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Dragon Age: Inquisition Patch Master Thread


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#3951
TobyJake

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"origin and Windows fighting over who has control of the game".

Pretty much what has caused every single crash-to-desktop for me (I've had no directX errors, TG). Origin app data use spikes every time, so suspected as much. Glad someone with more programming nouse could confirm.

Yes! Be wary of Windows Update too! If WUD is waiting with an update, all hell usually breaks loose. My programming mate says it can't do that, but I will have to insist!



#3952
S3la1r

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I wanted to ask, if you (Bioware) plan to implent this awesome features, you showed in this presentation, when you mentioned your priority 2 (we had not enough time thing).



#3953
Bethgael

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Yes! Be wary of Windows Update too! If WUD is waiting with an update, all hell usually breaks loose. My programming mate says it can't do that, but I will have to insist!

Fortunately I never let Windows update itself. :)



#3954
Jackal19851111

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I wanted to ask, if you (Bioware) plan to implent this awesome features, you showed in this presentation, when you mentioned your priority 2 (we had not enough time thing).

 

Hell if only I can walk... *sigh*

 

Can't watch it, probably ****** me right off again :angry:


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#3955
Dubya75

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Hell if only I can walk... *sigh*

 

Can't watch it, probably ****** me right off again :angry:

 

I feel you, man! And it looks like we won't be getting that Walk function this year...

and I watched that video and it pissed me right off! 


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#3956
Antras

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I feel you, man! And it looks like we won't be getting that Walk function this year...

and I watched that video and it pissed me right off! 

 

 

Well, propably we have this cut staff... > < When we buy dlc : I



#3957
SSV Enterprise

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Well, after reading Locklyn's post a few up, I don't know why anyone would attempt playing it now.  Apparently they are doing some major re-programming.

 

To see the conclusion of the story?  DAI's problems may run a little deeper than people thought before, but I doubt it would ever come to "pulling the game".  The game works fine for a large amount of people.



#3958
Dubya75

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Well, propably we have this cut staff... > < When we buy dlc : I

 

Cassandra says: "Ugh!"



#3959
Lord Surinen

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I see no news about the upcoming patch. No communication. Game remains still broken for those who wish to play male elves(of course there are many great other problems like Qunari bow animation). All I see in the news on the DA:I main page are posts about the multiplayer.

 

I find it vulgar, BioWare has an audacity to release new MultiPlayer content while SinglePlayer remains more than in need for fixes. Microtransactions importance seem to be higher than our problems.

 

 

Here I leave links for those who are interested in the male elf problems:

  1.  http://answers.ea.co...104509#U4104509
  2.  http://forum.bioware...d-its-problems/

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#3960
Peregrinus

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Hi, ppl. I'm having random crashes to desktop with no error messages since patch 2.

 

I have updated to AMD Omega, my game settings are like always...

 

Anyone else experiencing this?

 

This crashes seems to not to be caused by stress moments, as it crashes sometimes just while opening the radial menu.

Yep, I've had three crashes all related to trying to go into the war room. It hasn't done it in a while but I didn't run into this until patch 2 quick fix.



#3961
Danoniero

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I can live with broken game, didn't even bought it yet. What makes me sad Is that most of people raging here will be first to preorder next Bio/EA game.

I will probably buy a game for 10$ with all the DLCs and patches and I bet I will be more happy than waiting for my hot preorder just to spend weeks/months solving problems with the game/waiting for patches.



#3962
bunniebean

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I can live with broken game, didn't even bought it yet. What makes me sad Is that most of people raging here will be first to preorder next Bio/EA game.

I will probably buy a game for 10$ with all the DLCs and patches and I bet I will be more happy than waiting for my hot preorder just to spend weeks/months solving problems with the game/waiting for patches.

See we shouldnt have to wait for patches to this extent. It should of just been released a little later on. I still play the game despite the major bugs only because i love the story and the game overall and i just want it to work correctly so darn much! This is the first time ive bought a game right after release, still might do that but not if its a bioware game. I'll wait.



#3963
AlyssaFaden

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I'm a little stunned that they have dropped off the face of the earth regarding patch information: no date, no clues as to content, no acknowledgement of these discussions ... just silence.

 

I had some hope that they'd try to get a second patch out for the holiday period, to be honest, or at least manage our expectations on WHEN the patches were going to be released. I find it hard to believe that they do not have a date in mind (as this would imply that they're making it up as they go along) ... so why not share that date?


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#3964
bunniebean

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I wonder if there are just somethings they have no plans of fixing at all. They wont dare say that however. I say this because there are still bugs with DAO, like Zevrans romance dialouge, that by now they arent fixing.



#3965
Danoniero

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See we shouldnt have to wait for patches to this extent. It should of just been released a little later on. I still play the game despite the major bugs only because i love the story and the game overall and i just want it to work correctly so darn much! This is the first time ive bought a game right after release, still might do that but not if its a bioware game. I'll wait.

EA as a publisher set a deadline so they simply could not wait longer with release. EA was sure despite everything they will earn money and they were right after all.

 

I'm a little stunned that they have dropped off the face of the earth regarding patch information: no date, no clues as to content, no acknowledgement of these discussions ... just silence.

 

I had some hope that they'd try to get a second patch out for the holiday period, to be honest, or at least manage our expectations on WHEN the patches were going to be released. I find it hard to believe that they do not have a date in mind (as this would imply that they're making it up as they go along) ... so why not share that date?

