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dragon fights. do I just suck?


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#26
ashwind

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That is exactly qhy i am asking. I really shouldnt have trouble with the dragons on normal being 4 levels above. Thanks for the advice.

 

Your equipment? The highest level dragon I have found is the level 22ish, the 3 dragons in that icy map cant spell its name "Emprise De Somthing". Hunting the remaining 2... I was level 20. I have 2 pieces of equipment that I think works really well; Hidden Blade + Walking Fortress

 

On Normal, 2H warrior, Equipment proc Hidden Blade and Walking Fortress. Basically I just Bull Rush them to death. Pretty much always ended up me soloing the dragons because well :P companions die because they stupid and I too lazy to control them. 

 

Bull Rush procs Walking Fortress and Hidden Blade very well, they cant hit me cos I run right through them. Combat roll recovers me from any disable effects so in the rare occasion that I got hit, I just get back up and charge it again. War Horn tears their guard away. None fire immune dragons basically will get roasted by earthshaker - which also procs Hidden Blades and Walking Fortress. I did not need potions when fighting them this way on normal.



#27
AgenTBC

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If you're on Norma here's how you beat the dragons:

 

1)  Give Sera or Cole a high damage weapon.

2)  Approach the dragon.

3)  Buff their damage as much as possible with Horn of Valor and/or a Potion of Mighty Offense

4)  Use Thousand Cuts Level 3

5)  Watch the dragon die.

6)  PROFIT



#28
Nefla

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First and foremost, ditch the rogues. Bring two sword and shield warriors and constantly have them taunt and challenge to keep their guards up. Also bring two mages and spam those barriers. When the dragon does the move that sucks you in, run towards it because at close range it doesn't damage you if you struggle and try to escape it damages you more. Keep to the sides instead of facing it and when it spits fireballs (or whatever element) at you, make sure to dodge. :lol:


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#29
Grieving Natashina

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This is what I've gone with while playing on normal:

 

1) I'm an archer.

2) Cass is my tank.

3) Solas and Vivi for more dps and barriers.

 

I also make sure to stop by the Undercroft and get resistance gear for whatever dragon type I'm fighting.  If none is handy, magic resistance as well as extra life help a lot.

 

Now, as weird as it may sound, Solas is specced for barrier/lightning and Vivi is specced for barrier/fire.  The Wall of Fire is really nice to have and creates Panic if there is any dragonlings around.  I also bring Healing Mist with me for when a dragon pulls you in with her wings.  The bomb does a decent job of getting everyone up back up to about 75% health.  

 

My grenade is the Jar of Bees.  That really helps for the dragons that call in their babies into the fight.  Also, use your Fade ability as soon as possible in the fight to stun her.   Usually when they do their pissy boss mode towards the end of the fight, the Fade ability has just barely came back.

 

I have Cass with health/rejuve/Rock Armor pots.  The same with Vivi and Solas, only replace the rejuve pots with lyrium.   I took control of Solas or Vivi (usually Solas) whenever someone would drop during the fight.  Thanks to speccing, I'd get that person up with full health ready to go.

 

As an archer, I try to make sure to flank the dragon as much as possible.  I also always keep the legs targeted, never the head.

 

Edit: Sometimes, a good Long Shot will nail the dragon when she's in the air if you kept her targeted.  Just be careful with your timing, since they are usually spitting their breath weapon at you during their flight.

 

Oh and OP, I don't think you suck.  Dragons can be tricky and I've done more than my fair share of stealthing and running away from them.  As well as some reloading.   ;)



#30
Silcron

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I play as a sword and shield warrior. I bring Cass as tank and two mages. Rogues (aka Varric) just consumes too many potions, though I have killed dragons with him.

As a warrior just get the upgraded combat roll and be welcomed to easy Dark Souls. Seriously, with how long they go for their tells you have time to see it, keep attacking and dodge. Oh and warcry, to build guard for some rare times oyu get hit (like the one that pullsyou in)

#31
Silcron

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Oh and make sure the mages have upgraded barriers, and upgraded revive, just in case. I would say the best team would be a tank (probably champion) and then three mages.

#32
justanotherusername

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I've beat all dragons on hard. Only on the Highland Reaver (Emprise fire dragon) did I need to bring Vivienne. Otherwise, I ran with my Inquisitor (Necro-mage), Varric, Iron Bull and Cassandra on all of them.

  • Healing mist grenades are awesome, as is the fully upgraded regenerate potions.
  • The pull from the dragon is pretty easy to counter if you only have 2 or less ranged attackers, just run close to it 
  • When the dragon does its flame/lightning/frost thrower, just run with whomever being targeted towards the legs.
  • If someone falls, use a ranged fighter to walk up and resurrect them
  • On the lightning dragon, it seemed to me that the characters only took damage when they crossed over someone elses circle. Just bunch them up real tight, or spread them out and you are fine
  • The most annoying ability imo is the summoning of dragonlings (Highland Reaver, Sandy Prowler and Hinterlands one). If you use two warriors, try to have the two hander off tank and kill them quickly. Your main tank should be able to handle them also if you got War Cry.
  • Extra grenade/potion slot and extra health potions perks were a huge help.

