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Dragon Age: Inquisition Patch Master Thread


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#3876
Ledath

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The QA team is not responsible for fixing or prioritizing the bugs.  They are responsible for finding and flagging them.  It's management's decision whether something is a show-stopper or not.  They have no authority.

 

Blame the right people.

 

Are you sure? I mean there is a reason why QA exits, if such problems are detected they should be fixed before the content is released. Releasing broken things only make things worse, is not helping anybody. 



#3877
Oryctolagus

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Are you sure? I mean there is a reason why QA exits, if such problems are detected they should be fixed before the content is released. Releasing broken things only make things worse, is not helping anybody. 

 

I am certain.  I worked in the industry for fifteen years.  All QA does is write a ticket.  It is management's job to decide how important the bug is.



#3878
Ledath

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I am certain.  I worked in the industry for fifteen years.  All QA does is write a ticket.  It is management's job to decide how important the bug is.

 

Hum, I guess QA is different to every businesses, I'm a web developer, if QA find something buggy my job is to fix it. I can't release anything until QA says everything is ok.



#3879
Oryctolagus

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Hum, I guess QA is different to every businesses, I'm a web developer, if QA find something buggy my job is to fix it. I can't release anything until QA says everything is ok.

 

I worked QA for Amex, WorldCom (it wasn't my fault!), FedEx, and a smaller software company.  At least once at all of those companies I said "I can't certify this" and the build went out the door anyways.  The software company did things for banks, and a sev 1 bug meant millions of dollars in interest lost overnight; they still pushed builds that I said bleagh about.  I'm not being critical of you; I'm just saying that it may be your job as a dev to fix it, but it's your boss that decides if you HAVE to fix it before you go live, yeah?  I've never worked at a place where QA could put their foot down and say something can't go.



#3880
Ledath

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I worked QA for Amex, WorldCom (it wasn't my fault!), FedEx, and a smaller software company.  At least once at all of those companies I said "I can't certify this" and the build went out the door anyways.  The software company did things for banks, and a sev 1 bug meant millions of dollars in interest lost overnight; they still pushed builds that I said bleagh about.  I'm not being critical of you; I'm just saying that it may be your job as a dev to fix it, but it's your boss that decides if you HAVE to fix it before you go live, yeah?  I've never worked at a place where QA could put their foot down and say something can't go.

It's ok. It's shocking to my that QA is like that, here in my  job we always looked QA like the devil that told you all the things wrong with our project, then we have to stay extra hours to fix it. Any way going back to topic: fixing bugs and problems, any team, all teams. I think we are just one new buggy patch/release apart to start a riot.



#3881
CraneBane

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What... still no patch with the bug fixes that BioWare's Mike Laidlaw promised on Twitter ONE MONTH AGO? (Auto-centering of the tactical camera, walk-toggle, etc.)?



#3882
Dubya75

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What... still no patch with the bug fixes that BioWare's Mike Laidlaw promised on Twitter ONE MONTH AGO? (Auto-centering of the tactical camera, walk-toggle, etc.)?

 

Nope, nothing.

 

Best NOT to believe anything ML says. We've learnt that lesson by now, right? 

 

In fact, I have abandoned all hope and expectation for anything good to come from Bioware regarding this game. The modding community will eventually be able to get things like walking and key bindings, to work.



#3883
CraneBane

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Nope, nothing.

 

Best NOT to believe anything ML says. We've learnt that lesson by now, right? 

 

In fact, I have abandoned all hope and expectation for anything good to come from Bioware regarding this game. The modding community will eventually be able to get things like walking and key bindings, to work.

Lesson learned for sure!

 

I am so disappointed with DAI. I would get a refund if I could, but more than that I wish I could get the time back that I invested in this game, hoping and expecting for the old BioWare legacy to reveal itself. Sadly, that was not to happen.

 

For me this game is a failure as a true RPG with meaningful story and deep gameplay. No amount of patching will fix that, but it would still be nice to see BioWare own up to some of the most aggravating flaws in the game and give us the promised patch.



#3884
Galactus

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The modding community will be far more competent than Bioware, thats for sure.


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#3885
Dubya75

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Lesson learned for sure!

 

I am so disappointed with DAI. I would get a refund if I could, but more than that I wish I could get the time back that I invested in this game, hoping and expecting for the old BioWare legacy to reveal itself. Sadly, that was not to happen.

 

For me this game is a failure as a true RPG with meaningful story and deep gameplay. No amount of patching will fix that, but it would still be nice to see BioWare own up to some of the most aggravating flaws in the game and give us the promised patch.

