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Dragon Age: Inquisition Patch Master Thread


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#5726
Peregrinus

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They can, but they didn't, KB/M controls are horrid; Modders have been told that many of the standard things you'd expect to mod will be impossible (look around these boards, Community Mangers have said several times to basically forget modding anything you typically mod, like meshes and control schemes and inventory management and pretty much anything else); The game was marketed heavily as being "by PC gamers for PC gamers" which, no matter how much lawyerspeak is layered around it, was clearly designed to pull in all those concerned by the action-shooter direction of the series that started as a beloved tactical RPG; I work for a living doing computer engineering type things, I don't do a 3 billion dollar corporation's work for them in my downtime; and despite your spin that this is how it's always been, it absolutely has not, as these things were all either addressed, not broken in the first place, or far more flexible, in games reaching back to Fallout 3 and as recently as the Skyrim they so clearly wanted to emulate.

 

I think that covers most of it.  I'm glad you're having a blast with your gamepad.  If they'd made it clear they recommend a gamepad, designed the menu system and UI for consoles first, and based the tech specs of the thing around consoles, to say nothing of not testing basic PC playability in order to get it out for Christmas launch, then maybe people wouldn't be so pissed off.

 

Again, glad you're enjoying it.  Your enjoyment doesn't negate the clear issues we suckered PC KB/M players are having, nor vice-versa.

I don't know about anyone else but DAI mod manager does not seem to function after latest hotfix.  I actually had to get rid of my merged file because the game wouldn't start with it in place.  



#5727
atlantico

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No.  i really don't have any interest in playing this game with KB/M.  PC's are flexible machines.  Would you play Tie Fighter without a flight stick?  I would never try to play an action based combat system with a keyboard.  Seems like a bad idea.  But still curious if the walk system was implemented with the controller scheme.  Does anybody know?  

 

Sure, I finished TIE Figher with mouse+keyboard, no problem. It wasn't optimal, but there were no commands or options that were not available to me because I didn't have a joystick.

 

Then LA released TIE95, and joystick was required. The game would simply not launch without a joystick attached and the game specifically said so on the box. 

 

DA:I has no information that the game requires or recommends a console controller. The game launches without one. The game was introduced as a PC game by PC gamers. 

 

This is a shoddy console port of a shoddily designed console game. And even with a controller, it's UI and controls are trash. So, even were we so stupid to take your advice, we'd still have the shoddy console UI. 

 

No, this game is not better with a console controller in any meaningful way. But that's no reason to have pathetic keyboard and mouse controls.



#5728
JackPoint

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Not that I care but I'm curious about the walk toggle.  I play with a gamepad, and have not seen anywhere in the options a way to map this button.  Maybe its in the radial menu and i just didn't notice?  Does anybody know?  Not that I plan to use it because intend to experiment with capping my fps at 30 to see if reduces some frame drops.  

No they didnt had the walk to controllers lol, but you can walk by pushing LS slightly forward, guess EAware will take that one for the team.



#5729
Dubya75

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No.  i really don't have any interest in playing this game with KB/M.  PC's are flexible machines.  Would you play Tie Fighter without a flight stick?  I would never try to play an action based combat system with a keyboard.  Seems like a bad idea.  But still curious if the walk system was implemented with the controller scheme.  Does anybody know?  

 

DAI is supposed to be an RPG. Most PC gamers I know, play RPGs with KB&M.

The previous DA games were brilliant using KB&M - they were made to be played that way, so naturally you would expect that DAI would be no different, considering this is the Dragon Age game Laidlaw and his posse always wanted to make.

If you make such a statement, it would go without saying that ALL the best features from the previous games would make it into this "realization of a dream", no?

Well, apparently not.

 

I have tried playing DAI with a controller, but it felt horrible to me. I felt completely disconnected form the game, whereas KB&M feels a lot more tactile.

So for me and many many other PC gamers, the garbage controls is a deal breaker for this game and the rest of the series for that matter, unless Bioware pull their fingers out from where the sun don't shine and get this improved.

But we also know from the pathetic game support since release, that this is not going to happen.


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#5730
DanteYoda

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No.  i really don't have any interest in playing this game with KB/M.  PC's are flexible machines.  Would you play Tie Fighter without a flight stick?  I would never try to play an action based combat system with a keyboard.  Seems like a bad idea.  But still curious if the walk system was implemented with the controller scheme.  Does anybody know?  

No if a game cannot use Keyboard + Mouse i do not play it.

 

As you say i have no use for gamepads, my PC came with the default control scheme, that is what i use..

 

By chance when using this forum do you use a gamepad?