Good luck!



#33
Wildspirit

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or you can just play Knight Enchanter and with the right build and equipment + pots, you can solo every dragon in the game, even on hard. It takes time but definitly doable ;)

 

Or :

 

- blackwall tank with champion, battlemaster and sword and shield spec. Give +3 guard on hit masterwork enchant, and regen pot

- Vivienne and / or Solas for the knight enchanter protection spells and / or rift mages weakness spells

- Cole as an archer is devastating with the assasin's skill tree (mainly with mark of death) / Sera has good utilities with the tempest skills

- My 1st main char was two handed dps reaver with very high damage output and I was able to burst really hard on legs with ring of pain, dragon rage and devour

 

 

Don't forget regen pot, healing mist pots, jar of bees grenade and protection pots depending on the specifics of the dragon. Also, UPGRADES potions, tonics and grenades, upgrade your stuff with crafting, and you'll see a clear difference in combat ;)

 

 

Lastly, use the perks to have more potions (12 instead of 8)



#34
Gothfather

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How the heck do you fight a lightning dragon with 3 melee?

 

You know there are potions you can get that provide 60% lightning resistence (when upgraded), and with just a blue belt of lightning resistanace on you can get 75% mitigation against the chain lightning effect which isn't really all that hard to do for all your melee characters as you can buy blue belts. When the dragon's main attack is mitigated by 3/4 your barriers, and guard should be more than enough to deal with the other 25% of the damage that gets through. i have not found dragon's on nightmare all that difficult to deal with once i got mastercrafted items and the resistance potions. When you have x guard on hit armour any weapon you use generates guard, thats a rather big boon as it mitigates a ton of damage. I still have to use most of my healing potions to counter spike damage but lightning dragons hold no special difficulty to me.



#35
hexaligned

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I really recommend turning off the games crap AI and just playing in tac cam for the dragons.  Keep your ranged chars flanking at all times, pretty much a wings length out from it's body.  Your tank should be pretty much invincible at that level, so not sure what is going on there, but you can always abuse the (other) broken abilities like thousand cuts or the KE's shield if you are really having trouble.



#36
katokires

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Vivienne: Barrier + Spirit Blade all the time

 

Easy, painless and if you want you can ressurrect your friends from time to time, but it safe to solo with her

The only tip is to always keep close to the dragon because your survivability is in hitting him constantly, usually it is best to have that dash skill from ice tree

So put spirit blade, passives from Knight Enchanter tree, dash from ice tree, all the remaining points into barrier and barreier passives, be happy

I ran into a lvl 19 dragon while I was level 16, no pain, all gain



#37
Ieldra

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What I find funny, is the dragons are harder to kill then Cory. And he's suppose to be a god. 

Not yet, He aspires to be one, and as people like him always tend to so, advertises the fact before it's actually a fact.

 

As for dragon fights, I killed three dragons with my standard party of two mages, a sword-and-shield warrior and a ranged rogue, but that mage was a Knight Enchanter which made the fights easier than standard. For my next dragon I'll use one less mage and one more sword-and-shield warrior. I experimented with a DD rogue but that got nowhere fast. 

 

I've also been making use of regeneration potions as my standard method of in-combat healing where feasible and the KE's focus heal at critical points.



#38
Serza

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My Dragon-Slaying party consists of Sera, Dorian and Cassandra, plus a dual-wield Tempest Inquisitor.

 

I mostly have no problems killing dragons on Normal.

 

As for the pull towards vortex thingy - make your characters move TOWARDS the dragon, as the vortex ceases close enough - you effectively take a lot less damage that way.

As for powers, well, I use Twin Fangs to remove some of the armor, along with Flank Attack. Every now and then I pop a Flask of Fire and just spam 10-15k DMG with Deathblow.

My sword and board (Cass) maintains aggro on herself, while my Mage (Dorian) puts in as much DPS as possible. Same for my Archer (Sera) - who I've made my little grenadier on top of it all (7 Jars of Bees WILL make the maddest thing go down! Not to mention Quizzy has 4 more.)

 

If I want to revive, I can use either Stealth or Flask of Lightning (effectively the dragon won't have a single chance to interrupt the revive) - but that requires one of my Rogues to be alive (Both of my Rogues are Tempests)

 

Also, properly specced and equipped Sera = Dragon-Slayer lvl 9001. Not that I managed to do that myself, but others have.



#39
Degenerate Rakia Time

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on normal i kill dragons above my level without even using health potions, with s/s warrior inquisitor, Cass and Viv all being able to build up guard/barrier all i have to do is run around with Varric and let the AI do the rest

 

 

Also, properly specced and equipped Sera = Dragon-Slayer lvl 9001. Not that I managed to do that myself, but others have.

50k damage on the Abyssal Dragon with Thousand Cuts


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#40
ioannisdenton

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normal mode without FF makes you NOT knowledgeable at how the combat actually works. this applies to all bioware games.
People who say the combat is simple is because they play in normal.
If you like normal mode this is totally fine, i am not implying anything wrong with normal or easy.