 

Yes, you would have thought that the very least Bioware would do is to fix the game by addressing the widely unanimous issues. This is after all what Ubisoft is doing (http://www.gamespot....i/1100-6423844/)

 

I'm not so much disappointed in DAI - I think it has the potential to be a truly amazing game - as I am in Bioware.

They have proven to us that they simply do not care about our concerns, neither have they the integrity to be honest and transparent about the product we paid good money for.

I for one, will never buy another game with the Bioware badge on it. Not that it matters to them. All they see is money. They've truly lost touch with their fans and the love of RPG gaming.

 

Good luck to them.


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#3886
PiddlyPow

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Nvidia released a beta driver today. I hope it fixes the cutscene crash issue, even though it says nothing about it in the release notes.



#3887
Chaos17

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The modding community will be far more competent than Bioware, thats for sure.

They need more man power/coders/testers to help them witht their toolset at the moment.

So if anyone are modders or know some modders please pass the message and tell them to take a look at this place : http://daitools.free...s.org/index.php



#3888
Galactus

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Yes, you would have thought that the very least Bioware would do is to fix the game by addressing the widely unanimous issues. This is after all what Ubisoft is doing (http://www.gamespot....i/1100-6423844/)

 

I'm not so much disappointed in DAI - I think it has the potential to be a truly amazing game - as I am in Bioware.

They have proven to us that they simply do not care about our concerns, neither have they the integrity to be honest and transparent about the product we paid good money for.

I for one, will never buy another game with the Bioware badge on it. Not that it matters to them. All they see is money. They've truly lost touch with their fans and the love of RPG gaming.

 

Good luck to them.

 

Just wanted to say that these are my thoughts exactly, This is the first game out of all their games that I've ever had to post on these forums expressing my disappointment and concerns. Which just shows how much I wanted this game to be great.



#3889
SSV Enterprise

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Yes, you would have thought that the very least Bioware would do is to fix the game by addressing the widely unanimous issues. This is after all what Ubisoft is doing (http://www.gamespot....i/1100-6423844/)

 

I'm not so much disappointed in DAI - I think it has the potential to be a truly amazing game - as I am in Bioware.

They have proven to us that they simply do not care about our concerns, neither have they the integrity to be honest and transparent about the product we paid good money for.

I for one, will never buy another game with the Bioware badge on it. Not that it matters to them. All they see is money. They've truly lost touch with their fans and the love of RPG gaming.

 

Good luck to them.

 

Assassin's Creed Unity's problems are also a lot worse than any problem with Dragon Age Inquisition.

 

Really, what more do you want?  They've patched the game.  They're going to continue patching the game.  Is a lackluster UI really worth getting that upset over?  Or do you just not like how gameplay works at a fundamental level?  If the latter, then it's not necessarily an invalid viewpoint, but it has no place in a discussion about patching the game.



#3890
KillerPotat0

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My 360 controller has stopped working since the latest patch. Working fine with every other games. Game detects my controller but nothing happens when I press start or anything.

 

1 - Unplugged all other USB

2 - Disabled all others HID or controllers in Device Manager

3 - Controller working fine on all other games.

 

Coudn't bare the game control with kb+m so unfortunately I would have to wait until it's fixed. Sigh.



#3891
Brogan

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Really, what more do you want?  They've patched the game.  They're going to continue patching the game.  Is a lackluster UI really worth getting that upset over?  Or do you just not like how gameplay works at a fundamental level?  If the latter, then it's not necessarily an invalid viewpoint, but it has no place in a discussion about patching the game.

 

How is it not relevant in a discussion about patching?  How else would they change fundamental aspects of how the gameplay works?

 

Surely you must realize that many pc games have had major, fundamental changes made via patching thanks to overwhelming community feedback?


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#3892
Amethyst

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My 360 controller has stopped working since the latest patch. Working fine with every other games. Game detects my controller but nothing happens when I press start or anything.

 

1 - Unplugged all other USB

2 - Disabled all others HID or controllers in Device Manager

3 - Controller working fine on all other games.

 

Coudn't bare the game control with kb+m so unfortunately I would have to wait until it's fixed. Sigh.

 

Same here; gameppad works in everything else EXCEPT DA:I. Also can't go back to the wretched keyboard and mouse now. Where's a fix for this?



#3893
SSV Enterprise

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How is it not relevant in a discussion about patching?  How else would they change fundamental aspects of how the gameplay works?

