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Dragon Age: Inquisition Patch Master Thread


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#4376
Oryctolagus

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You have problems with integrity, accountability, and communication?  Like in the metaphysical, platonic sense?  That seems a rather bold and shocking thing to say.  The kind of thing (though more fleshed out) a cartoonish villain might declaim.  Well let me be the first to say that integrity is a fine and noble thing.  To disregard the latter two virtues.

 

I'll take the blame for this, as I neglected to tighten any holes in the post that could be misconstrued.  I have problems with EA/Bioware's lack of integrity, lack of accountability, and lack of communication.

 

Also I'm not sure how the word "platonic" applies there.  You'll have to elaborate on your intention there, because now I'm curious.



#4377
Captain Wiseass

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As in "platonic ideal".


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#4378
Lannes1789

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I'll take the blame for this, as I neglected to tighten any holes in the post that could be misconstrued.  I have problems with EA/Bioware's lack of integrity, lack of accountability, and lack of communication.

 

Also I'm not sure how the word "platonic" applies there.  You'll have to elaborate on your intention there, because now I'm curious.

In what way have they demonstrated a lack of integrity, accountability, or communication.  They flat out copped to a failure on the pc side and committed to remedying the issues.  To the degree hoped for by some?  No.  But within reason.

 

Platonic applied insofar as I was alluding to the theory of forms and virtues (the classic example being justice) in a half-arsed way.  :)


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#4379
Oryctolagus

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In what way have they demonstrated a lack of integrity, accountability, or communication.  They flat out copped to a failure on the pc side and committed to remedying the issues.  To the degree hoped for by some?  No.  But within reason.

 

Platonic applied insofar as I was alluding to the theory of forms and virtues (the classic example being justice) in a half-arsed way.   :)

 

Lack of integrity in the presentation, demonstration, and exhibition of the game for the PC up to release.  "Made for PC by PC gamers", "return to Origins", etc, etc.  It was not simply marketing or hype; they promised one thing and delivered another.

 

Lack of accountability in that there has been no apology, no commitment to avoid this kind of debacle in the future, no evidence that they learned or are willing to learn anything.  If you have seen them cop to the failure that is the PC interface, please link me.  I have seen vague references at best, and a dismissal of the issues by Mark Darrah on twitter and elsewhere.

 

Lack of communication is apparent.  The initiator of the thread is fully absent, we have heard nothing about patch 3 beyond a vague blog post, and we don't know what they're going to attempt to fix, what they're unable to fix, or even whether they're going to fix it in the next month.

 

All subjective, of course.  Also all reasonable expectations.


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#4380
Spitfire

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The last ('Bioware') video I watched a few days before launch still included content that does NOT exist.  But I am more concerned about their inability to fix (add) even the smallest of things - like a walk 'feature'. Even the Holidays are no excuse for the abysmal post-release support and communication. At the very least it is disrespectful and at the most - unprofessional.



#4381
Lannes1789

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Lack of integrity in the presentation, demonstration, and exhibition of the game for the PC up to release.  "Made for PC by PC gamers", "return to Origins", etc, etc.  It was not simply marketing or hype; they promised one thing and delivered another.

 

Lack of accountability in that there has been no apology, no commitment to avoid this kind of debacle in the future, no evidence that they learned or are willing to learn anything.  If you have seen them cop to the failure that is the PC interface, please link me.  I have seen vague references at best, and a dismissal of the issues by Mark Darrah on twitter and elsewhere.

 

Lack of communication is apparent.  The initiator of the thread is fully absent, we have heard nothing about patch 3 beyond a vague blog post, and we don't know what they're going to attempt to fix, what they're unable to fix, or even whether they're going to fix it in the next month.

 

All subjective, of course.  Also all reasonable expectations.