 

never ceases to amaze me the level and variety of problems people can have with their games. i feel sorry that they haven't had a good experience. i've been lucky, i guess. i've enjoyed the game from the start. thought it was excellent. i had banter. i did not really experience crash issues except and the very start and it was rare. i didn't like there was no walk toggle then. but there is now...so it's actually only improved in my case.

I have banter as well, i have had crashes and get a constant stutter in my game that has never been fixed yet.. but above all else the thing that annoys me the most in this game is the tactical combat thing and the fact my character will not walk to the object i click like loot and such like they did in the previous games..

 

After 50 hours i've not gotten used to it and its still drives me crazy every time i play.


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#5731
Arne Saknussemm

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Patch...fixes nothing very important...breaks stuff...hotfix for patch...

 

Repeat three times

 

Customer service?

 

No

 

I was actually one of the lucky ones but where I had "banter" there is now silence....

 

Two months and 3 patches later the game is worse for me...unbelievable.

 

Please, some enterprising lawyer crowd-fund a case against this company...

 

Will not pre-order a game from EA/Bioware again...will not pay full price for a game from them again....maybe a sale months after launch or ....

 

Also done with this forum since there is no money to be made out of it apparently and no one is even answering concerns....

 

Seems very bad that access to this company is only on Twitter etc to which many have no access and would in some way need to pay for...

 

Very anti democratic...


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#5732
mutantspicy

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It wasn't, because the controller doesn't need a walk toggle. Just push the analog stick softly and you'll walk. Push it halfway through and you will jog. Push it all the way forward to run.

Lol on my third play through and never really noticed that.  I guess I like running.



#5733
Dubya75

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Lol on my third play through and never really noticed that.  I guess I like running.

 

Some people are, well....more attentive than others.


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#5734
mutantspicy

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DAI is supposed to be an RPG. Most PC gamers I know, play RPGs with KB&M.

The previous DA games were brilliant using KB&M - they were made to be played that way, so naturally you would expect that DAI would be no different, considering this is the Dragon Age game Laidlaw and his posse always wanted to make.

If you make such a statement, it would go without saying that ALL the best features from the previous games would make it into this "realization of a dream", no?

Well, apparently not.

 

I have tried playing DAI with a controller, but it felt horrible to me. I felt completely disconnected form the game, whereas KB&M feels a lot more tactile.

So for me and many many other PC gamers, the garbage controls is a deal breaker for this game and the rest of the series for that matter, unless Bioware pull their fingers out from where the sun don't shine and get this improved.

But we also know from the pathetic game support since release, that this is not going to happen.

Well I admit based on previous experience with DAO, I too opted for KB/M at first.  But once I got started and saw how fast the gameplay was, and realizing there were native Xbox controls.  Seemed like the natural thing to do. It became immediately obvious that they made this into an aRPG.  So I plugged in the Xbox controller and for me it is a much better experience.  I like the gameplay controls personally.  And UI works better for me with a controller too.  Especially the menus, I did not like navigating the menus with the KB/M, that was awfully implemented in my opinion.

 

I just don't get why so many PC gamers have to act like purists and insist PC controls = KB/M, the reason I got into PC gaming in the first place is that I can play with a large variety of control options.  Driver Sim Controls, Flight Sim Controls, Gamepads, and yes KB/M.  Still waiting for motion sensing...



#5735
DarkAmaranth1966

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For me it's not that I am a KB+M purist for others, you play with the controller you like best, it matters not to me. I tried a controller and it confused and frustrated me so, I tossed it and went back to my KB+M.

 

I have no issue with the controls. Some of the functionality of some commands and abilities could use work but the controls themselves are fine.


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#5736
Dubya75

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Well I admit based on previous experience with DAO, I too opted for KB/M at first.  But once I got started and saw how fast the gameplay was, and realizing there were native Xbox controls.  Seemed like the natural thing to do. It became immediately obvious that they made this into an aRPG.  So I plugged in the Xbox controller and for me it is a much better experience.  I like the gameplay controls personally.  And UI works better for me with a controller too.  Especially the menus, I did not like navigating the menus with the KB/M, that was awfully implemented in my opinion.

 

I just don't get why so many PC gamers have to act like purists and insist PC controls = KB/M, the reason I got into PC gaming in the first place is that I can play with a large variety of control options.  Driver Sim Controls, Flight Sim Controls, Gamepads, and yes KB/M.  Still waiting for motion sensing...

 

I don't think it is a matter of being a "purist". It's simply a matter of preference. Something I was entitled to last time I checked.

 

I have invested a lot of money in upgrading my PC for the next wave of cutting edge "PC" games, including DAI.

 

Why didn't I just buy a PS4 instead?

To be honest, I thought about it...based on whether or not it would support KB&M input, among other things.