 

Surely you must realize that many pc games have had major, fundamental changes made via patching thanks to overwhelming community feedback?

Patching is generally used for squashing bugs and adding gameplay functionality that doesn't majorly change things, but everyone can basically agree the game would be better off with.  Not everyone is going to agree that fundamental gameplay changes are beneficial, and patching is not used for that.

 

But I guess it depends on how "fundamental" we're getting.  If it's relatively minor changes, then fine, patch it in.  But I'm then not sure what the big deal with getting upset about it is.



#3894
Calimwulf

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Just wanted to comment that after the last patch, ugrading to latest released Catalyst drivers and adjusting Mesh setting as sugested, I'm GTG. No DirectX occasional blow outs like I was getting. Thanks Bioware!



#3895
Brogan

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Patching is generally used for squashing bugs and adding gameplay functionality that doesn't majorly change things, but everyone can basically agree the game would be better off with.  Not everyone is going to agree that fundamental gameplay changes are beneficial, and patching is not used for that.

 

But I guess it depends on how "fundamental" we're getting.  If it's relatively minor changes, then fine, patch it in.  But I'm then not sure what the big deal with getting upset about it is.

 

Actually, patching is used for that, it's just that when they contain bigger changes and tweaks, they don't call them patches.  They call them Updates.

 

Sometimes they even release smaller patches to 'prepare' the game for further, maybe more fundamental change/updates in a following patch, which they already have stated plans for.

 

Kind of like....  well ....  exactly like what they said here.



#3896
SSV Enterprise

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Actually, patching is used for that, it's just that when they contain bigger changes and tweaks, they don't call them patches.  They call them Updates.

 

Sometimes they even release smaller patches to 'prepare' the game for further, maybe more fundamental change/updates in a following patch, which they already have stated plans for.

 

Kind of like....  well ....  exactly like what they said here.

 

In that case, it's still not a patch, so it doesn't have much place in a discussion about patches.  And even then, I still don't see the "features" that they've talked about adding as worth getting upset on.  The tactical camera is sometimes frustrating, I'd like a walk toggle, I'd like more mappable hotkeys, etc., but those aren't a huge deal to me.  And BioWare's responses regarding feedback is far from what I'd call showing that they don't care about our feedback.



#3897
Brogan

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In that case, it's still not a patch, so it doesn't have much place in a discussion about patches. And even then, I still don't see the "features" that they've talked about adding as worth getting upset on. The tactical camera is sometimes frustrating, I'd like a walk toggle, I'd like more mappable hotkeys, etc., but those aren't a huge deal to me. And BioWare's responses regarding feedback is far from what I'd call showing that they don't care about our feedback.

OK, it's not a patch....

*slowly backs away...*
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#3898
Oryctolagus

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In that case, it's still not a patch, so it doesn't have much place in a discussion about patches.  And even then, I still don't see the "features" that they've talked about adding as worth getting upset on.  The tactical camera is sometimes frustrating, I'd like a walk toggle, I'd like more mappable hotkeys, etc., but those aren't a huge deal to me.  And BioWare's responses regarding feedback is far from what I'd call showing that they don't care about our feedback.

 

I'm not upset about the lack of features or missing functionality.

 

What I'm annoyed by is "Made by PC gamers for PC gamers" marketing.  They went to the effort to deceive me, they'd best go to the effort to match the promises.

 

Your last line is subjective; you think their responses is that, I think the deceit plus the radio silence means they don't care about our feedback, just about the volume of the feedback.  This thread is for containment, that much is obvious.  Wouldn't we be getting interaction, discussion, and updates otherwise?  It's white noise in a convenient place.

 

It's been a month since launch, when they acknowledged there was a problem with the PC controls.  A month since they said there was a bug with the tactical cam (a very aggravating bug that renders the cam useless -- subjective, I guess).  The only thing we've heard in that time is that they are looking into or researching improvements.  There are plenty of people (not me) waiting to play the game for these fixes, who are watching, waiting, and hoping -- and getting zip.  That is not care.  That is "whatever, they are overreacting, we got GOTY, the lies aren't our problem".


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#3899
SSV Enterprise

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OK, it's not a patch....

*slowly backs away...*

 

I guess my point is that I don't think there's anything egregiously wrong with the game that merits that level of disappointment.  At least, not wrong in a way that can be simply fixed either by a patch or update.



#3900
Brogan

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I guess my point is that I don't think there's anything egregiously wrong with the game that merits that level of disappointment.


You don't? Did you play Origins or DA2 on PC?