Aller au contenu

Photo

Dragon Age: Inquisition Patch Master Thread


5908 réponses à ce sujet

#2526
glosoli

glosoli
  • Members
  • 326 messages

Origin is down i guess.



#2527
rupok93

rupok93
  • Members
  • 351 messages

when did patch 2 release yesterday? I think we can expect the hotfix around same time.



#2528
AnubisOnly

AnubisOnly
  • Members
  • 680 messages

My issues after installing this patch:

 

-Game stutter much more now

-Overall graphical downgrade

-Freezing for 2-4 seconds especially in cutscenes

-Can't connect to DA servers

-My male PC have freckles now...

-Much longer load times :-(

 

So where is the hotfix?  :rolleyes:


  • Zetsu99 aime ceci

#2529
OrangeAgent

OrangeAgent
  • Members
  • 3 messages

I love Bioware so much but damn! This morning when I started the game and realised that my hair was extra shiny, all my scars was gone...and MY BEAUTIFUL CHARACTER LOOK LIKE 89 YEARS OLD! I start to have chest pains. I had to lie down and breathe deeply for a few minutes.  I can't play until the hotfix is out. :(



#2530
Call Me Jord

Call Me Jord
  • Members
  • 971 messages

when did patch 2 release yesterday? I think we can expect the hotfix around same time.

 

If they follow this route, 7/8 minutes.



#2531
Funchal99

Funchal99
  • Members
  • 57 messages

If you have to report bugs via twitter I wonder if the only solution is somehow playing the game via twitter.

You do realize they are indeed reading this forum and twitter is just another means of reporting bugs, right? I don't know what's wrong with that.



#2532
Paric

Paric
  • Members
  • 125 messages

I love Bioware so much but damn! This morning when I started the game and realised that my hair was extra shiny, all my scars was gone...and MY BEAUTIFUL CHARACTER LOOK LIKE 89 YEARS OLD! I start to have chest pains. I had to lie down and breathe deeply for a few minutes.  I can't play until the hotfix is out. :(

 There is a workaround until the hotfix actualy commes out:) 


  • AlyssaFaden aime ceci

#2533
aeoncs

aeoncs
  • Members
  • 334 messages

Edit: Apparently I need coffee. He said XP64, not X64. Funny how a letter changes a lot. That said, the part about it not fixing a lot of the issues you stated still stands. That's confirmed here and on those forums.

 

No, it's not confirmed at all. It fixed several issues for the majority (including me) while only a few still have problems. And I'm guessing those few just don't understand that sometimes you have to completely remove your drivers before making a clean installation, as simply updating can (!) occasionally lead nowhere or even disimprove things. That's especially true for beta drivers.



#2534
Grieving Natashina

Grieving Natashina
  • Members
  • 14 543 messages

I love Bioware so much but damn! This morning when I started the game and realised that my hair was extra shiny, all my scars was gone...and MY BEAUTIFUL CHARACTER LOOK LIKE 89 YEARS OLD! I start to have chest pains. I had to lie down and breathe deeply for a few minutes.  I can't play until the hotfix is out. :(

Here's the workaround until the hotfix is released:

 

 

Hey Everyone,

 

We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

 

To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

 

You will need to add a new command line parameter. To do this:

 

Through Origin:

  1. Right click on the Dragon Age Inquisition title
  2. Go to game properties
  3. Type the command line parameter in the Command Line Properties box.

Through shortcut:

  1. Right Click Shortcut
  2. Go to Properties
  3. Under target go to the end of the field and type the command line parameter into the box

Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>

In this instance, <quality setting> should be one of the following:

  • Ultra
  • High
  • Medium
  • Low

An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

 

Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

 

It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.

To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.

Please be aware that changing settings to Ultra may impact performance on some machines.

 

Sorry about any frustration this may have caused.

 

  • AlyssaFaden aime ceci

#2535
Chaos17

Chaos17
  • Members
  • 796 messages

You do realize they are indeed reading this forum and twitter is just another means of reporting bugs, right? I don't know what's wrong with that.

Twitter has limited letters ?

So that's not the best thing to use to report bugs, imo.

BUT, they were more responsing/active on twitter before the patch so I can't blame people to try to solve/ask thing over there with Bioware.



