Aller au contenu

Photo

Dragon Age: Inquisition Patch Master Thread


5908 réponses à ce sujet

#4826
Tsunami Chef

Tsunami Chef
  • Members
  • 492 messages

All bitching aside I'm glad it looks like they are going to patch in the near future. I still <3 this game even if the devs have responded to bugs/issues with the speed of a snail.


  • atlantico aime ceci

#4827
Guest_Cyan Griffonclaw_*

Guest_Cyan Griffonclaw_*
  • Guests

All bitching aside I'm glad it looks like they are going to patch in the near future. I still <3 this game even if the devs have responded to bugs/issues with the speed of a snail.

Me too, man. I'm angry that I got burned at launched again, but I've learned my lesson. No more preorders from EA/Bioware. When I preorder, I expect the game to work (forget the control schemes) and allow me to progress. My wife is now justified to tell me to curtail my game spending until it reaches the bargain bin because she is tired of seeing me ranting and raving and looking for fixes. I'm tired of it as well.


  • Windev, zeypher et Sivit aiment ceci

#4828
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

I never expected DAI to be bug free. But I did expect the Tac Cam to work, or the PC controls to work - I mean, I can't even walk. On the console version you can, but not on the PC. It's a crappy PC port. Plain and simple. So much for "PC games made by PC gamers". Should've read, "PC games made by PC games who play with a gamepad".

 

I mean, honestly, why the hell would I use a gamepad on a pc? I'd get a PS4.

 I've played the PC version with both kb/m and controller to see what all the fuss was about, and the controller was a clunky mess leading me to immediately switch back to kb/m. In the end, it all goes down to personal preference and adaptability.

 

The ME series saw changes in controls across their games, and no one made a big issue out of it. I don't know where this idea that a game company should homogenize controls for all of it's titles came from. The walking, sure I'll give you that. It's more QOL, but for the RPers why not. 

 

 

Maybe games aren't bug free but usually devs try to avoid the obvious ones and some are really obvious when you play the game.

Bugs like clipping, lagging or falling through floors even good indies games try their hardest to avoid them.

But I guess you didn't saw that magnificient decapitation from Solas in that cutscene :)

 

tumblr_nhhbr95Qq41ti6f3so1_500.gif

 

 

I still find it disapointing that they prefer to stay on their tiwtter instead of coming here.

Or at least a mod should relay the information here, imo.

Animation syncing has always been a problem in games, and certainly has plagued its fair share of Bioware titles in the past. (The entire ME trilogy for example, particularly in conversations). Even Skyrim has suffered from this and people act as if that game is the holy grail when it comes to RPGs when in fact upon release it was one of the buggiest games in existence, and still is. That, however, was due to negligence since Bethesda has always been content with letting its modding community sort out the issues with their games, they've said so on more than one occasion themselves. Whether a bug is obvious is irrelevant, it isn't as if you have an off switch that resolves it. There is a great deal that goes into figuring out what causes a bug, and how to fix it without creating another problem. Patch 2 is a perfect example of what a rushed fix produces, resolution for previous issues but a new batch of problems. 

 

As far as their presence on the forums, can you really blame them? This and the community concerns thread have had nothing remotely positive to say about neither the game nor the staff that would incentivize them to come here. It's fine to critique the game, but the manner in which many do so here, which typically involves rude comments and personal attacks against the developers, isn't very welcoming. On the other hand, it's common practice to publicize such information on twitter and sometimes facebook to begin with. They could just feel it is unnecessary to post each and every update twice when most people follow their twitters anyways. I don't know, all I know is they mentioned a while back on the old BSN that they tend to avoid the official forums in favor of other social sites. Reddit being one of them, I think Neogaf or something was the other. 


  • catabuca aime ceci

#4829
Brogan

Brogan
  • Members
  • 2 190 messages

I've played the PC version with both kb/m and controller to see what all the fuss was about..... In the end, it all goes down to personal preference and adaptability....

No it doesn't, not with this situation and this is something you've failed to grasp multiple times:

The design of the PC controls for DAI allows no flexibility in how you physically play the game because of its limited key binding.

The design of Origins and DA2 did, and was a major reason for their success and accessibility. Also they were simpler, and much more intuitive with regards to camera control in and out of Tac cam (for DAO) and basic character manipulation (auto-attack/loot/interact).
  • Ashen Nedra, Chaos17 et atlantico aiment ceci

#4830
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

No it doesn't, not with this situation and this is something you've failed to grasp multiple times:

The design of the PC controls for DAI allows no flexibility in how you physically play the game because of its limited key binding.