I doubt there is any option having patch this year. Patch 2 had some problems, they probably want to avoid another fail so I assume QA will be longer this time.

Bioware are different people now only thing that did not changed is a name of the company and I think that new Bioware simply do not have guys with a proper skill, especially design wise.

But Ubisoft is worse and worse as well on the other hand. They released today Patch 4 for PC and game still stuters, and pfs are actually lower than before, people are raging at Ubi forums


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#3966
bunniebean

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EA as a publisher set a deadline so they simply could not wait longer with release. EA was sure despite everything they will earn money and they were right after all.

 

Youre right. In the future maybe this debacle wont happen again. Hopefully. No matter how much money they made already i cant imagine Bioware wants this headache again.



#3967
dreamgazer

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Bioware are different people now only thing that did not changed is a name of the company and I think that new Bioware simply do not have guys with a proper skill, especially design wise.

 

Well ...

 

http://www.baldurdash.org/buglist.html


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#3968
AlyssaFaden

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My word, I had no idea. And they never got round to fixing them, eh?



#3969
Danoniero

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Another one who do not understand.

EVERY game have bugs I am aware of that but Inquisition have so much TECHNICAL problems that this is beyond AAA quality, also they did promise a "From PC gamers to PC gamers" experience which is a lie looking at tac cam and controlls..

 

Baldurs Gate was really enjoyable even with bugs that most of them were patched rather quickly. Not mention that was their SECOND game made, still more polished from technicall aspects than Inquisition.

 

Ignorance of some people is amazing.



#3970
dreamgazer

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Another one who do not understand.


I understand perfectly fine.

Ignorance of some people is amazing.


I'd read through that post-patch list before labeling folks as ignorant.

#3971
s1rrah

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Thought I'd share a little tip that really smoothed out all the FPS jumping about when playing on a fairly high end system... (yes, this is a positive post by a user who has had nothing but positive experiences with the game; do not stone me)  ;-) ... but for those like myself who want to make their successful gameplay even better, the following is definitely worth trying...
 
Using x2 980's in SLI and with VSYNC turned OFF ... my FPS would fluctuate like mad ... ranging anywhere from 57fps to 120fps+ depending on the area; I mean it was *always* jumping around.
 
This wasn't so bad but it did create a bit of an occasional jitter here and there and probably made the screen tearing that is inherent to playing non-vsync, even worse ... nothing I noticed too much, really ... until I used the DA:I command line method to cap my frame rate at 60fps.
 
Using the following method (see SPOILER below), *completely* smoothed out the gameplay (almost like going from a 60hz to 120hz monitor it was so noticeable) and now my frame rate stays pegged at 60fps (with the occasional drop to 58fps or so, but is WAY smoother than always jumping about between 100+fps and 58fps. Also, it should be said, capping at 60fps this way suffers from none of the laggy issues that VSYNC generally results in (can't stand pure VSYNC due to the latency/lag issues).
 
Here's a 1080p60hz youtube video I did showing a 10 minute play through in some mountains with a few fights, the FPS counter is in the upper right and is the one included in DA:I. I captured this at 1440p playing with all ULTRA settings and FADE TOUCHED textures. If your bandwidth can handle it, def view in full screen, 1080p60hz HD as it really shows how smooth things are with the frame cap.
 
I'll list the guide I followed for the in-game frame cap just below the video and as a SPOILER link since it's quite a bit of a read:
 
...
 
 
...
 
And here is the guide I followed... (it's part of another thread here at the Bioware forum)
 
 
Spoiler
 
...
 
If you have a system that jumps about from 60fps to 100fps+ all the time, try this method. Personally, I find it to be a way smoother, more responsive method than just playing full frame/non vysnc ... and with no screen tears (like VSYNC but without the lag of VSYNC). 
 
Just perfect...

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#3972
Danoniero

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No you do not understand couse you are showing me a link to bugs caused by bad coding, not by bad Engine implementation/rebuilding

 

I did read that, found mostly quest, items related bugs, any CTD stuttering, audio not working properly to the state that game is not enjoyable? Guess not couse I had fun playing Baldurs Gate with some of those bugs even.

 

They could at least give us some tools to make fixes ourselves. I bet half of the problems would have 100% working workarounds by now.



#3973
Brynden Rivers

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No you do not understand couse you are showing me a link to bugs caused by bad coding, not by bad Engine implementation/rebuilding

 

I did read that, found mostly quest, items related bugs, any CTD stuttering, audio not working properly to the state that game is not enjoyable? Guess not couse I had fun playing Baldurs Gate with some of those bugs even.

 

They could at least give us some tools to make fixes ourselves. I bet half of the problems would have 100% working workarounds by now.

This..like he said,people should stop posting different methods for improving something cause its pointless, because its bad coding



#3974
GreyJedi727

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Didn't the update come with some kind of notation for what it fixes?

 

Nope. Just updated, then went to the mainscreen to start up. I just happened to notice the minimap flash with items when I pinged the environment, but that's all that I'm aware of updating.



#3975
s1rrah

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This..like he said,people should stop posting different methods for improving something cause its pointless, because its bad coding

 

This is perhaps one of the most ill informed comments I've ever heard somebody involved in gaming (or computers in general for that matter) say...

 

Hacks, work arounds, fixes, tricks, mods, etc. are synonymous with computing and gaming and I for one have always depended on them (and as an informed guy, will continue to do so) ...

 

Why?

 

Cause computers are rife with bad coding, bugs and errors... some instances of such worse than others.

 

And there is always a way to improve most anything.


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