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#41
ZipZap2000

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I assume you're talking about crestwood. Without using a Knight Enchanter I couldn't beat that dragon till i was level 20 no real issues with the others except maybe the dragon on the storm coast but i wore that one down over time at level 17. Electric attacks kill barriers and they hit you with lasting effects that just tear you down slowly over time, upgrade your potions and bring Vivenne after you've specced her barriers for duration and damage absorption, corruption runes are your friend. Cole gets stomped every time he doesn't have the durability to stay in close. 

 

Edit: Aim for the head where possible, you'll notice you have a choice between head body and legs. If not have your party target a specific leg to drop them for a few moments.

 

2nd Edit: That pull ability the use with their wings is your perfect chance to use barrier close enough to cover everyone. Switch to mage at that point if you aren't using one. 



#42
Zombie_Alexis

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Use the tactical camera to see what the Dragon's vulnerabilities are and then go back to camp to get the right party if necessary. I don't use the TC for fighting that often because it's kind of wonky, but I definitely use it to check what's up with Dragons.



#43
caradoc2000

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I ditched rogues for dragons.

So did I. Two mages and two warriors.



#44
Campolius

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Wow there is a lot of feedback here! I am seeing a lot of conflicting tactics here also, for example a lot of you are saying don't bring rogues then some of you say bring 2 rogues, maybe has something to do with difficulty differences. I think I just have to take the time to go in the under croft and upgrade my equipment, I get lazy like that. Oh and can someone please tell me what perk if any that raises my potion count from 8 to 12 because man that would help!



#45
Serza

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Wow there is a lot of feedback here! I am seeing a lot of conflicting tactics here also, for example a lot of you are saying don't bring rogues then some of you say bring 2 rogues, maybe has something to do with difficulty differences. I think I just have to take the time to go in the under croft and upgrade my equipment, I get lazy like that. Oh and can someone please tell me what perk if any that raises my potion count from 8 to 12 because man that would help!

 

I think it's actually CALLED Extra Healing Potions or More Healing Potions, and it's in Cullen's (Forces) tab.



#46
RedIntifada

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Wow there is a lot of feedback here! I am seeing a lot of conflicting tactics here also, for example a lot of you are saying don't bring rogues then some of you say bring 2 rogues, maybe has something to do with difficulty differences. I think I just have to take the time to go in the under croft and upgrade my equipment, I get lazy like that. Oh and can someone please tell me what perk if any that raises my potion count from 8 to 12 because man that would help!


Well someone has beaten the whole game solo on nightmare with just a rogue archer http://kotaku.com/gu...-mod-1665803821

But it comes down to the fact there are multiple ways to play. I play a double daggers rogue on hard which means the dragon's health reduces quickly, it would take a lot longer with just the other two classes. I take a tank and a mage. Then I use either a two handed warrior or archer as my remainder. Ensure your mage is specked with a staff from the eliment the dragon is weak to. Use the immunity potions as well as resistances you get in the oasis temple (both accessories and stat boosts) so you only have to deal with physical damage. Also area bonuses like Iron Bull's ring of pain is useful in increaseing the damage of not only that character but the other close combat characters.

Finally, yes increase your potions by 4 and also build focus in the lead up to the dragon. Having 4 characters who can hit with powerful focus moves also makes the dragon fights a lot easier.

#47
Sidney

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First and foremost, ditch the rogues. Bring two sword and shield warriors and constantly have them taunt and challenge to keep their guards up. Also bring two mages and spam those barriers. When the dragon does the move that sucks you in, run towards it because at close range it doesn't damage you if you struggle and try to escape it damages you more. Keep to the sides instead of facing it and when it spits fireballs (or whatever element) at you, make sure to dodge. :lol:


Very much second this. Set Cass and Blackwall to preferred with war cry and challenge and they won't die from dragons. They are in close, will only be affected by the kicks and stomps because breath and wing won't hit them. Pretty easy survival. I have had Cass functionally solo a dragon when early on I got everyone else killed but she just won't die as long as guard stays up.

The two ranged can be anyone. Barrier helps obviously. Running toward the wing flap is counter intuitive but it really helps a lot. In the toe warrior setup the only real threat to these characters is going to be any stray dragonlings.

#48
Degenerate Rakia Time

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here's another idea - take 2 warriors and 2 ranged rogues, keep the rogues outside the range of the wing attack and keep shoooting while the warriors keep the dragon busy, also, masterwork items that give guard or barrier would work really well on the warriors, making mages obsolete



#49
katzenkrimis

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I ditched rogues for dragons.

Two mages, two sword and shield warriors.
 
That doesn't mean instant success.


Champion trained, weapon and shield warriors are instant success.

Funny how you can play a game like Divinity:Original Sin,  where Rogues are the equivalent of an F22 Raptor.   And warriors are pretty much useless.

 

Then you come to play a game like this, and it's the complete opposite. 

 

Champion trained, weapon and shield warriors are king of the world. 



#50
Ferretinabun

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Here's a dragon question - exactly how much Guard does War Horn (upgraded to Break Their Spirit) take off a dragon?