The design of Origins and DA2 did, and was a major reason for their success and accessibility. Also they were simpler, and much more intuitive with regards to camera control in and out of Tac cam (for DAO) and basic character manipulation (auto-attack/loot/interact).

By your own mouth, you stated you haven't even played this game. So I think I'll go with my experience as a PC gamer and someone who has played this particular title multiple times, thank you. The keybinding is hardly limited, I've rebound all of them. If you're complaining about the lack of mouse button control, I suggest you keybind actual keys for a change. Again, adaptability. You can't expect every game to play exactly the same. 


  • Sailfindragon aime ceci

#4831
Brogan

Brogan
  • Members
  • 2 190 messages

.... If you're complaining about the lack of mouse button control, I suggest you keybind actual keys for a change...


Huh?? I don't even....
  • zeypher et Rahvin aiment ceci

#4832
zeypher

zeypher
  • Members
  • 2 910 messages

Do you know why people are getting abusive? when we get no communication from developers on their own forums. Honestly is it so hard to talk to us once in a while? And im sorry but nearly every pc game allows you to assign keys to your mouse as it is a accepted standard. This is the only game i have played where i cannot do that. A basic control remapping function which one expects a so called AAA developer.

 

So no communications on their own forums, then release a game just before holidays and alot of us are stuck with a broken product and no answers nothing. Im sorry but if they decide to act like this i can also choose to act abusively, since its a one sided shouting match anyways.

 

If they ever decide to come down from patting themselves over their awards to talk to us a proper discussion and two way communication then i will talk properly but 2 months we have not heard anything and what rubs you the wrong way is some ass kisser coming and saying "nah its perfect" . 

 

Finally i could do my bindings properly in their previous games. so yes i kinda expect this basic functionality in the future titles.


  • Windev, Dutchess, Brogan et 3 autres aiment ceci

#4833
Jackal19851111

Jackal19851111
  • Members
  • 1 707 messages

These are my problems without mouse binding / mouse look toggle:

 

In every sword/sorcery action RPG that I've played on PC that requires timing in its swordplay, right mouse = block. This is the first game where I had to bind Q to block. In combat it's very unintuitive and unlike other abilities timing needs to be precise. I've played through the game with 2 melee classes; DW rogue, and 2H warrior. As my left hand is for movement, I have to move my movement fingers to Q in an attempt to block - which is almost always too late unless I can anticipate an incoming attack. Spacebar is my pause button and shift is my running key (with walking mod), both functions just as important so I can't bind my thumb/little finger keys to block.

 

So I'm left with my WSAD fingers, which can not react in time unlike my finger on my right mouse button.

 

If DAI didn't overhaul its action mechanics this wouldn't be a problem - like in DA2 you just activated stonewall and you're invincible for a few seconds. In DAI you need to block in the right direction and at the right time - like other action RPGs. However unlike other action RPGs, DAI has no mouselook toggle or mouse button rebinding, so can you see the problem now?

 

I already downloaded and tested a third party program that enables mouselook toggle and mouse button remapping however it glitches up tac cam last time I tried it. So I either have to play without the ability to use tac cam or play without the ability to block intuitively with melee classes.

 

Now not just that, but my 2H reaver basic attacks is replaced by Dragon Rage however I can't replace standard attack with it as - you guessed it - no mouse button rebinding. So I'm forced to attack using my movement keys - not intuitive. I also long for the time when I can bind spirit blade to right mouse so I can use both sword and staff intuitively for attack.

 

Have I spelled it out enough?


  • Seraphael, Windev, Brogan et 1 autre aiment ceci

#4834
zeypher

zeypher
  • Members
  • 2 910 messages

 

 I've played the PC version with both kb/m and controller to see what all the fuss was about, and the controller was a clunky mess leading me to immediately switch back to kb/m. In the end, it all goes down to personal preference and adaptability.

 

The ME series saw changes in controls across their games, and no one made a big issue out of it. I don't know where this idea that a game company should homogenize controls for all of it's titles came from. The walking, sure I'll give you that. It's more QOL, but for the RPers why not. 

