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Dragon Age: Inquisition Patch Master Thread


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#2276
Dreamer

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two question. why pre-patch 2, all users on PC were being forced to use the Ultra shader quality? 

did the upcoming hotfix will forcing shader to ultra again? if so, that will be disadvantage to user like me who have min spec.

 

Gather 'round, folks, and bear with me a moment...

 

/puts on tinfoil hat

 

Secretly locking shaders to ultra at launch would give the public an artificially-inflated impression of the game's visuals during a time when reviews and word of mouth matter most. What if this was intentional and now that the game is out of the tenuous first month of launch, they're "fixing" performance issues by unlocking our graphics settings so that people can actually adjust them for their rigs?



#2277
SixWingedAngel18

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I do not use 'broken' as technically unplayable only. There are many factors that make game unplayable, starting from basic thing like mindset: you want to play male elf only and you get a model with broken and glued arms, botched in all dimensions. It is an RPG game, RP is and should be its main focus, if you can't get into story distracted by x y z then flashy effects won't save it. Not to mention that performance has dropped for some drastically: lags of biblical proportions. And then there is something affecting models; if a young female PC pre patch becomes a granny in patch 2 then I don't see how someone's playthrough is not broken.

 

QA should have received their own pair of inquisitors finding out who is responsible for shipping this game with so many bugs, including terrible models.

This is a very fair, logical and thought out response :)

 

What you said is true, if something breaks RP, for those of us who RP, then there's literally no point in playing. It ruins the experience. Like the gender-swap bug or people's imported custom Hawke looking all derpy. My first response after installing the patch and going in-game was, "I'm so sorry josephine, i have no idea why your girlfriend is now bald and looks old enough to be your great grandmother."

 

Although I did do the romance scene like that for laughs. Was absolutely hilarious, but as you said, it broke the RP. How these problems could even exist in the first place, I'm baffled.


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#2278
connico

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Wow. Should of checked the patch notes and forums before I patched my game.

 

Just loaded up... graphics horrible... and prone to stuttering. Even the Bioware logo was stuttering on entry. Even the menu lags...

 

Wow nice patch... Can i have my money back now... retards



#2279
Jaron Oberyn

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Gather 'round, folks, and bear with me a moment...

 

/puts on tinfoil hat

 

Secretly locking shaders to ultra at launch would give the public an artificially-inflated impression of the game's visuals during a time when reviews and word of mouth matter most. What if this was intentional and now that the game is out of the tenuous first month of launch, they're "fixing" performance issues by unlocking our graphics settings so that people can actually adjust them for their rigs?

 

Here's where I poke holes through your conspiracy theory: The games visuals are not judged on what an individual's toaster computer can handle, but by the maximum settings. Simply put, this game looks good. A reviewer is not going to judge the visuals of the game on a computer that can't handle ultra settings. And if someone judges the game based on how it looks with gimped settings (I'm looking at you, 10 year old last gen console gamers), they need to instead judge themselves for not upgrading to witness this game at its maximum potential. 

 

 


Okay, found my solution for no update; at least worked for me.  Logged out of origin, clicked play, went back to origin and logged in.  Hopefully it isnt updating in back ground now.  Read this solution workes for some, but not others, weird.

 

All you have to do is disable automatic game updating in origins application settings. This will prevent the game from auto patching, you will have to manually patch it. If the game requires the update to launch while being online, switch to offline mode in origins and then play from there. I was able to play without updating at all. Had a feeling something might go wrong too, so good thing I ticked that setting last night. 


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#2280
DarkTl

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Suprisingly, I don't have many issues with the patch. I mean, the game doesn't crash more often (at least with disabled AO and windowed mode) and I don't have freezes during exploration, like many players reported.

I do have similiar freezes during cutscenes though. For 1-2 seconds from time to time.



#2281
Pennifer

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For all those who found their game broken, like myself, I devised a way to roll back to a pre-patch state.