#2536
spookypuppy

spookypuppy
  • Members
  • 11 messages

Um hi, I wasn't having any problems before the 12/9 patch, but after it installed I got the plastic hair thing & sometimes enemies totally fly off the screen when I kill them. The plastic hair thing was fixed by the command line workaround, but the enemies are still flying all over the place when they die........pretty funny to watch, but still. The game also crashes ocasionally. Minor glitches aside, I absolutely love the game  :)

Here's my computer specs:

OS: Windows 7 Home Preimum 64bit
CPU: Intel Core i5 4670k
Mobo: ASUS Maximus VI Hero
RAM: G.Skill Sniper Series 16GB ( 2x8GB) at 1866MHz
GPU: EVGA GeForce GTX 680 FTW+ 4GB


#2537
Lord Vallis

Lord Vallis
  • Members
  • 68 messages

 

Um hi, I wasn't having any problems before the 12/9 patch, but after it installed I got the plastic hair thing & sometimes enemies totally fly off the screen when I kill them. The plastic hair thing was fixed by the command line workaround, but the enemies are still flying all over the place when they die........pretty funny to watch, but still. The game also crashes ocasionally.

Here's my computer specs:

OS: Windows 7 Home Preimum 64bit
CPU: Intel Core i5 4670k
Mobo: ASUS Maximus VI Hero
RAM: G.Skill Sniper Series 16GB ( 2x8GB) at 1866MHz
GPU: EVGA GeForce GTX 680 FTW+ 4GB

 

 

I thought they were flying around because I was hitting them with the Sword of Awesomeness.  They aren't supposed to do that?


  • KilrB aime ceci

#2538
animedreamer

animedreamer
  • Members
  • 3 056 messages

i tried the command line tip and it seems like it fixed my hair. yea



#2539
BlueElf2

BlueElf2
  • Members
  • 325 messages

Twitter has limited letters ?

So that's not the best thing to use to report bugs, imo.

BUT, they were more responsing/active on twitter before the patch so I can't blame people to try to solve/ask thing over there with Bioware.

Well, they did say to report bugs to Twitter as an option. It can be hard to report a bug that way if it needs a lot of space for explanation, though.



#2540
SSV Enterprise

SSV Enterprise
  • Members
  • 1 668 messages


Yep, that is correct. And unfortunately, yes, the loss of some visual features is part of performance trade-off for lower graphics settings.

 

Ok...I'm a bit confused now, thinking more about it. It sounds like:

 

Age marks appear when the mesh setting is high/age marks disappear when mesh setting is low.

 

Scars appear when the shader setting is high/scars disappear when the shader setting is low.

 

So post-patch and hotfix, shader and mesh will be controlled as one setting.  So, to make scars and age marks appear, you would have to turn the shader/mesh setting up, while to make the scars and age marks disappear, you would have to turn the shader/mesh setting down.  Is that correct?

 

Edit: Or maybe it's this:  Both scars and age marks are tied to the mesh setting.  Before the patch, some users had the shader set to low, but it didn't work because it was locked on high.  When the patch installed, it brought the mesh down to low to match the shader setting, causing scars to disappear.  Other people had the shader on ultra in the settings, but had mesh on low.  With the patch, mesh was brought up to match shaders, causing the age marks to disappear.

 

Is any of this making sense? :unsure:



#2541
glosoli

glosoli
  • Members
  • 326 messages

Hotfix is coming today guys, if anyone missed the dev post.


  • CeruleanPax aime ceci

#2542
Drago_28

Drago_28
  • Members
  • 195 messages

I still can't promote sir Barris.Please BioWare fix that, i like this guy :)



#2543
Oryctolagus

Oryctolagus
  • Members
  • 255 messages

 

Ok...I'm a bit confused now, thinking more about it. It sounds like:

 

Age marks appear when the mesh setting is high/age marks disappear when mesh setting is low.

 

Scars appear when the shader setting is high/scars disappear when the shader setting is low.

 

So post-patch and hotfix, shader and mesh will be controlled as one setting.  So, to make scars and age marks appear, you would have to turn the shader/mesh setting up, while to make the scars and age marks disappear, you would have to turn the shader/mesh setting down.  Is that correct?

 

Almost - the age thing is the opposite; the lower meshes don't blend the age layer, so you may see a 90 year old Inquisitor if you are set to low.

 

i.e., Low = no freckles, no scars, your character might suddenly get old.  If you get old, you'll have to restart your character.

High/Ultra = same as pre-patch



#2544
N7 Lisbeth

N7 Lisbeth
  • Members
  • 670 messages

No, it's not confirmed at all. It fixed several issues for the majority (including me) while only a few still have problems. And I'm guessing those few just don't understand that sometimes you have to completely remove your drivers before making a clean installation, as simply updating can (!) occasionally lead nowhere or even disimprove things. That's especially true for beta drivers.