 

 

Animation syncing has always been a problem in games, and certainly has plagued its fair share of Bioware titles in the past. (The entire ME trilogy for example, particularly in conversations). Even Skyrim has suffered from this and people act as if that game is the holy grail when it comes to RPGs when in fact upon release it was one of the buggiest games in existence, and still is. That, however, was due to negligence since Bethesda has always been content with letting its modding community sort out the issues with their games, they've said so on more than one occasion themselves. Whether a bug is obvious is irrelevant, it isn't as if you have an off switch that resolves it. There is a great deal that goes into figuring out what causes a bug, and how to fix it without creating another problem. Patch 2 is a perfect example of what a rushed fix produces, resolution for previous issues but a new batch of problems. 

 

As far as their presence on the forums, can you really blame them? This and the community concerns thread have had nothing remotely positive to say about neither the game nor the staff that would incentivize them to come here. It's fine to critique the game, but the manner in which many do so here, which typically involves rude comments and personal attacks against the developers, isn't very welcoming. On the other hand, it's common practice to publicize such information on twitter and sometimes facebook to begin with. They could just feel it is unnecessary to post each and every update twice when most people follow their twitters anyways. I don't know, all I know is they mentioned a while back on the old BSN that they tend to avoid the official forums in favor of other social sites. Reddit being one of them, I think Neogaf or something was the other. 

 

THat animation example should not have been bugged its Bloody Solas and female elf, both the participants are fixed as that is the only combination possible, so explain to my why a fixed combination is bugged. Seriously stop celebrating mediocrity and instead call them out on it. 


  • Dutchess, Brogan et Gerula81 aiment ceci

#4835
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

Do you know why people are getting abusive? when we get no communication from developers on their own forums. Honestly is it so hard to talk to us once in a while? And im sorry but nearly every pc game allows you to assign keys to your mouse as it is a accepted standard. This is the only game i have played where i cannot do that. A basic control remapping function which one expects a so called AAA developer.

 

So no communications on their own forums, then release a game just before holidays and alot of us are stuck with a broken product and no answers nothing. Im sorry but if they decide to act like this i can also choose to act abusively, since its a one sided shouting match anyways.

 

If they ever decide to come down from patting themselves over their awards to talk to us a proper discussion and two way communication then i will talk properly but 2 months we have not heard anything and what rubs you the wrong way is some ass kisser coming and saying "nah its perfect" . 

 

Finally i could do my bindings properly in their previous games. so yes i kinda expect this basic functionality in the future titles.

 

Nowhere have I stated that this game is perfect. Putting words in the mouths of your opposition in order to form an argument seems to be a common practice around this part of the forum. 

 

Out of curiosity, what do you expect them to say? I alluded to how long it takes to not only resolve bugs but do it in a way that prevents the solution from bringing up another issue. Do you want them to come in here and say "hey guys, bug X has been eradicated entirely. 10 more to go"? They've let people know patch 3 was in the works when they released P2, they went on vacation, a few days ago they reaffirmed that P3 was still in the works. Nothing they do seems to be satisfactory. I would rather they work hard on fixing the issues rather than force them to constantly remind me that they're working on it when we already know that they are. 

 

The GOTY awards are well deserved. This game has an incredible story and plenty of replay value. That doesn't mean it isn't without some issues though, but as I said earlier show me a game that is 100% without bugs. 

 

 


THat animation example should not have been bugged its Bloody Solas and female elf, both the participants are fixed as that is the only combination possible, so explain to my why a fixed combination is bugged. Seriously stop celebrating mediocrity and instead call them out on it. 

And where was I celebrating the syncing issues? I merely stated that this is heavily prevalent throughout games in general, and notoriously throughout Biowares ME trilogy. Software. Is. Not. 100. %. Flawless.


  • catabuca aime ceci

#4836
Gerula81

Gerula81
  • Members
  • 27 messages

The GOTY awards are well deserved. This game has an incredible story and plenty of replay value. That doesn't mean it isn't without some issues though, but as I said earlier show me a game that is 100% without bugs. 

 

I guess gathering elfroot can never get old, there is so much replay value in that


  • Seraphael et zeypher aiment ceci

#4837
zeypher

zeypher
  • Members
  • 2 910 messages

It is not flawless thats why we report it so it can be fixed, or if we go your way we just accept it and it will never get fixed. Just remember this thread is hostile for a very good reason, did not start out this way and since i do not see any section to report bugs this is it. 


  • Jackal19851111 aime ceci

#4838
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

 

The GOTY awards are well deserved. This game has an incredible story and plenty of replay value. That doesn't mean it isn't without some issues though, but as I said earlier show me a game that is 100% without bugs. 

