They can, but they didn't, KB/M controls are horrid; Modders have been told that many of the standard things you'd expect to mod will be impossible (look around these boards, Community Mangers have said several times to basically forget modding anything you typically mod, like meshes and control schemes and inventory management and pretty much anything else); The game was marketed heavily as being "by PC gamers for PC gamers" which, no matter how much lawyerspeak is layered around it, was clearly designed to pull in all those concerned by the action-shooter direction of the series that started as a beloved tactical RPG; I work for a living doing computer engineering type things, I don't do a 3 billion dollar corporation's work for them in my downtime; and despite your spin that this is how it's always been, it absolutely has not, as these things were all either addressed, not broken in the first place, or far more flexible, in games reaching back to Fallout 3 and as recently as the Skyrim they so clearly wanted to emulate.
I think that covers most of it. I'm glad you're having a blast with your gamepad. If they'd made it clear they recommend a gamepad, designed the menu system and UI for consoles first, and based the tech specs of the thing around consoles, to say nothing of not testing basic PC playability in order to get it out for Christmas launch, then maybe people wouldn't be so pissed off.
Again, glad you're enjoying it. Your enjoyment doesn't negate the clear issues we suckered PC KB/M players are having, nor vice-versa.
I don't know about anyone else but DAI mod manager does not seem to function after latest hotfix. I actually had to get rid of my merged file because the game wouldn't start with it in place.




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