It worked for me, and I hope I can help someone. 

 

First of all, if you installed the patch, do not make any new savefiles and do not overwrite old ones. You will not be able to load them once your game is back to its pre-patch state.


- In your Programs folder, open the Origin folder and find the Dragon Age Inquisition folder
IMPORTANT: back up your Dragon Age Inquisition folder in case anything goes awry.

- Right-click the folder and choose the Properties tab. Click “Previous versions”.

- You will now see several dated previous versions of the folder. Choose one from BEFORE you installed the patch. Select it and choose “Restore”. This will take quite long - 30+ minutes or even more if your computer is slow. Be patient and wait for the process to be complete.

Now Origin will try to make you update the game again and won’t let you play unless you apply the patch. How to avoid this?

- Open Origin. In the menu, click Origin -> Application settings -> Updates. Make sure all options are unchecked. Restart Origin.

- Now click Origin -> Go offline. Start the game. You will be prompted to sign into your account in a different, non-Origin window. You should now be able to play the game.

 

There is also a way to get rid of Origin for good, but I don't know if I'm allowed to talk about it in this forum. 

 

 

Apparently, there is no "Previous Versions" tab available in Windows 8. Sigh. Any other way to remove the patch, do you guys know? I don't even mind the poor graphics, but my game is SO. SLOW. now post-patch that I can't even play it.



#2282
pdusen

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So how come it takes so long to get a quick hotfix out? is it bureaucracy? I'm leaning towards something to do with the Denuvo anti crack drm thing, as it seems rather complex.

Dear god, it's been 18 hours, at least 6 of which the devs probably spent asleep. Get some freaking perspective.


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#2283
Sarogoba

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Wow. Should of checked the patch notes and forums before I patched my game.

 

Just loaded up... graphics horrible... and prone to stuttering. Even the Bioware logo was stuttering on entry. Even the menu lags...

 

Wow nice patch... Can i have my money back now... retards

man ... ve the procedure in the first page ... did and the result was great.



#2284
Dreamer

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Here's where I poke holes through your conspiracy theory: The games visuals are not judged on what an individual's toaster computer can handle, but by the maximum settings. Simply put, this game looks good. A reviewer is not going to judge the visuals of the game on a computer that can't handle ultra settings. And if someone judges the game based on how it looks with gimped settings (I'm looking at you, 10 year old last gen console gamers), they need to instead judge themselves for not upgrading to witness this game at its maximum potential. 

 

You understand that prior to Patch 2, everyone--whether running on a toaster or a supercomputer--was seeing ultra shaders, right? And that this could account for the plethora of "the game looks great" chatter in reviews and comments we've heard since launch?

 

And we're not talking about the game's art style--which is fantastic whether you're playing on low or ultra. We're talking about graphical fidelity here.

 

I'm not saying this did happen, only that I wouldn't be surprised if it did.


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#2285
JPR1964

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Dear god, it's been 18 hours, at least 8 of which the devs probably spent asleep. Get some freaking perspective.

 

The freaking perspective is that BW released to their Customers a patch bugged to the core AT FIRST SIGHT...

 

I'll do that in my work, be sure that I earn immediatly a private discussion with my boss...

 

To each one his own...

 

JPR out!


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#2286
SSV Enterprise

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Dear god, it's been 18 hours, at least 6 of which the devs probably spent asleep. Get some freaking perspective.

Yeah.  My perspective on this is that getting a (good) hotfix out in under 24 hours would be amazing and unexpected.  Under 48 hours would be really nice.  More than 72 hours, and I would start to get frustrated.  If it takes a week, then I might rage a bit at BioWare.



#2287
Wolfbrotther

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That being said...QA allowing a patch that makes graphics WORSE is unacceptable.  The hair settings weren't a major issue before - I'm not sure why they felt the need to mess with that, specifically.  Given that the patch has an argument toward making the game unplayable, it wouldn't surprise me to see a few QA people looking for new jobs after this one.  This issue affects every PC user (I don't believe it affects consoles) - it had to pop up in testing.

