

I'm sure can do it at half that level (though a bit slower lacking all the abilities) if you have the right gear, level doesn't mean that much in the game.



#67
Xarius478

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I'm sure can do it at half that level (though a bit slower lacking all the abilities) if you have the right gear, level doesn't mean that much in the game.

 

Oh, definitely.  I'm talking about with the 20 second time.



#68
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I'm sure can do it at half that level (though a bit slower lacking all the abilities) if you have the right gear, level doesn't mean that much in the game.

 

Right, I don't think level means much in the game either save for having enough points to obtain the right talents/passives. So, basically all I'd need to worry about is using the right pot, rotation and gear, right? No need to worry about crit chance since that can be reached with stealth.



#69
InquisitionKnight451

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Assassin really bores me. wish I didn't choose it IMO rolling tempest on my second rogue playthrough(next I'm going mage though)



#70
Xarius478

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Right, I don't think level means much in the game either save for having enough points to obtain the right talents/passives. So, basically all I'd need to worry about is using the right pot, rotation and gear, right? No need to worry about crit chance since that can be reached with stealth.

Yep.  I don't know if I'd completely eschew critical chance, since it is useful for your auto-attacks to regain Stamina faster, but you certainly don't need much of it.



#71
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Yep.  I don't know if I'd completely eschew critical chance, since it is useful for your auto-attacks to regain Stamina faster, but you certainly don't need much of it.

 

What % would you recommend I bet at, minimally?

 

Also, I can't help but notice you took 0 damage from that dragon without having any barrier or guard up. Was it just because you downed it so fast? Do you feel that you're still a bit squishy against other enemies or do you have some means of applying barrier/guard/heal on weps/armor?



#72
Xarius478

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What % would you recommend I bet at, minimally?

 

Also, I can't help but notice you took 0 damage from that dragon without having any barrier or guard up. Was it just because you downed it so fast? Do you feel that you're still a bit squishy against other enemies or do you have some means of applying barrier/guard/heal on weps/armor?

It's tough to say what % you need.  Personally, I aim for 40%, but from a min/max perspective, that's probably too high for an Assassin.  I feel like you'd want at least 25%, but I haven't done any number crunching to support this.

Yeah, the lack of damage was because it never even managed to get a hit off.  I am certainly squishy, but it's actually not too difficult to avoid getting hit in most fights.  

The Assassin playstyle involves quickly moving from one enemy to the next while in Stealth, and most enemies die from 1 or 2 abilities.  By prioritizing mages and archers, it's generally pretty easy to go entire fights without being hit.  Hidden Blades is a guaranteed kill against almost everything, and then there's Flank Attack > Deathblow for another kill, Stealth > Twin Fangs > Deathblow for another, et cetera.  So, you're hardly ever vulnerable once you have the rotation down.

2H maulers can be annoying, but Mark of Death > Stealth > Hidden Blades > detonate Mark of Death is usually enough to take care of them.



#73
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It's tough to say what % you need.  Personally, I aim for 40%, but from a min/max perspective, that's probably too high for an Assassin.  I feel like you'd want at least 25%, but I haven't done any number crunching to support this.

Yeah, the lack of damage was because it never even managed to get a hit off.  I am certainly squishy, but it's actually not too difficult to avoid getting hit in most fights.  

The Assassin playstyle involves quickly moving from one enemy to the next while in Stealth, and most enemies die from 1 or 2 abilities.  By prioritizing mages and archers, it's generally pretty easy to go entire fights without being hit.  Hidden Blades is a guaranteed kill against almost everything, and then there's Flank Attack > Deathblow for another kill, Stealth > Twin Fangs > Deathblow for another, et cetera.  So, you're hardly ever vulnerable once you have the rotation down.

2H maulers can be annoying, but Mark of Death > Stealth > Hidden Blades > detonate Mark of Death is usually enough to take care of them.

 

Good to know. When I first rolled a Rogue, I used Stealth a lot too to move from one enemy to another. I just never imagined I could do it nearly as efficiently as you displayed with the dragon and described above.

 

I gave up on the class because I could not do anything against 2H AoE enemies lol. I was useless. I'm glad to hear the Assassin spec provides a means of combating them though!  ^_^

 

Thanks a lot for the insight, I really appreciate it. Get's me even more excited to play a Rogue again. I'll see if I can't mimic your playstyle, ha.



#74
hellbiter88

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bah, I just posted a thread with this exact question myself. Reading these, I'm thinking I'll go with tempest. Thousand cuts is just awesome. So is flask of lightning. And, actually, frost elixir. Plus extra potions....

 

yeah.

 

problem solved.



#75
Lucrece

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Assassin really bores me. wish I didn't choose it IMO rolling tempest on my second rogue playthrough(next I'm going mage though)

 

 

Tempest is even more passive than Assassin. You pop a flask and spam your normal attacks. The flasks have moderate CD. Don't get me wrong I love my tempest because whet it doesn't have in damage like an assassin it far makes up with utility, by having an aoe freeze pot you can use to protect the mages when they're getting overrun or a liquid lightning flask to take out dangeour enemies without even suffering damage on your allies.