But I knew I would have the best possible performance on PC and since my preferred input controls are already native to the PC and I am in possession of a great gaming keyboard and mouse, it made sense for me to invest further. 

 

And this choice was enforced by Bioware's assurance that I would have a satisfying experience as a PC gamer. Using my KB&M.

 

I would NOT have bought this game at all, had I known it was designed to be played with a controller because that would only confirm Bioware's attempt to appeal more to the "fast food" market of gaming, which is something I am not interested in at all. 

And I gave it a shot, I really did. But this game feels even worse to me using a controller than it does with KB&M. This is NOT Dragon Age any more. Not like DAO and even DA2. It is an insult to the brand, this "Inquisition".

 

They tacked on a partial PC UI and minimal KB&M controls ONLY to secure those sales! Not because they have any passion left for PC gaming.

 

I will not be forced to use a control method I am not comfortable with or enjoy. I will simply take my business elsewhere.


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#5737
MisterMannIndy

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Well said @Dubya75!  Like you, it was BooWare's assurance that the DA:I was going "back to it's roots" that sold me.  Heck, I have a PS4, but wanted the PC DA:O experience that I thought was in the box.  I have thus far resisted using a controller, but may cave to the pressure and give it a try.  At least I will know ....


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#5738
Dubya75

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Well said @Dubya75!  Like you, it was BooWare's assurance that the DA:I was going "back to it's roots" that sold me.  Heck, I have a PS4, but wanted the PC DA:O experience that I thought was in the box.  I have thus far resisted using a controller, but may cave to the pressure and give it a try.  At least I will know ....

 

Indeed, there can't really be any confusion about "going back to our roots" and pointing to DAO. That was a blatant lie which gives us (lied to) PC gamers plenty of reason to be pissed off considering that DAI has absolutely NOTHING in common with DAO.

 

Give the controller a try, you may even like it....cough....


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#5739
mutantspicy

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I don't think it is a matter of being a "purist". It's simply a matter of preference. Something I was entitled to last time I checked.

 

 

 

I would NOT have bought this game at all, had I known it was designed to be played with a controller because that would only confirm Bioware's attempt to appeal more to the "fast food" market of gaming, which is something I am not interested in at all. 

And I gave it a shot, I really did. But this game feels even worse to me using a controller than it does with KB&M. This is NOT Dragon Age any more. Not like DAO and even DA2. It is an insult to the brand, this "Inquisition".

 

 

 

And while it matters not to me what your preference is. That's fine.  Others feel like they'd rather play with KB/M with this game as well. 

I just find it strange that there so many people that hate the KB/M controls, constantly complain about it.  Then dish out  snide little statements like that insinuate anyone who plays with controllers, is some kind of lower form of life.  Maybe purist is wrong word, perhaps elitist is the right one. 

 

It makes me laugh.



#5740
mutantspicy

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  I have thus far resisted using a controller, but may cave to the pressure and give it a try.  At least I will know ....

I just don't understand this attitude.  What pressure? Try it, if you don't like it so what?  Try something else.  You people act like you're afraid of being a pariah for trying something other than KB/M.  Geez get off your pedestal. 



#5741
Dubya75

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And while it matters not to me what your preference is. That's fine.  Others feel like they'd rather play with KB/M with this game as well. 
I just find it strange that there so many people that hate the KB/M controls, constantly complain about it.  Then dish out  snide little statements like that insinuate anyone who plays with controllers, is some kind of lower form of life.  Maybe purist is wrong word, perhaps elitist is the right one. 
 
It makes me laugh.

 
You may not have an issue with KB&M controls and we're all so damn happy for you, I wish I could bake you a cake! But maybe you're just so busy "running" through the game, you don't notice things. I wish I could be so blissfully ignorant.
But I can tell you (for what it's worth) that we are not merely complaining about a KB&M control scheme that is not to our taste. We are complaining about an INCOMPLETE control scheme! A very poorly implemented scheme for a game you are meant to immerse yourself in for 100's of hours.
I have a gaming mouse worth £80 and I can only use the left and right click buttons, one of which can't even be remapped. It simply does not suffice, you see? 
We had to practically BEG Bioware just to implement certain triggers for mechanics that ALREADY exist in the game! And you wonder why we are upset??? 
 
You make me laugh. Ha ha.


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#5742
badboy64

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I just don't understand this attitude.  What pressure? Try it, if you don't like it so what?  Try something else.  You people act like you're afraid of being a pariah for trying something other than KB/M.  Geez get off your pedestal. 