 

I don't think anyone is getting fired, because I have the impression that that was their intention, lower the graphics to solve stability problems asap because of the amount of community's requests. I believe they rushed the patch and that was the quickest solution they could find, that's why they now have to give us a hotfix, do you really think they wanted to work twice and make a patch AND a hotfix? Well, if they didn't mix the patches and gave us (PC users) the wrong patch (console one) as some think (and so do I), they intended to lower the graphics, period.

 

The hair is in the patch notes, they probably didn't test it in the high quality, that's why they had to put the hotfix out, but the grass, the fog, and all the rest of the graphic quality lowering CAN'T be a mistake.

 

They now face two really bad situations:

 

1 - If they tell us the graphic issue was not intended, they are telling us the QA team is terrible and completely blind OR;

2 - If they tell us the graphic issue was intended, they are telling us that the dev team is bad and have no better solution for the stability than simply lowering the graphics settings.

 

There is no plausible explanation I can find for this so far. This is not a rage comment, so you know, I'm just trying to find a reason for this...



#2288
Jaron Oberyn

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You understand that prior to Patch 2, everyone--whether running on a toaster or a supercomputer--was seeing ultra shaders, right? And that this could account for the plethora of "the game looks great" chatter in reviews and comments we've heard since launch?

 

And we're not talking about the game's art style--which is fantastic whether you're playing on low or ultra. We're talking about graphical fidelity here.

 

I'm not saying this did happen, only that I wouldn't be surprised if it did.

 

What part of the games graphics are going to be judged with everything set to maximum do you not comprehend? Your whole argument is meaningless. When you review a game on pc, you have to play it at the max settings. You don't play at medium, or mixed, and then rate the graphics based on your experience. You rate it based on how the game is meant to be played, and that is 100% fully maxed graphics settings. 



#2289
Dreamer

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What part of the games graphics are going to be judged with everything set to maximum do you not comprehend? Your whole argument is meaningless. When you review a game on pc, you have to play it at the max settings. You don't play at medium, or mixed, and then rate the graphics based on your experience. You rate it based on how the game is meant to be played, and that is 100% fully maxed graphics settings. 

 

You do realize that not all reviews are done by professionals on professional setups, yes?



#2290
Belela-san

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The main issue I have with the patch is the armor graphics. Am I the only one getting rubber type armor? I don't remember it being like this, I can't even look at Blackwall with the purple type armor looking like rubber 



#2291
Dreamer

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I don't think anyone is getting fired, because I have the impression that that was their intention, lower the graphics to solve stability problems asap because of the amount of community's requests. I believe they rushed the patch and that was the quickest solution they could find, that's why they now have to give us a hotfix, do you really think they wanted to work twice and make a patch AND a hotfix? Well, if they didn't mix the patches and gave us (PC users) the wrong patch (console one) as some think (and so do I), they intended to lower the graphics, period.

 

The hair is in the patch notes, the probably didn't test it in the high quality, that's why they had to put the hotfix out, but the grass, the fog, and all the rest of the graphic quality lowering CAN'T be a mistake.

 

They now face two really bad situations:

 

1 - If they tell us the graphic issue was not intended, they are telling us the QA team is terrible and completely blind OR;

2 - If they tell us the graphic issue was intended, they are telling us that the dev team is bad and have no better solution for the stability than simply lowering the graphics settings.

 

There is no plausible explanation I can find for this so far. This is not a rage comment, so you know, I'm just trying to find a reason for this...

