Do you think?
#1
Posté 09 décembre 2014 - 01:11
#3
Posté 09 décembre 2014 - 01:34
Sometimes.
#5
Posté 09 décembre 2014 - 01:37
#8
Posté 09 décembre 2014 - 02:36
Wouldn't even dare touching it...
#9
Posté 09 décembre 2014 - 02:52
Wouldn't even dare touching it...
Ship galaxy battle, fighting for planets? Would be epic
#10
Posté 09 décembre 2014 - 03:03
Alert:
Don't give EA ideas.
- andy_3_913 et Marksmad is waving goodbye aiment ceci
#11
Posté 09 décembre 2014 - 04:27
Ship galaxy battle, fighting for planets? Would be epic
Just make it the successor to the Battle for Middle Earth/Empire At War line of games.
#12
Posté 09 décembre 2014 - 04:48
MEMMO...
Could you imagine the Mass Effect version of p0rnshire?
Now Mass Effect space battle to the tune of the Homeworld series? Yeah. I could be tempted by that.
#14
Posté 09 décembre 2014 - 07:23
Alert:
Don't give A fück.
Fixed.
- Pheabus2009 et Marksmad is waving goodbye aiment ceci
#15
Posté 09 décembre 2014 - 10:42
BioWare couldn't turn Star Wars into a good MMO, why do you believe they'd do better with Mass Effect?
As long as someone believes they have to copy WoW, each and every game will fail miserably and EA will not allow any originality because that would be even more risky.
I was in pretty much every beta these past years and while most games start out nicely, with every update and patch they become more like WoW. The worst offender was Warhammer Online - Age of Reckoning. It was made by EA Mythic, the team behind Dark Age of Camelot (a very early MMORPG that excelled in PvP) and they completely fucked it up by trying to copy WoW. Anyone with two brain cells told them not to do it because the two games would end up being too similiar. Why would anyone leave all their characters and guilds and friends just to play almost the same game again? Of course, it flopped.
Later, EA merged Mythic into BioWare and they created Star Wars: The Old Republic, ignoring all past experience and repeating their mistakes.
Do we really need to ruin Mass Effect in such a manner, too?
- KrrKs, Deerber et Pheabus2009 aiment ceci
#16
Posté 09 décembre 2014 - 11:39
i havn't tryy mmo yet and it seems a good idea not to. RTS r boring compared to civ
so ot : i dont care
#17
Posté 09 décembre 2014 - 01:00
So true... **** WoW.BioWare couldn't turn Star Wars into a good MMO, why do you believe they'd do better with Mass Effect?
As long as someone believes they have to copy WoW, each and every game will fail miserably and EA will not allow any originality because that would be even more risky.
I was in pretty much every beta these past years and while most games start out nicely, with every update and patch they become more like WoW. The worst offender was Warhammer Online - Age of Reckoning. It was made by EA Mythic, the team behind Dark Age of Camelot (a very early MMORPG that excelled in PvP) and they completely fucked it up by trying to copy WoW. Anyone with two brain cells told them not to do it because the two games would end up being too similiar. Why would anyone leave all their characters and guilds and friends just to play almost the same game again? Of course, it flopped.
Later, EA merged Mythic into BioWare and they created Star Wars: The Old Republic, ignoring all past experience and repeating their mistakes.
Do we really need to ruin Mass Effect in such a manner, too?
#18
Posté 09 décembre 2014 - 01:11
Could it work as either? Yes.
Would it likely work as either? History suggests not.
#19
Posté 09 décembre 2014 - 01:59
nope.
please no
#20
Posté 09 décembre 2014 - 02:11
The next Mass Effect will pretty much play like a MMO just like Dragon Age: Inquisition does.
#21
Posté 09 décembre 2014 - 02:19
(wall of text)
The 100 million subscribers who've paid 10 billion in revenue over the long life of WoW kind of guarantee that EA will always be tempted to try to replicate that. A billion dollars isn't what it used to be, but it's still tempting.
#22
Guest_Chino_*
Posté 09 décembre 2014 - 02:43
Guest_Chino_*
- snip -
QFT.
- Deerber aime ceci
#23
Posté 09 décembre 2014 - 05:09
The 100 million subscribers who've paid 10 billion in revenue over the long life of WoW kind of guarantee that EA will always be tempted to try to replicate that.
That, and EA's own stupidity.
#24
Guest_Chino_*
Posté 09 décembre 2014 - 05:44
Guest_Chino_*
RTS' are my favourite type of games so an ME RTS would have me excited. Besides, it's not as far-fetched of an idea as you'd think it'd be. Imagine gameplay along the lines of Sins of a Empire or Homeworld but with ME fleets, and now you get a more strategic and grander perspective on the military side of the universe.
A ME mmo would be a complete disaster though. TOR was a total failure, and it was set in the SW universe! How do you fail that?! And to add insult to injury, any SW mmo would've been better than SW Galaxies, and in some ways Biower failed to achieve even that. If they failed to make a good SW mmo, then ME will be just another casualty.
#25
Posté 09 décembre 2014 - 05:48
That, and EA's own stupidity.
Corporate stupidity is undoubtedly a powerful phenomenon in its own right, but the amplification factor of large quantitiesof potential revenue constitutes changes by whole orders of magnitude.





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