No.  To be brief.  There is an obvious and fundamental difference between promising something in good faith and then failing to deliver in the eyes of select others.  This fails as a measure of integrity, at the very worst it speaks to naivety or blinders. The very person who was responsible for the QA on the kb+m scheme came on and exhibited obvious confusion and contrition at the outrage - he lacked integrity?   

 

There have been apologies - as you well know.  Beyond that, the stated patch path for 3 is apology meets action.  That will cost bio serious resources to make real, the most abject apology one can have when dealing with a corporation, rubber hits the road.

 

As to the last on communication, let's separate two complaints.  i) forum communication is lacking relative to other mediums (thus goes the rallying cry) - who in their right mind cares?  Be it by smoke signal or carrier pigeon as long as one hears it, does it matter?  ii) not as frequent as one would like - were it not the holiday season, what is further required than they're working on a pc patch?  A blog of whether the coffee pot is full at bio HQ?  How tiring it is when the guy in the cubicle next to you is playing tunes you hate?  The underlying thing being that they're working on it?


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#4382
Oryctolagus

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No.  To be brief.  There is an obvious and fundamental difference between promising something in good faith and then failing to deliver in the eyes of select others.  This fails as a measure of integrity, at the very worst it speaks to naivety or blinders. The very person who was responsible for the QA on the kb+m scheme came on and exhibited obvious confusion and contrition at the outrage - he lacked integrity?   

 

There have been apologies - as you well know.  Beyond that, the stated patch path for 3 is apology meets action.  That will cost bio serious resources to make real, the most abject apology one can have when dealing with a corporation, rubber hits the road.

 

As to the last on communication, let's separate two complaints.  i) forum communication is lacking relative to other mediums (thus goes the rallying cry) - who in their right mind cares?  Be it by smoke signal or carrier pigeon as long as one hears it, does it matter?  ii) not as frequent as one would like - were it not the holiday season, what is further required than they're working on a pc patch?  A blog of whether the coffee pot is full at bio HQ?  How tiring it is when the guy in the cubicle next to you is playing tunes you hate?  The underlying thing being that they're working on it?

 

I disagree with your standards where integrity is concerned.  There have been no apologies - something I am willing to eat crow on if you link me to one that is not a vague reference to looking into issues.  

 

I'm just going to ignore your last paragraph.



#4383
Lannes1789

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I disagree with your standards where integrity is concerned.  There have been no apologies - something I am willing to eat crow on if you link me to one that is not a vague reference to looking into issues.  

 

I'm just going to ignore your last paragraph.

I can link you to explicit apologies, but I realize now they'd be around the second patch, which would be cheap.  Still, I'd hold to the notion that I'd rather the patch as a form of apology than a sad face and "resources don't allow us to revisit our initial design decisions".  Regardless - line judge calls this point yours.  



#4384
Oryctolagus

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I can link you to explicit apologies, but I realize now they'd be around the second patch, which would be cheap.  Still, I'd hold to the notion that I'd rather the patch as a form of apology than a sad face and "resources don't allow us to revisit our initial design decisions".  Regardless - line judge calls this point yours.

 
Well, let me be clear:  I don't care about technical issues.  I worked in software QA for 15 years.  Bad Things Happen and they can't be avoided.  I place no blame on the devs for the technical issues (and a lot of people would say I should, but the scope for PC is enormous and I'm cognizant of this).
 
I would be happy to hear "resources don't allow us to revisit our initial design decisions" coupled with an apology/acknowledgment that they both overpromised and failed.  Because this is the core of my issue:  I perused the material they expected me to peruse through development and up to release and I was suckered because they have dealt with their customers in good faith previously.  They blew their trust wad and don't seem to be interested in regaining it.  Yeah, that's disrespectful and annoying.
 
I am totally honest when I say that if they said they can't fix the issues and they're very sorry, I would forgive them and I would instantly move on.  I wouldn't preorder again, nor would I buy a game on release, but I would be willing to wait and see.  As it stands, I'll pass on future BioWare games, because owning up is a thing.  That's just my own personal standard that you'll never have proof for.  If they patched tomorrow and fixed PC issues and never admit they dropped the ball, I'll pass on future games.  Again, that's what I think of integrity.  Take it or leave it.  I'm aware my voice is small and trivial.