A controller for this type of game for a PC gamer is so awkward. It doesn't feel right and I tried a controller for 10 minutes on this game and just plain exited the game and disconnected it. :rolleyes: :wacko: :blink:


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#5743
mutantspicy

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You may not have an issue with KB&M controls and we're all so damn happy for you, I wish I could bake you a cake! But maybe you're just so busy "running" through the game, you don't notice things. I wish I could be so blissfully ignorant.
But I can tell you (for what it's worth) that we are not merely complaining about a KB&M control scheme that is not to our taste. We are complaining about an INCOMPLETE control scheme! A very poorly implemented scheme for a game you are meant to immerse yourself in for 100's of hours.
I have a gaming mouse worth £80 and I can only use the left and right click buttons, one of which can't even be remapped. It simply does not suffice, you see? 
We had to practically BEG Bioware just to implement certain triggers for mechanics that ALREADY exist in the game! And you wonder why we are upset??? 
 
You make me laugh. Ha ha.

Screw the cake.  I think you need a beer. 



#5744
s1rrah

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And while it matters not to me what your preference is. That's fine.  Others feel like they'd rather play with KB/M with this game as well. 

I just find it strange that there so many people that hate the KB/M controls, constantly complain about it.  Then dish out  snide little statements like that insinuate anyone who plays with controllers, is some kind of lower form of life.  Maybe purist is wrong word, perhaps elitist is the right one. 

 

It makes me laugh.

 

The KB/M controls are perfect if you ask me; quite near identical to Origins with only minor differences. 

 

I would find this game impossible to play with a controller.  No, wait ... I would find *any* game impossible to play with a controller.

 

;-)

 

Seriously, though ... nothing at all wrong with the KB/M scheme ... 

 

(dons his nomex)

 

;-)


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#5745
Rahvin

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The KB/M controls are perfect if you ask me; quite near identical to Origins with only minor differences. 

 

I would find this game impossible to play with a controller.  No, wait ... I would find *any* game impossible to play with a controller.

 

;-)

 

Seriously, though ... nothing at all wrong with the KB/M scheme ... 

 

(dons his nomex)

 

;-)

tumblr_inline_n291jvAlhn1ro75in.gif

 

No click to walk, no autoattack, screwed up tac-cam, etc. ... Yeah, nearly DA:O controls...


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#5746
wertysy

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Well main issue is that there is no use for mouse. I literally play only on keyboard with 1 hand and some heavy piece of lead put on R...
 
Why on the holy Grail mystery there is no autoattack? Why the fk is there no automove while pressing RMB? Why using "tactical" mode is so pointless? Why playing warior is so boring AND pointless in terms of usefulness for party strength? Why no commands queue in this parody of tactical mode? Why there is only 5 MAIN QUESTS?!?!?!?!
 
This aint no rpg dawg. This is #MIbCAMMOanrRPG. Go figure this hashtag EAWare niggas.

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#5747
DarkAmaranth1966

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I have no problem with what button does what with KB+M, it's how the game responds to some of those buttons.

 

As for one of the big ones - holding a mouse button or key to move well, auto run is an option- use it if you don't want to hold a button.

 

I do wish hold functioned as it did in DA2, I still cannot get it to work properly but that is not because I can't use the proper key to give the command, it simply how the game responds to that command.

 

As for no mouse look - good, I don't want the camera to spin just because I moved the mouse, I prefer pressing a button to tell the camera to rotate. Having the camera go spinning just because I nudged the mouse a bit unintentionally is ANNOYING as all get out so, no mouse look is good.



#5748
Sartoz

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 Snip

-------

I just don't get why so many PC gamers have to act like purists and insist PC controls = KB/M, the reason I got into PC gaming in the first place is that I can play with a large variety of control options.  Driver Sim Controls, Flight Sim Controls, Gamepads, and yes KB/M.  Still waiting for motion sensing...

Some of us do "get it". It's about expectations of what was past DA games and "promised" in DAI. Many DA RPG fans bought the game on those expectations... I mean I like chocolate pudding. Bioware gave me chocolate fudge...similar but not the same what I ordered.


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#5749
QueenPurpleScrap

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I'm glad I can walk now. Using walk with auto-move makes it a lot more enjoyable to explore or find things. I can ping for items or jump without stopping my momentum and easily change directions. I don't stop unless I choose to stop or interact with something. If I see enemies then I toggle back to run or my warriors are rather la-di-da about attacking.

 

It may not be click-to-move but it's working for me.

 

And I do have a couple of mods. If anybody else has mods and is having problems make sure your DAI ModManager is up to date, as are the mods you are using. You may need to remerge them.



#5750
Ashen Nedra

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Screw the cake.  I think you need a beer. 

And you need a new hat. Or maybe a new tailor.

 

Just my two cents, though.


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