 

I guess gathering elfroot can never get old, there is so much replay value in that

 

Yes, never mind DA keep or the myriad of choices you can make in DAI itself. 



#4839
zeypher

zeypher
  • Members
  • 2 910 messages

Yes, never mind DA keep or the myriad of choices you can make in DAI itself. 

HAHAHA , wait you serious? What choices which change nothing, there is only choice and no consequence as no matter what you choose it all plays out the same. 



#4840
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

HAHAHA , wait you serious? What choices which change nothing, there is only choice and no consequence as no matter what you choose it all plays out the same. 

Really? No consequences and it all plays the same? You just lost all credibility to me right there. 

 

 

 


It is not flawless thats why we report it so it can be fixed, or if we go your way we just accept it and it will never get fixed. Just remember this thread is hostile for a very good reason, did not start out this way and since i do not see any section to report bugs this is it. 

It's apparent you didn't read a word I wrote. I never said to accept anything, I said people need to be more patient with patches as a rushed patch can cause more issues than we had to begin with. Patch 2 is indicative of this. 

 



#4841
Jackal19851111

Jackal19851111
  • Members
  • 1 707 messages

It is not flawless thats why we report it so it can be fixed, or if we go your way we just accept it and it will never get fixed. Just remember this thread is hostile for a very good reason, did not start out this way and since i do not see any section to report bugs this is it. 

 

This

 

For the record, I see the potential in DAI, I wouldn't be posting in other threads in both combat/story sections of this forum if I thought this game is without hope.

I am not blind to its flaws however and I don't want this game to stay in this state when its competitors are doing its controls/action/tactical mechanics alot better.


  • Windev, Brogan et Bethgael aiment ceci

#4842
Brogan

Brogan
  • Members
  • 2 190 messages

Just remember this thread is hostile for a very good reason, did not start out this way

 

Thread has very rarely been "hostile", only at certain times.  Current state is due to 1 poster, otherwise, and especially in light of the recent tweet by Darrah, should be back to normal sooner or later...


  • atlantico aime ceci

#4843
Jackal19851111

Jackal19851111
  • Members
  • 1 707 messages

I already told you guys, just ignore him. Otherwise we'll just have pages and pages of Jaron VS Thread flame wars.


  • Brogan aime ceci

#4844
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

Thread has very rarely been "hostile", only at certain times.  Current state is due to 1 poster, otherwise, and especially in light of the recent tweet by Darrah, should be back to normal sooner or later...

The only hostility in this thread has been from you and a few cohorts of yours. Calling for patience is hardly a hostile comment, but perhaps your perception of it being such provides insight into why you felt the need to personally attack me for doing so. 



#4845
Jackal19851111

Jackal19851111
  • Members
  • 1 707 messages

Its not you calling for patience that is hostile it's everything else you accompany in your posts.

 

As the saying goes, it's not what you say its how you say it.



#4846
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

There is a fan and there is a retard , you fit in the retard category.

Direct Post Link

 

I would link Brogans hostile post, but it seems a moderator deleted it already. 

 

Fact of the matter is, neither the tone nor the contents of my posts were hostile. If they were, I still welcome you to point it out specifically. I simply remarked that I would rather they take their time with Patch 3 as they will be able to resolve current bugs and have sufficient time to ensure the methods of resolution do not introduce another issue as we saw with P2. Lets get back on topic please. At the end of the day, we're all on the same side here. 



#4847
BammBamm

BammBamm
  • Members
  • 456 messages

I already told you guys, just ignore him. Otherwise we'll just have pages and pages of Jaron VS Thread flame wars.

 

for some its fine, so they can state this thread has 200 pages and 5000 responses of people having problems with the game ignoring the source of many posts ;)



#4848
Jackal19851111

Jackal19851111
  • Members
  • 1 707 messages

Truth... and its quite sad



#4849
Essorance

Essorance
  • Members
  • 219 messages

 

Really? No consequences and it all plays the same? You just lost all credibility to me right there.

 

 

I tell you what Jason, why don't YOU tell US what the consequences are? Because after mulitple play throughts to identify this 'incredible diverse game' as people keep going on about I am clearly playing the wrong game because this is as linear and railroaded as super mario brothers.