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#4385
Lannes1789

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Well, let me be clear:  I don't care about technical issues.  I worked in software QA for 15 years.  Bad Things Happen and they can't be avoided.  I place no blame on the devs for the technical issues (and a lot of people would say I should, but the scope for PC is enormous and I'm cognizant of this).
 
I would be happy to hear "resources don't allow us to revisit our initial design decisions" coupled with an apology/acknowledgment that they both overpromised and failed.  Because this is the core of my issue:  I perused the material they expected me to peruse through development and up to release and I was suckered because they have dealt with their customers in good faith previously.  They blew their trust wad and don't seem to be interested in regaining it.  Yeah, that's disrespectful and annoying.
 
I am totally honest when I say that if they said they can't fix the issues and they're very sorry, I would forgive them and I would instantly move on.  I wouldn't preorder again, nor would I buy a game on release, but I would be willing to wait and see.  As it stands, I'll pass on future BioWare games, because owning up is a thing.  That's just my own personal standard that you'll never have proof for.

Dude.  I get that you cut them slack on the tech side - I've read your posts.  But they've already promised a pc patch.  The intention of which is to address our concerns.  At this point you're like the cat who won't take yes for answer.  :/

 

And you *shouldn't* pre-order.  

 

As to passing on future bio games - let's be honest.  You'll buy them.  And you'll feel a moment of shame, but hell, no one can see you.  And there's a paucity of rpg's.  And so you'll hit ok on the transaction (on EA Origins, no less - the devil of delivery systems).  And then you'll be happily choosing your character.  Don't feel bad - so will I.  Integrity.


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#4386
Ashen Nedra

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@ Lannes 1789

 

Trying to apply ethical semantics to the business practices of a listed corporation like EA -and to the decisions of top executives who chose to remain in the company after a buy-out, e.g. Mike and Mark - is almost as useful and pertinent as trying to recite Willam Blake's famous poem to calm a hunting tiger.

 

We would say, colloquially and loosely translated from my mother tongue: 'as useful as pissing in a violin'. Pardon my French. Pun intended.

 

And of course everybody respect and appreciate the work of the employees.

 

 

If you're interested in understanding where I'm coming from, please read Pen-and-Paper (user) on the Pc community concerns thread and my own modest earlier contributions to this -sadly- sterile debate.

 

Never again again, Hype, never again.

 

@Oryctolagus

 

We meet interesting people while loosing our time, though.



#4387
Oryctolagus

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As to passing on future bio games - let's be honest.  You'll buy them.  And you'll feel a moment of shame, but hell, no one can see you.  And there's a paucity of rpg's.  And so you'll hit ok on the transaction (on EA Origins, no less - the devil of delivery systems).  And then you'll be happily choosing your character.  Don't feel bad - so will I.  Integrity.

 

See, in my post I even said "you'll never have proof" so I could avoid reading this stupidity.  I guess it just boils up out of your own lack.

 

As to cat who won't take yes (reference?) - apparently we also differ on what communication is.  In my line of work, communication has to be dynamic and react to expected and unexpected variables.  Say, the holidays.  If I promise something and realize I can't deliver it quickly (and six weeks is not quick, especially in software and especially for "basic" UI issues) I can't just leave the customer hanging.

 

But, y'know.  If they had apologized and said they were still working on it and wanted to get it right, I'd keep my mouth shut.  No apology PLUS no communication makes me mouthy.



#4388
Lannes1789

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See, in my post I even said "you'll never have proof" so I could avoid reading this stupidity.  I guess it just boils up out of your own lack.