 

The 344.80 non-WHQL release only addresses three things (specifically stated on every release statement).

"GeForce Hotfix driver 344.80

This is a beta driver that addresses the following issues:

  • GeForce GTX 980 displays texture shimmering when Texture Filtering Quality set to High Quality.
  • GPU outputs fuzzy lines over DisplayPort after a period of time following driver updates.
  • System hang up and black screen after power on with some monitors (DP1.2 & 4K/60Hz) + GTX980"
 
I am not running on a DisplayPort, I am not having black screens, and I'm not experiencing shimmering on the 344.75 drivers. I had *no (graphical) problems whatsoever* prior to the DA:I "hotfix" yesterday. Suddenly I have system lag, missed frames, shortened draw distance, and a host of other issues -- introduced by the hotfix which specifically reduced graphical settings and wasn't tested with higher-end systems.
 
If someone is helped by those drivers, awesome. They're not going to do anything for the rest of us, as you've been insisting they will. Even the SLI guys have reported no changes with the 344.80 drivers.


#2545
CeruleanPax

CeruleanPax
  • Members
  • 119 messages

Hotfix is coming today guys, if anyone missed the dev post.

 

Thank you for letting us know. Are you following this on twitter? I dont have it so I'm kind of lost. 



#2546
SSV Enterprise

SSV Enterprise
  • Members
  • 1 668 messages

Almost - the age thing is the opposite; the lower meshes don't blend the age layer, so you may see a 90 year old Inquisitor if you are set to low.

 

i.e., Low = no freckles, no scars, your character might suddenly get old.  If you get old, you'll have to restart your character.

High/Ultra = same as pre-patch

 

"Blend the age layer"?  I think I have an idea of what you're saying, but it doesn't quite make sense.  Are you saying the high mesh setting does something to "hide" old age characteristics on certain face models?



#2547
Oryctolagus

Oryctolagus
  • Members
  • 255 messages

Thank you for letting us know. Are you following this on twitter? I dont have it so I'm kind of lost. 

 

Conal is good about keeping the OP updated in a timely manner.  Hotfix info was there around the same time as Twitter.



#2548
anzerkree

anzerkree
  • Members
  • 7 messages

In addition to the low texture problems, I also said that the sight distance was reduced ... objects pop more often than before ...

 

I want to rollback this downgrad please, DAI was wonderfull . 


  • HyuugaR aime ceci

#2549
SSV Enterprise

SSV Enterprise
  • Members
  • 1 668 messages

Thank you for letting us know. Are you following this on twitter? I dont have it so I'm kind of lost. 

 

Conal Pierse posted it in this thread.

 

Later on today we'll be implementing a hotfix for Patch 2 on PC to address graphical issues our players have been experiencing. This fix will ensure that the graphics settings are working correctly for everyone; however, players who are using lower graphics settings will notice changes to the visuals they are used to.

 

Before Patch 2, released December 9, shader quality for all PC users was being forced to run at Ultra. This impacted the performance of low-end machines and caused some unintended visual artifacts for users whose mesh quality was set lower than Ultra. As a result, users with Low or Medium mesh settings saw hair that was shinier than expected.

 

We attempted to address this in Patch 2 by binding the two settings so that mesh and shader quality were always the same. However, this fix wasn't properly implemented, and it forced shader quality to Low. We provided a command-line workaround Tuesday, but that still required players to ensure that the new shader quality matched their mesh settings.

 

This hotfix will correctly bind the mesh and shader settings and eliminate this issue. However, now that shader quality is being set correctly for everyone, players using lower settings will notice a decrease in the quality of visuals. This includes the removal of some features such as scars and freckles.

 

Most notably, the lower settings do not support blending of the age layer, so some users may notice that their Inquisitor (or custom Hawke) has aged considerably. And while this change is how it was originally intended to work, it could be understandably frustrating for people who created their characters before Patch 2.

 

If you would like to correct this change, you can set your mesh quality to High or Ultra. This will enable features that are disabled on lower settings, but may impact your framerate and performance.

 

We're sorry for any stress or confusion this may have caused, and we thank the community for helping us quickly identify and address this issue.



#2550
glosoli

glosoli
  • Members
  • 326 messages

Thank you for letting us know. Are you following this on twitter? I dont have it so I'm kind of lost. 

 

Np at all. I do not follow the latest news on twitter though, users if not the devs always share important stuff here.


  • CeruleanPax aime ceci