 

BioWare said it themselves in SWTOR:

 

"Lying or incompetent." - Grand Moff Kilran


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#2292
Dubya75

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I don't think anyone is getting fired, because I have the impression that that was their intention, lower the graphics to solve stability problems asap because of the amount of community's requests. I believe they rushed the patch and that was the quickest solution they could find, that's why they now have to give us a hotfix, do you really think they wanted to work twice and make a patch AND a hotfix? Well, if they didn't mix the patches and gave us (PC users) the wrong patch (console one) as some think (and so do I), they intended to lower the graphics, period.

 

The hair is in the patch notes, the probably didn't test it in the high quality, that's why they had to put the hotfix out, but the grass, the fog, and all the rest of the graphic quality lowering CAN'T be a mistake.

 

They now face two really bad situations:

 

1 - If they tell us the graphic issue was not intended, they are telling us the QA team is terrible and completely blind OR;

2 - If they tell us the graphic issue was intended, they are telling us that the dev team is bad and have no better solution for the stability than simply lowering the graphics settings.

 

There is no plausible explanation I can find for this so far. This is not a rage comment, so you know, I'm just trying to find a reason for this...

 

No matter how you look at it, it all comes down to carelessness and incompetence as his twin brother.


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#2293
agowok

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BIOWARE says they want to surpass BETHESDA in terms of buggy games



#2294
Halcyon Lavellan

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It's extremely frustrating reading post after post today where clearly people didn't actually read Bioware's posts and use the workaround.

 

This is causing needless pain and angst however to be frank, at this stage it mostly appears self-inflicted by those either incapable or unwilling to either click on the big red "Show All Bioware posts" button or by those who choose not to use the workaround, for whatever reason and essentially acting as agents of misinformation which affects other's play experiences.

 

The workaround is not difficult - if you can operate an internet forum post you can do it - and there have been numerous helpful posters providing additional advice, including step-by-step screenshots. It literally involves two mouse clicks, a copy and paste and clicking OK, then changing your Mesh settings in Graphics Options.

 

Is there a way Bioware can 'sticky' the workaround at the top of this thread, such that every page has the post on top? This would put a stop to those I now view as sabotaging others with mis-information and negativity and short circuit what appears to be a repeating drama that is entirely preventable.


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#2295
will3784

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Did anybody else have a problem with scars after the patch went through? The ones on my Inquisitor disappeared, and none of them show up in the character creator anymore (there's still the slider, but none of them appear).



#2296
SSV Enterprise

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I don't think anyone is getting fired, because I have the impression that that was their intention, lower the graphics to solve stability problems asap because of the amount of community's requests. I believe they rushed the patch and that was the quickest solution they could find, that's why they now have to give us a hotfix, do you really think they wanted to work twice and make a patch AND a hotfix? Well, if they didn't mix the patches and gave us (PC users) the wrong patch (console one) as some think (and so do I), they intended to lower the graphics, period.

 

The hair is in the patch notes, the probably didn't test it in the high quality, that's why they had to put the hotfix out, but the grass, the fog, and all the rest of the graphic quality lowering CAN'T be a mistake.

 

They now face two really bad situations:

 

1 - If they tell us the graphic issue was not intended, they are telling us the QA team is terrible and completely blind OR;

2 - If they tell us the graphic issue was intended, they are telling us that the dev team is bad and have no better solution for the stability than simply lowering the graphics settings.

 

There is no plausible explanation I can find for this so far. This is not a rage comment, so you know, I'm just trying to find a reason for this...

 

If it was intentional for the purpose of performance, then it would affect all users.  The hair glitch affected me, but the workaround they were quick to provide fixed it and my performance was unaffected otherwise.  And if they figured that lowering graphics settings would aid performance, don't you think they would have provided it as a workaround rather than forcing it on everyone?  Something like an official statement that "If you are having stability issues, lower x, x, and x settings". Not sneaking it into a patch. 



#2297
VikernesVarg

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BIOWARE says they want to surpass BETHESDA in terms of buggy games

 

Dear God I hope not. At least Bethesda has an enormous community of modders that fix most of the bugs for them. 