 

As to cat who won't take yes (reference?) - apparently we also differ on what communication is.  In my line of work, communication has to be dynamic and react to expected and unexpected variables.  Say, the holidays.  If I promise something and realize I can't deliver it quickly (and six weeks is not quick, especially in software and especially for "basic" UI issues) I can't just leave the customer hanging.

 

But, y'know.  If they had apologized and said they were still working on it and wanted to get it right, I'd keep my mouth shut.  No apology PLUS no communication makes me mouthy.

Yes..."my" lack.

 

Apparently we do differ on what communication is.  If something is promised with no finite end date announced I tend to imagine that it's to be worked on with an industry standard comparable time.  Since in the situation in question that tends to be somewhat amorphous, I'm likely to hope rather then expect.  Particularly given that in the western hemisphere we're currently celebrating christmas/new years.  Your mileage may vary.

 

Mouthy is charming.  You're one...charming "cat".  ;)



#4389
Oryctolagus

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Yes..."my" lack.

 

Apparently we do differ on what communication is.  If something is promised with no finite end date announced I tend to imagine that it's to be worked on with an industry standard comparable time.  Since in the situation in question that tends to be somewhat amorphous, I'm likely to hope rather then expect.  Particularly given that in the western hemisphere we're currently celebrating christmas/new years.  Your mileage may vary.

 

Mouthy is charming.  You're one...charming "cat".   ;)

 

I disagree with your "industry standard comparable time".  Six weeks is not a standard or comparable at release for commercial software.  It is perfectly acceptable for a product that has already been launched and under maintenance.  A new release, especially one staggered doubly at Nov 18 & Dec 25, needs patching in an agile manner to allay customer concerns so you have repeat customers and confidence in products.  These are lessons hard-won by commercial software companies.  But, alas, the gaming industry has decided to create their own standards because leisure.   Lower standards.

 

Leaving, won't be back til Friday.  Enjoy the holiday.


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#4390
Sugram84

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At least elves have a variety of different armor appearances though, Qunari have like 2 total.

that sucks, but i think as mage there is more, Qunari Mage looks better, at least better then Qunari Warrior, but it is disappointing that Qunari has so low number of choices with armor



#4391
Sugram84

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well in dev videos i so a lot of stuff that is not there, i think some1 mentioned it, i think it was left out for DLC'S

 

but as i remember the desert where there was toxic gas in ur way, there was demon boss who u had to kill to get rid of the gas, a demon same or similar to the one u fight in Fade, & mission where u are under attack in one area & u have to chose, save the keep or village, from dev videos in Aug or Sep i watched last time before release, my point is they have changed some things to, made them more simple, boss fight would have been better, but before that u had to to find out what is causing this, & that means a lot of running around & maybe a puzzle to, or something like that, or did dev talk & then game clips paint wrong image from the game 

 

game is good, & i like, but i'm slightly disappointed, mostly cause it did not deliver what was promised, & little bit cause of the bugs, & i have never seen game that has so meany bugs as DAI, i mean larger ones, the ones that annoy people more

 

they should have made final battle better, like in DAO, chose ur party & give missions to ur other companions who are left behind, but with little bit Mass Effect, i mean if u give front line to a wrong person then ur companion can die, also more emotional missions like Liandra's death in DA2 (but it does not half to be connected to MC'S family) & similar missions like Wicked Eyes And..., similar, but it can be shorter, i cant remember emotional missions at all, emotional in a way like Liandra's death, well DA2 had more then one, or was the game itself more emotional a bit, i expected more from this game that it delivered, just pointing out what i think they did wrong, not attacking BioWare & EA

 

latest bugs, i choose Dalish banner & i did not see the banner with human warrior i did not see Free Marches Banner, i only so what holds the banner, in my other char i see Dalish banner, i can chose it so its unlocked, or is that its unlocked a bug? small thing but i figured i mention it 



#4392
s1rrah

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Nope, sorry. Your Solas had glued arms. It happens 100% of time when he stands idle, it is just minimalised by his unique armour. And if you would play male elf then you would have broken and glued arms. It happens to everyone. Models are botched.