 

WEWH - You pick one of 3 archetypes. There is zero (I repeat, ZERO) impact on the game henceforth (I do not classify a war table clock counting down as any kind of 'diversive' content). The only reflection of your choice is in the epilogue. Whoopy!

 

Characters - You can choose to never recruit, or even dismiss them entirely from your team. Oh ok, so you're gonna tell me having the option to remove content accounts for a diverse playthrough? Whoopy!

 

Divine - You can influence the divine.... which in turn.... you guessed it, gives you a different JPEG on the epilogue. Whoopy :-)

 

Templars/Mages - You can ally with one of two very distinctive groups, and decide their fate. Allying with one over the other gives a palette swap to Cory's troops, and offers a different person (But essentially the same) sidekick to Cory. YOU, on the other hand, gain nothing you would have not if you picked the other. Imagine if you were a templar and you allied with the templars getting a unique shield, or skill? Or allying with the mages as a mage and getting a unique spell?

 

Honestly you BW fanboys are more indoctrinated than Saren. Go play tetris or something.


  • Gerula81 aime ceci

#4850
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 754 messages

First, it's Jaron - not Jason.

 

Orlais: Impacts the sort of Kingdom it will become, 3 distinct rulers with vastly different agendas and approaches. Essentially self explanatory. 

Companions: Each companion has at minimum 2 outcomes based on the choices that they will arrive at towards the end of the game, some more than that. For example:

 

Cassandra: Become Divine, Rebuild Seekers, Stay with Inquisition

Varric: Back to Kirkwall, Heading to Weisshaupt if Hawkes alive.

Dorian: Stay with Inquisition, head back to Tevinter. 

Viv: Head back to the Circle, Head back to Imperial Court, Become Divine. 

Cole: Become more human, become more spirit like. 

Blackwall: Stay with Inquisition, Exiled with Wardens, Exposed/Punished. 

Sera: Stay with Inquisition, Return to Val Royeaux. 

Solas: Leaves with tremendous respect for your character, Leaves with zero respect towards your character. 

 

 

Mages/Templars: Conscription, Freedom. Both have different outcomes and influence the divine choice.

 

Conscription for mages lead to circles being rebuilt.

Freedom leads to disbanding of circles and a mage college being built, in which the mages govern themselves.

 

Concripting templars keeps the order intact.

Dosbanding templars leads them to joining under the inquisitions banner and ultimately being formed into the inquisitions honor guard. 

 

Each divine has different approaches to their rule.

 

Vivienne rules with an iron fist, and uses violence to crush dissenting voices all the while giving mages more freedom in their circles than ever before. 

 

Softened Leliana lets the mages maintain their freedom and self governing while instituting reforms throughout the chantry. It is met with revolt, which she puts a stop to peacefully - bringing everyone together in unity without bloodshed and ushering in an age in which mages are more trusted and accepted than before.

 

Hardened Leliana, essentially the same as the above except she uses violence to achieve her ends. The chantry is noted for its bloodshed, and pools of blood that run down its halls. 

 

Cassandra is sort of the middle ground between Viv and Leliana. Keeping the mages/templars conscripted yet working to improve relations between them and society. 

 

Calpernia and Samson are not even close to being the same. Calpernia's story is one of slavery, and redemption for her homeland. It was actually quite tragic. Samson on the other hand is power hungry, and obviously insane. They also have distinct quests handed out by either Cullen (samson) or Leliana (calpernia) that allow you to bring about differences to the encounter at the end of the game. You can choose to break Samsons armor which gives you a boost in battle, or allow Calpernia to live through the information you acquire through Leli/Calpernia's quest chain. 

 

Grey Wardens: Either the Warden (Loghain, Stroud, Alistair) survives and heads to Weisshaupt (which is located in a region Bioware stated they want to explore in the next game) or Hawke does which prompts Varric to say that he along with Hawke's sibling and LI will join him there. The Southern Grey Wardens can either be exiled entirely, or allowed to stay. 

 

Well of Sorrows is a huge choice, as it will have future implications given the gravity of the wells consequences. 

 

Class/Race/Gender combination offers a WIDE variety of dialogue changes throughout the course of the game. 

 

How you express your beliefs and the class/race you choose also has an impact on many things throughout the game, mostly dialogue and how others perceive you. 

 

 

These are just a couple of examples, there are far more that I'm not going to bother listing. Clearly we have been playing two different games. I've done 5 playthroughs with unique imports and decisions on each of them, and they have been entirely unique.