#2298
Jaron Oberyn

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I don't think anyone is getting fired, because I have the impression that that was their intention, lower the graphics to solve stability problems asap because of the amount of community's requests. I believe they rushed the patch and that was the quickest solution they could find, that's why they now have to give us a hotfix, do you really think they wanted to work twice and make a patch AND a hotfix? Well, if they didn't mix the patches and gave us (PC users) the wrong patch (console one) as some think (and so do I), they intended to lower the graphics, period.

 

The hair is in the patch notes, the probably didn't test it in the high quality, that's why they had to put the hotfix out, but the grass, the fog, and all the rest of the graphic quality lowering CAN'T be a mistake.

 

They now face two really bad situations:

 

1 - If they tell us the graphic issue was not intended, they are telling us the QA team is terrible and completely blind OR;

2 - If they tell us the graphic issue was intended, they are telling us that the dev team is bad and have no better solution for the stability than simply lowering the graphics settings.

 

There is no plausible explanation I can find for this so far. This is not a rage comment, so you know, I'm just trying to find a reason for this...

 

They didn't "lower the graphics to solve performance". There was a bug at launch that caused the shader quality to stay at ultra, even when it was switched to a sub level. Basically people would set shader quality to low, yet it would still be ultra. This was the cause of performance issues on inferior machines. You can't blame the developers for why the game runs poorly on insufficient hardware. That blame is solely on the consumer who didn't bother to read the minimum and recommended requirements of the game. Too many people with microwave ovens are trying to run this game at high/ultra settings and then come here to complain when they get a 2 fps slideshow. 

 

Now as far as the QA is concerned, you're on point. There is no logical reason as to how this could have slipped past quality assurance. The fact that people are having their inquisitor facial appearances change drastically, among other things is unacceptable. But I also blame people pressuring Bioware to release a patch asap for this. People need to understand that bug fixing takes time, and that fixing one bug most often introduces others as we have seen. It isn't as if they decided "hey lets muck up these features while we're at it". The game pre patch 2 was playable for me on pc, the only bug I encountered was the voice change. No problems with stability, or any other issue. So fortunately I don't have any inclination to update at the moment. 

 

 

 


You do realize that not all reviews are done by professionals on professional setups, yes?

 

Then you cannot review a games graphics if you are not playing at the max. Why are you struggling to grasp this simple concept? If an amateur wants to be taken seriously, he better play a next gen game on something better than a cd player with low/medium settings.  


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#2299
DarkTl

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It's extremely frustrating reading post after post today where clearly people didn't actually read Bioware's posts and use the workaround.

I bet not everyone reads bioware forums everyday. This is ridiculous that in order to make a game work properly after a patch (which we waited for freaking 3 weeks) you still need to read forums and implement some fix manually, no matter how simple it could be. If they would released it 1-2 days after the release, it would be a different story. But they didn't.



#2300
Pennifer

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It's extremely frustrating reading post after post today where clearly people didn't actually read Bioware's posts and use the workaround.

 

This is causing needless pain and angst however to be frank, at this stage it mostly appears self-inflicted by those either incapable or unwilling to either click on the big red "Show All Bioware posts" button or by those who choose not to use the workaround, for whatever reason and essentially acting as agents of misinformation which affects other's play experiences.

 

The workaround is not difficult - if you can operate an internet forum post you can do it - and there have been numerous helpful posters providing additional advice, including step-by-step screenshots. It literally involves two mouse clicks, a copy and paste and clicking OK, then changing your Mesh settings in Graphics Options.

 

Is there a way Bioware can 'sticky' the workaround at the top of this thread, such that every page has the post on top? This would put a stop to those I now view as sabotaging others with mis-information and negativity and short circuit what appears to be a repeating drama that is entirely preventable.

 

Aye, but that workaround only fixes the graphics issue. The new patch made my game laggy and stuttering, rendering it basically unplayable, which is far more troublesome than just "shiny hair".


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