 

I do play a male elf (mage) ... and have never once noticed any problem with the models (other than the fact that I hurried the character creation part of the game and my guy looks kind of effeminate and weak).

 

But now I'll probably be all OCD on the "broken and glued arms" that I never saw before but that I can't stop staring at now because of your post.

 

LOL ...

 

And to be honest, that could be what made me think he looks so effeminate and frail all this time ...

 

:)  



#4393
bobobobobobobobobobbbb

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I don't think they're trolls, honestly.  I think they genuinely believe that they have Secret Technical Expertise & Insight that would fix 99% of the thread's problems.  They participate in tech forums on the internet, by golly.

 

They are probably unaware of the mess that is EA AHQ and the lengths to which folks with problems have gone to try to fix them, with official and unofficial technical support.

 

At any rate, I don't have any technical problems.  My problems are with integrity, accountability, and communication.  None of which can be helped by posting here, but I like to do it because I'm easily entertained.

 

I can only comment towards what I've helped people with on OCN, and a majority of those people have been able to resolve their issues by reducing unstable overclocks, updating their operating systems, flushing GPU drivers, & checking redist/DirectX. I'm fully aware that there is a gaggle of people on here, and other places that state none of these things have worked, they probably also throw around statements like "THIS IS THE ONLY GAME IN MY 60 YEARS OF PC GAMING THAT HASN'T WORKED ON MY PC!" but i'm sure some of them have legitimate grievances on fully up 2 date, not corrupted or infected systems.  

 

As to technical sense... Well, I did spend 2.5 years on the help desk @ a 600 person, 4 floor occupying (not health)Insurance company, and another 2.5 years working on the help desk at a development company (just not game development :(    ) These aren't your typical "comcast style" helpdesks, where the tech only knows how to escalate & send reset signals, and I'm only saying this because I know somebody somewhere in this thread would attempt to make that connection, if they put in enough effort to respond to my post. I've seen plenty of people use this retort over the years, and it normally shows that they're woefully ignorant towards how a help desk works at most companies. Jack of all Trades, Ace of None. So yes, I most likely have more "Secret Technical Expertise & Insight"  .One trend I've noticed over the last few years is an influx of newbie overclockers(YAY, Masterrace, rabble rabble). They spend a few weeks / months trolling tech threads on cesspits like Reddit or Linus Tech Tips, and then think they have a PHD in system tweaking, but then faint when you start to ask them about anything that isn't "core voltage" 

 

I hate to say this, as it makes me sound like a STEAM forum user, but at least it won't make me sound like that "THIS IS THE ONLY GAME TO EVER NOT WORK ON MY PC"user... It's obscenely rare that I have any issues with any game on any piece of hardware in my house, & my games are normally installed in three different places, all with massive variance in hardware. From bleeding edge, to multiple generations old... 

 

One thing is for certain. This game is exponentially more stable & playable than Far Cry 4, for the majority of people. It's an obscenely complex & huge program. The bigger these things get, the harder they become to fully QA(trust me, I've also worked in QA, just again not game QA). I'm sure bioware has a giant list of "X system is broken with Y hardware configuration" on a whiteboard in their office. I'm guessing the time between patches is due to two main factors - A.) Frostbite B.) size & complexity. 

 

 

@ Lannes 1789

 

Trying to apply ethical semantics to the business practices of a listed corporation like EA -and to the decisions of top-executive who chose to remain in the company after a buy-out, e.g. Mike and Mark - is almost as useful and pertinent as trying to recite Willam Blake's famous poem to calm a hunting tiger.

 

We would say, colloquially and loosely translated from my mother tongue: 'as useful as pissing in a violin'. Pardon my French. Pun intended.

 

And of course everybody respect and appreciate the work of the employees.

