Player vs. Pots seems very unnecessary to me. Why can't we just remove the pots altogether and redistribute that gold into the treasure room chests/objective rewards. Stopping the gameplay to have to run up, break, and loot a pot serves no purpose except to slow down our completion times. The pots not breaking on the first try is irrelevant to me, we should just get rid of them.
This game doesn't need PvP, please remove.
#3
Posté 09 décembre 2014 - 12:25
The Pots are annoying as heck.
Especially when they require half a dozen swings to break.
That or when they finally break and a new Pot respawn at the same place..... meaning you have to break it again.
- Grayvisions et ThaWitchKing aiment ceci
#4
Posté 09 décembre 2014 - 12:31
I expected a stupid topic. I laughed, however. Well done, sir.
I saw the title and thought "Have the players found a way to turn on friendly fire in MP already? http://www.nooooooooooooooo.com/". Well done, indeed.
- ThaWitchKing, BioMasika et Arantir aiment ceci
#5
Posté 09 décembre 2014 - 12:32
- BWEAmelia aime ceci
#7
Posté 09 décembre 2014 - 12:37
I saw the title and thought "Have the players found a way to turn on friendly fire in MP already? http://www.nooooooooooooooo.com/". Well done, indeed.
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
#8
Posté 09 décembre 2014 - 12:40
#9
Posté 09 décembre 2014 - 12:43
I saw the title and thought "Have the players found a way to turn on friendly fire in MP already? http://www.nooooooooooooooo.com/". Well done, indeed.
Wait, does that mean there is Player V.S. Player in DAMP but is currently disabled? ![]()
#10
Posté 09 décembre 2014 - 12:51
I hate it when after battling with an evil pot some airhead random makes me teleport away from my gold RIGHT BEFORE I could grab it after the hassle. That kinda qualifies as pvp, lol.
- Robbiesan et apocalypse_owl aiment ceci
#11
Posté 09 décembre 2014 - 03:26
Player vs. Pots seems very unnecessary to me. Why can't we just remove the pots altogether and redistribute that gold into the treasure room chests/objective rewards.
If they do this, what role will the Katari fill then?....
#12
Posté 09 décembre 2014 - 05:47
If they do this, what role will the Katari fill then?....
I guess he will just have to be happy with murdering everything. (Perilous sold separately)
#13
Posté 09 décembre 2014 - 06:24
I disagree. Only people who suck at PvP hate it. I'd suggest you leave it to the pros.
#14
Posté 09 décembre 2014 - 08:34
Gamers asked for Pvp in D3 for years and in DAI we beg for removaL?
Gz to Bw to release Pvp on day one ![]()
#15
Posté 09 décembre 2014 - 09:28
I love how my elementalist is able to destroy MULTIPLE pots with one ability, I call him the Bane of pots.
#16
Posté 09 décembre 2014 - 12:36
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
Seconded. I have footage of this and can upload if it would be of help to the devs.
#17
Posté 09 décembre 2014 - 01:24
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
I was killed by my Keeper team mate and her basic attacks, I actually have a game clip of her attacking me while I was down. She was a random player, so I don't know if she couldn't revive me or if she was just being a scrub.
#18
Posté 09 décembre 2014 - 01:35
Can players still take potshots at each other?
#19
Posté 09 décembre 2014 - 03:10
My sister was pretty miffed when I took her nice looking vase and smashed it to pieces the other day just to see if I could do it. There was a penny and a spider web inside so I did get some loot and a crafting item.
- Robbiesan, laudable11, Grim68 et 7 autres aiment ceci
#20
Posté 09 décembre 2014 - 03:31
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
What system do you play on?
#21
Posté 09 décembre 2014 - 04:00
What system do you play on?
PC
#22
Posté 09 décembre 2014 - 04:05
My sister was pretty miffed when I took her nice looking vase and smashed it to pieces the other day just to see if I could it. There was a penny and a spider web inside so I did get some loot and a crafting item.
I lol'd.
#23
Posté 09 décembre 2014 - 04:19
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
I have noticed this too. But it seems very rare. So far only happened to me once that I've noticed and I've promoted katari 3 times, had grisly mutation on all builds. It seemed to happen when I hit an enemy who blocked the hit and therefore didn't actually die, but instead countered the fear effect somehow. Foul magic!
#24
Posté 09 décembre 2014 - 04:27
There is actually a friendly-fire issue in this mp at the moment, but I wasn't sure where to post multiplayer bugs. The bug is on the Katari's Grisly Mutilation passive, which for some reason procs on you and your allies from time to time. At first, I thought this was only happening when it procced and there were no enemies around to hit, since it happened on the last enemy of a group the first couple of times I saw hit happen. Since then; however, I've seen it happen when multiple enemies were around, although they still may not have been in range.
You sure it isn't his weapon? My friend has a 2her with a proc to cast fear on kills. We've learned to stay away from him when he plays reaver or katari.
#25
Posté 09 décembre 2014 - 04:32
making the treasure rooms more dangerous and more worth while at the same time
would really add more fun and excitement to the game.
Then, those pots should be removed for good.





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