 

 

If you're interested in understanding where I'm coming from, please read Pen-and-Paper (user) on the Pc community concerns thread and my own modest earlier contributions to this -sadly- sterile debate.

 

Never again again, Hype, never again.

 

@Oryctolagus

 

We meet interesting people while loosing our time, though.

 
this is why I spend zero time following a game during development. I don't follow dev blogs, and i don't run around the respective forums going "OMG DID YOU SEE THAT 1,000,000 PRODUCTION VALUE COMMERCIAL? BEST GAME EVER!" Why? Because I seem to be one of the few people fully aware of how video game advertising works. In fact, the only game i've paid any attention to during development is Star Citizen, and only because I grew up playing CR games. SC is littered in the same trash marketing that every other AAA title is, and because of it SC is headed towards one of the biggest shitstorms in gaming history, when the game releases. 
 
It's people's own damn fault for buying into the hype.
 
It's also RARELY the developer's fault for "missing content" they build it, joe schmuck over there cuts it, devs rebuild it, grumble, show it to Joe, joe continues to cut it, all while telling him "NO, TOO COMPLICATED FOR LITTLE KID, MAKE EASIER!"

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#4394
DarkAmaranth1966

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I've never seen a major problem with the male elf model, but then I have two overly thin men in my family, step sons and, both are 6'2" one is 160 lbs, the other 170 and, that's with every effort to gain weight. They could have given the male elf model more muscle definition (not mass, just definition) as that is very visible on a fit but too thin man. Being an elf, he should be that thin but, being Dalish, thus a hunter/gatherer, he should very fit but not bulky. In short he burned off the calories needed to gain any body fat in the effort to get those calories in the first place.

 

As for EA/Bioware, I don't expect daily communication from them but, a weekly or even monthly post of what is being worked on, even in general terms since we know they really can't reveal details would be appreciated. Something like "We estimate the next patch will be ready sometime in February and, we are working to address the following issues. [insert list of issues] Our design team is also working on an exciting new single player item pack and, later in the year expect DLC content that will reveal more of [insert character name's] story." would be wonderful.


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#4395
s1rrah

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I've never seen a major problem with the male elf model, but then I have two overly thin men in my family, step sons and, both are 6'2" one is 160 lbs, the other 170 and, that's with every effort to gain weight. They could have given the male elf model more muscle definition (not mass, just definition) as that is very visible on a fit but too thin man. Being an elf, he should be that thin but, being Dalish, thus a hunter/gatherer, he should very fit but not bulky. In short he burned off the calories needed to gain any body fat in the effort to get those calories in the first place.

\

 

I just played for two hours straight (man is the battle at Adamant fxxxxxx EPIC!!) ... and I specifically watched for issues with my male elf mage ... running, "jogging" and walking (jogging being a half speed sort of run) all look perfect to me. The arms don't look "glued" to anything ... they swing with his movements and I just can't see what folks mean by "stuck" or "glued" ...

 

He does look pretty sissyfied, though but I'm totally used to ... and I think the voice for his dialogue perfectly compliments the appearance ...



#4396
Tsunami Chef

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I can only comment towards what I've helped people with on OCN, and a majority of those people have been able to resolve their issues by reducing unstable overclocks, updating their operating systems, flushing GPU drivers, & checking redist/DirectX. I'm fully aware that there is a gaggle of people on here, and other places that state none of these things have worked, they probably also throw around statements like "THIS IS THE ONLY GAME IN MY 60 YEARS OF PC GAMING THAT HASN'T WORKED ON MY PC!" but i'm sure some of them have legitimate grievances on fully up 2 date, not corrupted or infected systems.  

 

As to technical sense... Well, I did spend 2.5 years on the help desk @ a 600 person, 4 floor occupying (not health)Insurance company, and another 2.5 years working on the help desk at a development company (just not game development :(    ) These aren't your typical "comcast style" helpdesks, where the tech only knows how to escalate & send reset signals, and I'm only saying this because I know somebody somewhere in this thread would attempt to make that connection, if they put in enough effort to respond to my post. I've seen plenty of people use this retort over the years, and it normally shows that they're woefully ignorant towards how a help desk works at most companies. Jack of all Trades, Ace of None. So yes, I most likely have more "Secret Technical Expertise & Insight"  .One trend I've noticed over the last few years is an influx of newbie overclockers(YAY, Masterrace, rabble rabble). They spend a few weeks / months trolling tech threads on cesspits like Reddit or Linus Tech Tips, and then think they have a PHD in system tweaking, but then faint when you start to ask them about anything that isn't "core voltage" 

 

I hate to say this, as it makes me sound like a STEAM forum user, but at least it won't make me sound like that "THIS IS THE ONLY GAME TO EVER NOT WORK ON MY PC"user... It's obscenely rare that I have any issues with any game on any piece of hardware in my house, & my games are normally installed in three different places, all with massive variance in hardware. From bleeding edge, to multiple generations old... 

 

One thing is for certain. This game is exponentially more stable & playable than Far Cry 4, for the majority of people. It's an obscenely complex & huge program. The bigger these things get, the harder they become to fully QA(trust me, I've also worked in QA, just again not game QA). I'm sure bioware has a giant list of "X system is broken with Y hardware configuration" on a whiteboard in their office. I'm guessing the time between patches is due to two main factors - A.) Frostbite B.) size & complexity. 

 

 
 
this is why I spend zero time following a game during development. I don't follow dev blogs, and i don't run around the respective forums going "OMG DID YOU SEE THAT 1,000,000 PRODUCTION VALUE COMMERCIAL? BEST GAME EVER!" Why? Because I seem to be one of the few people fully aware of how video game advertising works. In fact, the only game i've paid any attention to during development is Star Citizen, and only because I grew up playing CR games. SC is littered in the same trash marketing that every other AAA title is, and because of it SC is headed towards one of the biggest shitstorms in gaming history, when the game releases. 
 
It's people's own damn fault for buying into the hype.
 
It's also RARELY the developer's fault for "missing content" they build it, joe schmuck over there cuts it, devs rebuild it, grumble, show it to Joe, joe continues to cut it, all while telling him "NO, TOO COMPLICATED FOR LITTLE KID, MAKE EASIER!"

 

But why isn't game advertising 100% accurate like other forms of advertising?


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#4397
Brogan

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 ... and I specifically watched for issues with my male elf mage ... running, "jogging" and walking (jogging being a half speed sort of run) all look perfect to me.

 

Rubbing it in?



#4398
ajiehb

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I disagree with your "industry standard comparable time".  Six weeks is not a standard or comparable at release for commercial software.  It is perfectly acceptable for a product that has already been launched and under maintenance.  A new release, especially one staggered doubly at Nov 18 & Dec 25, needs patching in an agile manner to allay customer concerns so you have repeat customers and confidence in products.  These are lessons hard-won by commercial software companies.  But, alas, the gaming industry has decided to create their own standards because leisure.   Lower standards.

 

Leaving, won't be back til Friday.  Enjoy the holiday.

 

Holidays you say? Then why the hell they are doing all the stuff on Facebook? Post new video, streams, blogs surveys...  they are clearly workin all this time but ignoring this forum. And don't tell me they are upset by begative response from us it's laughable. It's act of dispecpect toward people who are giving them feedback on forum. But yeah, try to justify them you look very funny in your efforts.


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#4399
Ashen Nedra

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I can only comment towards what I've helped people with on OCN, and a majority of those people have been able to resolve their issues by reducing unstable overclocks, updating their operating systems, flushing GPU drivers, & checking redist/DirectX. I'm fully aware that there is a gaggle of people on here, and other places that state none of these things have worked, they probably also throw around statements like "THIS IS THE ONLY GAME IN MY 60 YEARS OF PC GAMING THAT HASN'T WORKED ON MY PC!" but i'm sure some of them have legitimate grievances on fully up 2 date, not corrupted or infected systems.  

 

As to technical sense... Well, I did spend 2.5 years on the help desk @ a 600 person, 4 floor occupying (not health)Insurance company, and another 2.5 years working on the help desk at a development company (just not game development :(    ) These aren't your typical "comcast style" helpdesks, where the tech only knows how to escalate & send reset signals, and I'm only saying this because I know somebody somewhere in this thread would attempt to make that connection, if they put in enough effort to respond to my post. I've seen plenty of people use this retort over the years, and it normally shows that they're woefully ignorant towards how a help desk works at most companies. Jack of all Trades, Ace of None. So yes, I most likely have more "Secret Technical Expertise & Insight"  .One trend I've noticed over the last few years is an influx of newbie overclockers(YAY, Masterrace, rabble rabble). They spend a few weeks / months trolling tech threads on cesspits like Reddit or Linus Tech Tips, and then think they have a PHD in system tweaking, but then faint when you start to ask them about anything that isn't "core voltage" 

 

I hate to say this, as it makes me sound like a STEAM forum user, but at least it won't make me sound like that "THIS IS THE ONLY GAME TO EVER NOT WORK ON MY PC"user... It's obscenely rare that I have any issues with any game on any piece of hardware in my house, & my games are normally installed in three different places, all with massive variance in hardware. From bleeding edge, to multiple generations old... 

 

One thing is for certain. This game is exponentially more stable & playable than Far Cry 4, for the majority of people. It's an obscenely complex & huge program. The bigger these things get, the harder they become to fully QA(trust me, I've also worked in QA, just again not game QA). I'm sure bioware has a giant list of "X system is broken with Y hardware configuration" on a whiteboard in their office. I'm guessing the time between patches is due to two main factors - A.) Frostbite B.) size & complexity. 

 

 
 
this is why I spend zero time following a game during development. I don't follow dev blogs, and i don't run around the respective forums going "OMG DID YOU SEE THAT 1,000,000 PRODUCTION VALUE COMMERCIAL? BEST GAME EVER!" Why? Because I seem to be one of the few people fully aware of how video game advertising works. In fact, the only game i've paid any attention to during development is Star Citizen, and only because I grew up playing CR games. SC is littered in the same trash marketing that every other AAA title is, and because of it SC is headed towards one of the biggest shitstorms in gaming history, when the game releases. 
 
It's people's own damn fault for buying into the hype.
 
It's also RARELY the developer's fault for "missing content" they build it, joe schmuck over there cuts it, devs rebuild it, grumble, show it to Joe, joe continues to cut it, all while telling him "NO, TOO COMPLICATED FOR LITTLE KID, MAKE EASIER!"

 

 


 

 

I strongly disagree. :angry:  Marketing techniques can be used to twist your mind, you know. It can be as twisted and tricky as everything else (building computers and programming software for instance), when enough intelligent people with huge resources at their disposal (EA's or Bioware's) put their mind to it.

 

The infamous video Pc bla bla bla was also posted/advertised on Twitch.

 

In there, you could see devs, sporting nice lumberjack-Canada-style beards playing the game (why aren't they in the game, btw?), who are proud of their finished work, showing their product/work of art with wet eyes.

 

And then, consumers trust them! Is it their fault, honestly? Do you have to be a top-notch mechanic to buy a car?

 

If the car isn't as advertised -not using a steering wheel but a ...CONTROLLER- are you then entitled to complain, in your honest opinion?



#4400
hwlrmnky

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I'm going to toss in here that Mike Darrah looks shifty as hell during his sound bite. It almost comical; he's flashing a bunch of body language tells that signify a person is disconnected from his words. And then his words are double-speak. He uttered for several seconds without actually saying anything.
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